What developers changed, in their own words, newest first · page 1
| Game | Patch notes | Build | Published |
|---|---|---|---|
| 09/06/2026 Update (New Tutorial Stations, Leaderboard Fixes, Boss Fixes) Packaging and integrity · Shipped content now loads from packed files rather than loose files, with a signed manifest that gates leaderboard posts from a modified install. Invisible in normal play. Onboarding (CALIBRATION) · The drift station now requires drifting through the ring, not just holding a slide nearby. · A new MOVEMENT ABILITY station teaches dashing in all four directions, not just… | 25160109 | ||
| Hotfix-EA-V5-00907-0134 **简体中文** 修复上一个版本的铁匠铺锻造列表问题 **繁體中文** 修復上一個版本的鐵匠鋪鍛造列表問題 **English** Fixed an issue with the blacksmith forging list from the previous version. **日本語** 前バージョンの鍛冶屋の鍛造リストに関する問題を修正しました。 **한국어** 이전 버전의 대장간 제작 목록 문제를 수정했습니다. **Русский** Исправлена проблема со списком ковки в кузнице из предыдущей версии. | 25159964 | ||
| AUTOSAVE implemented basic autosave | 25160089 | ||
| Starting gold raised to 550-750 - New games now start with 550 to 750 gold (was 350 to 580). The roll still leans a little higher with age. - Existing saves are not changed. Why: a new player signed two retainers on day one, which alone cost more than any starting purse allowed. The old bracket left no room to learn from that. Thanks to arthurkay133 for raising it on the forum. | 25160160 | ||
| Clock pause for every chat, real gear numbers, picker fixes - The world clock now pauses for every conversation, including the retainer talk from the "about to leave" alert and the hire chat inside a quest party. It used to keep running under those two. - New option in Settings > General: pause the clock on every notification, not only the ones that need an answer. - Gear pickers show weapon Damage / armor Protection and durability instead of a bare mul… | 25160086 | ||
| Playtest Patch 3 Thank you to everyone who has provided feedback in the form of bug reports, data from playing, or even videos. It has been so helpful, and most of that has now been condensed into this patch. This might be the last one for a while, as I am hoping to release the Demo by the end of this month with the first one or two bosses and more content. New: · Added the QOL ability to break barrels by runni… | 25159558 | ||
| v1.2.20 - Bug Fixes & Small Improvements v1.2.20 - Fixed stats calculation bug. - Easy Mode: Random enemy spawns disabled, making gameplay smoother and more accessible. | 25159933 | ||
| Added match modifiers Added match modifiers | 25158627 | ||
| Patch 1.2 More Weeds Optimizations to game now give you more work to do! Which means more weeds!!! :D | 25159626 | ||
| Hotfix Update - Ammunition Stacking & Multi-Elixir Buffs Ammunition Stacking on Equip Equipping arrows or bolts from your inventory now combines directly into your active equipped ammunition stack if they match the same type and refinement level. Your equipped arrows will no longer be unequipped and sent back to your inventory when adding more ammunition to your loadout. Equipping a different arrow or bolt type will still swap normally, and the equip… | 25159438 | ||
| New Free Roam! New free roam area, keyboard support, new retro filter, and tweaks to vehicle handling! | 25159500 | ||
| Fullscreen Laptop Follow-Up Fix Fixed an additional scaling conflict that could still cause the fullscreen laptop to resize incorrectly on some displays. · Immersive laptop mode now stays locked to the game canvas instead of following the desktop window size. · This should fully resolve the remaining right-side cutoff on higher-resolution displays such as 2560×1440. | 25159489 | ||
| The Demo Is Officially Here!major Hey everyone! 👋 This is the big one. The demo for The Fight for Beardlandia is out now! 🎉 ⚔️ What's in it · The first 30 waves, from your first two dwarves to a full party · Recruit, forge, imbue, and push your skill tree · It all builds to a boss fight against Frostfather Hjorvan ❄️ · Three heroes to unlock through summons 💎 Everything carries over This is the part I'm most happy about. Eve… | 25159714 | ||
| Online co-op fixes Termal crashes game for player Players who join lobby cant see one another Fixed doors facing worng way | 25159202 | ||
| NEW muita coisa nova kk | 25159250 | ||
| 0.2.2 Small patch with balancing and QoL Updates based on your feedback! | 25159199 | ||
| Update Notes for Sep 6, #2 - Squashed some more minor bugs, including a bug that was created by fixing another bug | 25159570 | ||
| LION The Last Homeland 0.7 HOTFIX 02 Hi Sorry for the sudden update but a big with one of the skill crystals caused issues with rosamunde and the childrens armor, now this has been fixed | 25160167 | ||
| Idle Knight - Update v1.2.9 General - Fixed a bug that could occur when using the Phoenix Feather. - Added Event Keys to Chests. - Adjusted the drop rates in Free Chests. - Added a notification when Double XP expires. - Updated the Cat skin. - Reduced the maximum number of Dungeon Keys from 45 to 25. Ranked - Ranked mode can now only be unlocked at Level 20. | 25159154 | ||
| Fixes to Online co-op Fixed online co-op Doors facing wrong way Termal Crashing for player who uses it | 25159143 | ||
| Official Version V2.0.6 Update Log Official Version V2.0.6 Update Log 1、Add input prompt for Reincarnation Points 2、Optimize stuttering issues during million‑scale alchemy computation | 25159115 | ||
| 【9.7】调整 奥术回响、余震权杖、元素裁决、破城者效果调整 双手武器的宝石收益为双倍 | 25158954 | ||
| Fullscreen Laptop Resolution Fix Fixed fullscreen laptop scaling on higher-resolution displays. · The laptop now correctly fits the game canvas instead of being oversized at resolutions such as 2560×1440. · Improved fullscreen laptop behavior across both normal gameplay and laptop testing mode. | 25158837 | ||
| Demo V0.632: Enemy firing adjustments in the space shooter The Night Portable demo has been updated to V0.632. This update adjusts enemy fire in the space shooter on the Kizupota, preventing enemies from aiming backward at your ship after passing it. Space shooter adjustments · Regular enemies and mid-bosses now aim only within a 140-degree forward arc (70 degrees to either side). They will not aim at your ship when it is behind them. · Fixed an issue… | — | ||
| UPDATE 1.22: Bathroom Break Update! Relieve Yourself! NEW GAMEPLAY MECHANIC: Relieving Oneself Anywhere Anytime! You can now fufill all fantasies of peeing on your boss, on your office floor, on your managers car, coworkers! Really let the company have it! Make it rain down! Except on Hellish, you can now: · Move objects with it · Shame and soil NPCs · Shame and soil Management · Knockback enemies · Wash hands to clean HUD · Dry hands to dry HUD E… | 25158705 | ||
| Math-Havoc — Update 1.0.2 This update fixes an issue in Root-Rush where certain equations involving division could generate decimal answers. Fixes • Root-Rush — Integer Results Fixed an issue where Root-Rush could generate equations with decimal results. Division now only generates valid integer results, keeping all Root-Rush answers compatible with the game's number input system. Thanks to everyone who reported the iss… | 25158168 | ||
| Ver 1.75 Bug fixes. | 25158722 | ||
| Game Updated Set a bunch of trees and large plants as non-walkable so you can't pass through them. Being able to walk where trees are seemed like a good idea at the time, but people mostly didn't like it. · Most exits will now be shown on maps, with the exception of ones that should be "secret" or otherwise hard to find. · Some fixed-position combat encounters will now be shown on maps. · Translation improv… | 25158493 | ||
| Patch PreAlpha 0.1 Good night. This is the first transition from Poacher Corps to Maximiced. New Features: -Isometric camera. -New player controller, able to move and aim independently. -Infinite gameloop | 25158578 | ||
| FISH Update 4.61 - Special Cooldown Meter is now dynamic. - Fixed slight visual issues. | 25158518 | ||
| New Steam Client The old Unity client has been replaced with a new Steam client, so you can play Nodiatis directly inside Steam again. | 25157722 | ||
| 0.5.1 Patch Notes 0.5.1 patch notes: * Assembly loading is now supported for mods. This means you can write your own code. Check the modding channel on Discord for steps to do so. * Fixed issue where blobbers wouldn't shoot at enemies when they're offscreen. * Fixed issue where blobbers were too slow to react to incoming bad guys by adding a rage mode. Its animation speed becomes 4x faster when an enemy is spott… | 25158282 | ||
| Fixed bug on version 1.0.2 Quick update: Version 1.0.2 introduced a save file bug. This version has been reverted back to 1.0.1. If you relaunch Steam and update the game, save files should work correctly again. | 25144134 | ||
| Update v0.9.19 — Pixel Animation, Steam Cloud & Save Improvements Bots to Mars v0.9.19 adds more life to your colony while keeping the original 16-bit sprite artwork and game balance. Pixel animation · Owned bots now move through stepped idle poses. · Added hovering rockets, blinking status lights, and square exhaust particles. · Purchases get a short delivery bounce, and funding gets pixel sparks and a brief outline flash. · New sprite effects pause with the… | 25154962 | ||
| KEPLER 186F EARLY ACCESS - V0.1.1.72 - SMALL UPDATES Hello, crisis management bots! We have been carefully reviewing all player saves, error reports, and every piece of valuable feedback you’ve shared. We have just released a new update. This update represents another important step in our ongoing commitment to enhancing the overall gaming experience of Kepler 186F. Thank you for your continued support and companionship—we will keep listening to… | 25158166 | ||
| <Patch Notes v0.2.5.0> [2.5D Mode] - You can enable 2.5D Mode in the graphics settings. - This feature is currently in testing. If you encounter any issues while using it, please report them. \ - Game frame rate is improved by approximately 50%. | 25158143 | ||
| Demo 1.2 Update- First Tower Tweaks, Art Improvements, Polish Changelog: -Added Butler enemy to first tower -Book Enemy will now only attack when line of sight is established -Added lore text to secret scrolls -Adjusted book direction while attacking to be more punchable -Various minor level design changes -Increased camera y update speed so player remains onscreen while falling -Slightly reduced gravity when punching after an uppercut to increase hangtim… | 25157957 | ||
| Fix overlay for multi-GPU computers VR overlays now render correctly for computers with multiple GPUs. | 25090567 | ||
| Tetrogue 1.3.3 — Patch Notes New Features · Each multiplayer player can now set their own personal difficulty the first time they play as Attacker, applied whenever they're later the Defender, so two players of different skill levels can each get the challenge that's right for them instead of sharing one difficulty for the whole run. · The Attacker can now spend their upgrade budget directly on the Stage 1, 2, or 3 boss it… | 25157550 | ||
| [1.0 Beta] Beta Branch Update Dear Managers, A new update is now available on the 1.0 Beta branch . Thank you for all your feedback! It has already helped us fix several issues and improve the 1.0 experience. Here are the main changes included in this update. Several additional minor fixes and adjustments are also included. New Content · Added 3 new breakfasts: Pain aux Raisins, Apple Turnover and Chocolate Cornet . · Added… | — | ||
| Patch Notes for version 1.00.20 positive cell effects to match highest attack/def buff in one go instead of one by one · audio/graphics settings apply on start screen automatically instead of having to open settings menu - full screen check box still doesn't work but i didn't want to hold up update · fix bug for +1 money when selling unbought shop unit with item equipped when +1 for discard bonus is on · shared pouch now only… | 25157153 | ||
| Use your own LM Studio models Live Translate can now use models from your local LM Studio (or Bionic) library. Turn it on in Settings → LM Studio and your downloaded models appear in the list. - The port is detected automatically — nothing to type in - Models that can read images are marked in the list - Switching model unloads the old one and loads the new one for you - Talks to 127.0.0.1 only — nothing leaves your compute… | 25157332 | ||
| Custom Workshop Mods Fix Fixed custom Workshop mod updates so updating an existing mod no longer forces it back to Private visibility. · Fixed stale custom Workshop mod state where an installed mod could remain marked as Steam Workshop even after Steam stopped reporting the subscription. · Added a Steam state check before treating a custom Workshop mod as missing. · Improved custom Workshop mod syncing so temporary sub… | 25157270 | ||
| Hotfix V0.1.6.1 Fixed an isue where removing items out of inserters not from the ui would cause them to stop working · Fixed and issue with inserter ui overlaping the filter · Fixed an issue where inserter were not able to fully compress belts of items | 25157109 | ||
| 1.0.6 - Your level moves again, and the game finally tells you what to do 1.0.6 - Your level moves again, and the game finally tells you what to do This one is almost entirely from your reports. Thank you - several of these were things we could not see from the inside. PLAYER LEVEL COULD GET PERMANENTLY STUCK If your level sat at 0 with the bar frozen part-way, you were not imagining it and you had not missed a step. Player XP came only from clicking. The moment you… | 25157106 | ||
| Update Notes for September 6, 2026 Controller Support Added Larina can now be played using a controller alongside the existing keyboard and mouse controls. Not the cleanest implementation as the d-pad/left stick just control a cursor, but it is serviceable. Controller Controls: • Left Stick or D-Pad — Move the cursor • Bottom Face Button — Left Click / Select • Right Face Button — Right Click • Left Face Button — Open or close I… | 25156908 | ||
| Game Pulse 1.1.2 update Game Pulse 1.1.2 is out. This one is about correctness and speed. The highlights: - A sacrifice fly that also turns a double play now credits both, and the all-safe fielder's choice can finally be entered - Every roll that reads the batter card is now on the table, including the fatigue re-roll and the rare-play REDIRECT - The Get a Jump chart works with manual steals; a JUMP-1 runner gets his… | 25156756 | ||
| 1.5.0 RelNote PlayTest Added challenges to give you run variety once you’re crushing the runs, chapter restarts to help you get there more regularly, slammer slams and a bunch of shop improvements. Features · Challenges. A new mode of four tiers of twists on the story campaign, unlocked from the main menu. Rush, Marathon, an Octahedron-on-every-level run, Spiral Season (every chapter is a finale), an… | 25148491 | ||
| Octbuster Playtest Ends 9/7major Access to the playtest will be revoked Monday, September 7th. I cannot thank all the testers who joined the discord enough. It is because of you all that I can announce: The Octbuster demo release date has been moved up to September 8th at 1pm EST! I am able to get it out over a week ahead of schedule thanks to the wonderful discord community and their help. I cannot wait for the world to see i… | 25157841 | ||
| Interface size options — 100% / 115% / 130% Interface size. A new button in the top bar cycles the HUD between 100%, 115% and 130%, and remembers the choice. Everything scales with it — stat readouts, tower prices, upgrade nodes, the wave list, the hover cards. This one comes straight from a review: the print size was called out as hard going for anyone without 20/20 vision. That is a fair complaint, and squinting is a poor thing to ask… | 25156936 | ||
| Auto case opening for premium users Added auto case opening for premium users | 25156950 | ||
| Multiplayer fixed, legacy of terms, institution tree, shocks you can see coming Multiplayer The main fix of this update. In the previous build a network match started with the interface hidden : full-screen map, your own country labelled — and no top bar, no dock, no rate lever, so there was physically no way to submit a turn. The turn button existed, with zero width. · The cause: the mechanism that restores the in-game layout was written, wired up, and never called. The s… | 25156856 | ||
| Hotfix v1.0.6 - Gold Ore/Bar Rebalancing & More Greetings fellow rulers! It's been a few days since release and we are super stoked to see how many people enjoy the game! It's something we really didn't expect and we are extremely grateful for everyone of you playing the game. Cheers to you! In regards to that, the game was exposed to a much bigger audience which finally gave us a good base for gathering more valuable feedback. This time, th… | 25156796 | ||
| Small Update 9/6/2026 Small Updates · Added a nice godot splash screen before the game(the Salty Scallop Games one is coming soon) · Fixed a bug for rebinding the pause button that would make the game unable to be paused · Fixed some collision issues with Ducki upon dropping him. · Tidied up the shop interact button for entering the shop | 25156561 | ||
| New patch v0.13.13 is live! New patch v0.13.13 is live! 🤝Thank you so much for your feedback and support! 🛻 FIXES & IMPROVEMENTS 🛻 ✅ Improved Warden engine bay's colliders ✅ Improved objectives wording ✅ Fixed candle light effect when driving ✅ Small optimizations | 25156742 | ||
| Interface overhaul — clearer trees, tower stats, new HUD Upgrade trees, re-laid out. Bigger, more legible nodes. Prices now show on the node itself instead of only on hover, and glyph colours group upgrades by effect family — damage, reach, tempo, control, sustain. The base tree keeps its branch headers pinned while you scroll and marks every fifth row, so 90 nodes are finally navigable. Tower stats on hover. Hovering a build button now shows damage,… | 25156627 | ||
| [Taste of the Wind] Bug Fixes 2026-9-6 \ Bug Fixes 2026-9-6 · Fixed a bug in the smelly ditch event where you couldn't proceed if you already had the Stinky Tofu recipe. The reward in that case is now a star upgrade instead. · The West Hill Park storyline now differs depending on whether Luzhi has left or has since come back. · Once you win the arm wrestling match and get the recipe, the arm wrestling event will no longer trigger ag… | 25156494 | ||
| Space Cargo game polish Space Cargo game now has sound effects, additional visuals when approaching laser shields | 25156517 | ||
| Dev Build 229, Sep 6th • World, NPC & Audio Improvements - Improved terrain blending to reduce visible tile grids and straight texture transitions. - Softened the edges of vine patches and burn scars. - Improved sun and contact shadows across characters, animals, trees, buildings, and ground objects. - Updated main-menu lighting and shadows to better match the game world. - Adjusted tree textures for a more consisten… | 25156491 | ||
| Post-Maxine Patch - Fixed an issue where Maxine would sometimes disappear when talking - Fixed an issue where the dialogue would stop advancing during some trial segments | 25156498 |