Generationship Playtest
Playing now
0+0 vs. yesterday
—of peak
All-time peak
010 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
010 Sep 2026
| Published | Title | Build |
|---|---|---|
| Changes from 0.100.2 to 0.101.7 Fixes · autopilot: Manual setting Takeoff were in wrong default height in some cases · camera: Fixed snap to bounds special cases · camera: Fixed q e in overview camera Mode could change the rotation in in ship mode · cargocapsule: Fixed reserved units were not set correctly at the creation of the container · crewcapsule: Using also Simulation Users for Crew Capusle · docking: Fixed errors with… | 19801638 | |
| Changes from 0.100.1 to 0.100.2 Fixes · savegame: Support KelperOrbit in Savegames · savegame: Fixed savegame issue with new KeplerOrbit · ui: Fixed rooms without water show that resources are destroyed on dismantle Added · test: Added automated test for missing meshes · ui: Created basic StarMap (not visible yet) | 18444715 | |
| Changes from 0.100.0 to 0.100.1 Fixes · event: Bombardment makes a bad mood ¹ · graphics: Fixed Large CO2 Scrubber was not visible anymore · setup: Fixed small CO2 Scrubber model position ¹ · simulation: Fixed Events affected Persons that have no simulation entity yet ¹ · thermal: Fixed Temerature update was wrong when creating new Sections ¹ · ui: Fixed Positioning of UnderConstruction icon of storages in room selection pane… | 18441225 | |
| Changes from 0.99.4 to 0.100.0 Fixes · savegame: Fixed missing CO2ScrubberSmall in special cases · simulation: Fixed Temperature problem when closing door before a room construction has been started ¹ · warnings: Fixed warnings where radiationdose users were not removed correctly Added · help: Added ResourceTypes with details to Help · help: Added Help for Radiation · item: Added Magnetic Generator Model and Paint · simulati… | 18425006 | |
| Changes from 0.99.3 to 0.99.4 Fixes · savegame: Fixed bug in savegames due of last version · simulation: Fixed destroy Rooms Resources (like water) on dismantle · simulation: Fixed missing event for room water · tutorial: Some smaller tutorial fixes · ui: Fixed resource containers not showing the users in special cases anymore Added · radiation: Finished Room Pump Interior Item · radiation: Added Waterpump has now a visual… | 18376254 | |
| Changes in 0.99.3 Fixes · feedback: Prevent showing UserFeedback when intro is running ¹ · logging: Fixed Remote Logging · radiation: Fixed not updated radiation on newly created rooms · savegame: Fixed bug where doors of new rooms were not serialized properly (in latest version) · ui: Fixed License Restriction ui problems in Tutorials Added · roompart: Added different cost for different RoomTypes · roomtype: Ad… | 18337479 | |
| Changes from 0.98.2 to 0.99.2 Fixes · audio: Fixed Talking Audio Sound started before the other person arrived · calculation: Added Consistency check for wrong caluclated appearance value ¹ · crash: Endless loops that create Special events will be ignored and not crashing the game anymore. ² · dying: Fixed more problems of missing cleanup at dying persons · dying: Fixed problem with dying persons · endlessloop: Fixed endles… | 18295729 | |
| Changes from 0.98.0 to 0.98.3 Changes from 0.98.0 to 0.98.3 Fixes · caching: Fixed problem with broken cache files. Destroy the old caches to recreate them. ¹ · errors: Fixed error spam and wrong visualized paths when persons are on a mission ¹ · exception: Fixed nullpointer on first start · i18n: Fixed missing speech and outdated text in a tutorial · o2mask: Persons put o2 mask back on high co2 levels · overlay: Fixed flic… | 17704620 | |
| Changes from 0.97.23 to 0.98.0 Fixes · crafting: Fixed second Plastic recipe was not working well ³ · error: Fixed Exception while autosave · interaction: Fixed in special cases the items could not be canceled a construction · metric: Fixed Emergency sleep was often over the normal sleepings priority ¹ · overlay: Some Overlay IDs might have overlaped in special situations · overlay: Fixed overlay usage in special cases with… | 16361537 | |
| Changes from 0.97.19 to 0.97.23 Fixes · crafting: Fixed Crafting of one Plastic Recipe could not be chosen ¹ · error: Fixed Eula-Check in special case cuasing an exception · exception: Fixed rare exception in simulation when updating special activity icons in special cases · json: Fixed how to deal with broken bool values · overlay: Fixed PathOverlay for construction storages · pimenu: Fixed Activities that are stopped becaus… | 16279271 | |
| Changes in 0.97.19 Fixes · exception: Fixed exception in UI and log better · i18n: Fixed Small Typo · metric: Fixed some problems with metrics, where persons didn't priotise the nearest task in edge cases · performance: Fixed some performance issues related to useless ship energy updates in big ships · simulation: Simulation did too much, due to high metric calculation in the task change listener · simulation: Fi… | 16195132 | |
| Changes from 0.97.16 to 0.97.18 Fixes · exception: Fixed very rare exception when a lot is logged from different threads · shortcut: Using space in a textbox slows did not slow down the simulation anymore. · simulation: Simulation Error when removing someone with 2 assigned shuttlebays Improved · debug: High Performance mode also enforce simulation burst (if not disabled) · debug: Reduced unnecessary Dirty calls for UI while… | 16116649 | |
| Changes from 0.97.8 to 0.97.16 Fixes · animation: Fixed animation Position for new Environment Items · animation: Fixed wrong aligned Persons talking to each other · clone: Clone also clones the increaseEfficiencyPriority · construction: Fixed Room Construction Resources for Door when using non interior items · debugging: Fixed slow simulation when having consistency checks enabled in special cases · error: Fixed error when… | 16092466 | |
| Changes from 0.97.4 to 0.97.8 Fixes · exception: Handle rare exception in savegames · exception: Fixed exception in ui in rare cases after loading a game · exception: Fixed Exception with removed doors in an not started room in special situations · graphic: Fixed wrong textures when changing the floor texture when the room is still in construction · overlay: Fixed moving Room Problem Icon in special cases · savegame: Fixed… | 15925237 | |
| Changes from 0.97.0 to 0.97.4 Fixes · crafting: All new Environment elements can now be crafted at simple and advanced workbench. · editor: Fixed Entity Naming in reported savegames for debugging · error: Added Consistency and autorepair for container user is null problem · exception: Fixed exception when building a new room · interaction: Fixed Flickering of interior item placement after placing an item in special situatio… | 15864408 | |
| Changes from 0.96.3 to 0.97.0 Fixes · animation: Another fix for the animation path visualize of fast and slow persons in special cases · consistency: Fixed consistency checks were done in the middle of the simulation, so they might be false positive · consistency: Fixed Consistency check was done at a wrong time · crash: Fixed crashes on larger ships · crash: Fixed crash in very rare cases due to threaded access to unity v… | 15789562 | |
| Changes from 0.95.1 to 0.96.3 Fixes · animation: Person waited too much after finishing an activity · animation: Talk to other person was not aligned correct in some special cases · animation: Fixed Animation in the first animation clip is not updating correct · animation: Fixed missing animation for newly created/loaded persons before they are generated · animation: Fixed missing end animation when stopping an activity man… | 15635014 | |
| Changes in 0.95.1 Fixes · graphics: FillState Shader for Battery and GasStorage is now perfect aligned · savegame: Fixed missing DontPersist when placing a new Room · simulation: Fixed possible endless loops and warnings at usage of a battery · simulation: Temperature effect on Person was not removed completely · ui: Fixed errorlogs related to DropDownElement Escape key registration. · ui: Fixed errors related t… | 15467676 | |
| Changes from 0.94.13 to 0.95.0 Fixes · dayschedule: EmergencySleep was priotised above normal sleep in working time · graphics: Removed special cloths when wearing the uniform · interaction: Fixed wrong auto rotated interior items when pointing to a wall · simulation: Fixed warnings due to not removed construction worker · simulation: Fixed maintain did not remove User after stopped · simulation: Person did not prefere its o… | 15272736 | |
| Changes from 0.94.9 to 0.94.13 Fixes · crash: Fixed crash, due to unity Core Bugs when saving a game in special cases · discord: Fixed internal server error and show a nice error with solutions when trying to connect to discord without letting the bot send a private message to the user. · editor: Bugfix for entity inspector (internal) · savegame: Fixed missing custom player colors in blueprints · savegame: Fixed problems wit… | 15259537 | |
| Changes from 0.94.7 to 0.94.9 Fixes · animation: Doors leak air effect was on for a second after loading a game · bug: Added WaitForEmpty State for Room Dismantle, to fixed special situation with unconcious persons · bug: When creating a circle of rooms, you can now remove one of the doors to break it. · error: Fixed an error log when starting special craftings · error: Fixed error log when had a construction storage connec… | 15057116 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 9 Sep 2026 | Wed | 08:18 | No patch notes · unannounced build | 25204061 | latest | 1 | — |
| 5 Sep 2026 | Sat | 14:49 | No patch notes · unannounced build | 25141997 | latest | 3 | — |
| 21 Oct 2025 | Tue | 06:48 | No patch notes · unannounced build | 20476292 | public | 3 | — |
| 13 Oct 2025 | Mon | 08:56 | Changes from 0.100.2 to 0.101.7 | 19801638 | version101 | 3 | — |
| 30 Aug 2025 | Sat | 09:05 | No patch notes · unannounced build | 18455061 | version100 | 3 | — |