What developers told players, newest first · 92,129 on record
| Published | Kind | Game | Announcement | Build |
|---|---|---|---|---|
| Game update | Parisian Bistro Simulator | [1.0 Beta] Beta Branch Update Dear Managers, A new update is now available on the 1.0 Beta branch . Thank you for all your feedback! It has already helped us fix several issues and improve the 1.0 experience. Here are the main changes included in this update. Several additional minor fixes and adjustments are also included. New Content · Added 3 new breakfasts: Pain aux Raisins, Apple Turnover and Chocolate Cornet . · Added… | — | |
| Game update | The Resonance Initiative Demo | Hotfix V0.1.6.1 Fixed an isue where removing items out of inserters not from the ui would cause them to stop working · Fixed and issue with inserter ui overlaping the filter · Fixed an issue where inserter were not able to fully compress belts of items | — | |
| Game update | Legacy of the Ark: Beneath the Broken Sky | 1.0.6 - Your level moves again, and the game finally tells you what to do 1.0.6 - Your level moves again, and the game finally tells you what to do This one is almost entirely from your reports. Thank you - several of these were things we could not see from the inside. PLAYER LEVEL COULD GET PERMANENTLY STUCK If your level sat at 0 with the bar frozen part-way, you were not imagining it and you had not missed a step. Player XP came only from clicking. The moment you… | — | |
| In-game event | Areteion | 1.0.18 Favor Rework Areteion 1.0.18 Reasoning 1.0.17 was about taking the swings out: fewer runs ended by something nobody could have played around, less to hold in mind at once. Favor was the last piece still working the old way. Four separate counters were too many stats to track, and cancelling a curse was too difficult: it took enough Favor with whichever god got rolled, so in practice enough with all four at… | — | |
| Game update | Larina | Update Notes for September 6, 2026 Controller Support Added Larina can now be played using a controller alongside the existing keyboard and mouse controls. Not the cleanest implementation as the d-pad/left stick just control a cursor, but it is serviceable. Controller Controls: • Left Stick or D-Pad — Move the cursor • Bottom Face Button — Left Click / Select • Right Face Button — Right Click • Left Face Button — Open or close I… | — | |
| Community | Free Ball: Volleyball | Free Ball is Fully Playable on Steam Deck Free Ball is Fully Playable on Steam Deck Good news, Steam Deck players! Free Ball has been tested on Steam Deck and fully works. You can jump into matches, navigate the menus, and play the game using the Steam Deck controls. While there is still room to improve optimization and performance, the game is fully functional on Steam Deck. All in-game UI clearly displays the appropriate Steam Deck b… | — | |
| Game update | Game Pulse Payoff Pitch | Game Pulse 1.1.2 update Game Pulse 1.1.2 is out. This one is about correctness and speed. The highlights: - A sacrifice fly that also turns a double play now credits both, and the all-safe fielder's choice can finally be entered - Every roll that reads the batter card is now on the table, including the fatigue re-roll and the rare-play REDIRECT - The Get a Jump chart works with manual steals; a JUMP-1 runner gets his… | — | |
| Game update | Qubx 2 | 1.5.0 RelNote PlayTest Added challenges to give you run variety once you’re crushing the runs, chapter restarts to help you get there more regularly, slammer slams and a bunch of shop improvements. Features · Challenges. A new mode of four tiers of twists on the story campaign, unlocked from the main menu. Rush, Marathon, an Octahedron-on-every-level run, Spiral Season (every chapter is a finale), an… | — | |
| Major update | Octbuster: Video Rental Store Cleanup Playtest | Octbuster Playtest Ends 9/7 Access to the playtest will be revoked Monday, September 7th. I cannot thank all the testers who joined the discord enough. It is because of you all that I can announce: The Octbuster demo release date has been moved up to September 8th at 1pm EST! I am able to get it out over a week ahead of schedule thanks to the wonderful discord community and their help. I cannot wait for the world to see i… | — | |
| Game update | Breachline | Interface size options — 100% / 115% / 130% Interface size. A new button in the top bar cycles the HUD between 100%, 115% and 130%, and remembers the choice. Everything scales with it — stat readouts, tower prices, upgrade nodes, the wave list, the hover cards. This one comes straight from a review: the print size was called out as hard going for anyone without 20/20 vision. That is a fair complaint, and squinting is a poor thing to ask… | — | |
| Game update | Aim Clicker - Premium | Auto case opening for premium users Added auto case opening for premium users | — | |
| Game update | Governor | Multiplayer fixed, legacy of terms, institution tree, shocks you can see coming Multiplayer The main fix of this update. In the previous build a network match started with the interface hidden : full-screen map, your own country labelled — and no top bar, no dock, no rate lever, so there was physically no way to submit a turn. The turn button existed, with zero width. · The cause: the mechanism that restores the in-game layout was written, wired up, and never called. The s… | — | |
| Game update | Ducki's Descent Demo | Small Update 9/6/2026 Small Updates · Added a nice godot splash screen before the game(the Salty Scallop Games one is coming soon) · Fixed a bug for rebinding the pause button that would make the game unable to be paused · Fixed some collision issues with Ducki upon dropping him. · Tidied up the shop interact button for entering the shop | — | |
| Game update | Arctic Drive Playtest | New patch v0.13.13 is live! New patch v0.13.13 is live! 🤝Thank you so much for your feedback and support! 🛻 FIXES & IMPROVEMENTS 🛻 ✅ Improved Warden engine bay's colliders ✅ Improved objectives wording ✅ Fixed candle light effect when driving ✅ Small optimizations | — | |
| Game update | Breachline | Interface overhaul — clearer trees, tower stats, new HUD Upgrade trees, re-laid out. Bigger, more legible nodes. Prices now show on the node itself instead of only on hover, and glyph colours group upgrades by effect family — damage, reach, tempo, control, sustain. The base tree keeps its branch headers pinned while you scroll and marks every fifth row, so 90 nodes are finally navigable. Tower stats on hover. Hovering a build button now shows damage,… | — | |
| Game update | Taste of the Wind | [Taste of the Wind] Bug Fixes 2026-9-6 \ Bug Fixes 2026-9-6 · Fixed a bug in the smelly ditch event where you couldn't proceed if you already had the Stinky Tofu recipe. The reward in that case is now a star upgrade instead. · The West Hill Park storyline now differs depending on whether Luzhi has left or has since come back. · Once you win the arm wrestling match and get the recipe, the arm wrestling event will no longer trigger ag… | — | |
| Game update | Tiny Pods Rescue - 2D Board Game Edition | Space Cargo game polish Space Cargo game now has sound effects, additional visuals when approaching laser shields | — | |
| Game update | Aftergrowth Playtest | Dev Build 229, Sep 6th • World, NPC & Audio Improvements - Improved terrain blending to reduce visible tile grids and straight texture transitions. - Softened the edges of vine patches and burn scars. - Improved sun and contact shadows across characters, animals, trees, buildings, and ground objects. - Updated main-menu lighting and shadows to better match the game world. - Adjusted tree textures for a more consisten… | — | |
| Game update | Samuel Prince Attorney at Law Chapter 4 | Post-Maxine Patch - Fixed an issue where Maxine would sometimes disappear when talking - Fixed an issue where the dialogue would stop advancing during some trial segments | — | |
| Game update | Samuel Prince Attorney at Law Chapter 3 | Post-Maxine Patch - Fixed an issue where Maxine would sometimes disappear when talking - Fixed an issue where the dialogue would stop advancing during some trial segments | — | |
| Game update | Samuel Prince Attorney at Law Chapter 2 | Post-Maxine Patch - Fixed an issue where Maxine would sometimes disappear when talking - Fixed an issue where the dialogue would stop advancing during some trial segments | — | |
| Game update | Arcade Audience | v.1.0.5 Added Timing Indicators | — | |
| Game update | Rip N Ship | v0.8.31 HOTFIX Fixed WhatchaGot pack listings so packs selected for a show no longer incorrectly jump back into Inactive inventory. · Fixed Buy Now pack sales so viewers can no longer purchase beyond the quantity actually selected for the show. · Improved simulated buyer behavior so customers can purchase much more varied pack quantities based on available stock, including large orders and rare full buyouts.… | — | |
| Game update | Farm Harvest | Sprite overhaul More sprites! More customization! More hats! | — | |
| Game update | Proto Zero | Labor Day Demo Update I decided to put this out before the final release. Lotta stability issues and fixes in this one. As well as showing off Yuuto's new Voice, provided by Yoshinori Sano! Stability fixes include: Soft-lock Camera System Change where the camera is more likely to orient on a hit AUTO unit. You can still disengage by tilting the camera another direction. New behavior for AUTOs to back away from or re… | — | |
| Game update | JUNK! (Playtest) | Build 20260906 - Testing Summer changes Various updates and bug fixes. | — | |
| Game update | Clockwillows™ Voy Quest | Clockwillows™ Voy Quest – Update Optimised the ambient light system for better performance, increased player's firefly light radius in a forest level and made improvements to the style of the moving icons in the main menu options. | 25156257 | |
| In-game event | VacuuBot: Home Cleaning Simulator Demo | VacuuBot Demo Patch 0.5.0 Hello👋 It's been a while and we've been hard at work on building out more of the game. In the meantime here is another small patch update for the demo! ✨ Demo Patch Notes 0.5.0 New Content · Added to the credits screen · Added some new sounds for cleaning New Features · Added a Zen mode that allows phasing through physics objects in levels General Improvements · Overhaul of the cleaning system… | — | |
| Game update | Myrkwood: Offshoot | Myrkwood: Offshoot (v11) Hello everyone, here's a minor update, not much really to say about it, hopefully you have fun. · The Bombrat King has been reworked and his attacks have been made more fair & sensical, he has only two attacks, at any range he'll fire Bombrat Mortars , mobs that fly up into the air and crash down onto the ground with an explosion. Additionally, he'll charge up a lunge when nearby and hit you ha… | — | |
| Game update | Extracto Proviso Playtest | ramp resizing ramp is sized | — | |
| Game update | Crimson Engines | Update v0.2.11: Persistent Chat Window, Armor Drop Parity, Loot Persistence Greetings Vampires, Update v0.2.11 delivers persistent Global Chat with a draggable floating window, full T2–T6 drop parity for Shadow Archery and Blood Sorcery armor sets, authoritative server combat loot persistence, a comprehensive Notification Settings tab with 22 toggles, and multi-stack crafting fixes. T2–T6 Armor Drop Parity & Authoritative Loot Persistence • Full Tri-Archetype Armor Dro… | — | |
| In-game event | Prigod Idle Demo | Update 4: Twice the monsters, a Prologue, more abilities and a hero+pet Thank you for all the feedback since Update 3. Wow, nearly 30% of you have played the demo for more than two hours already. That is more than I hoped for. Since then I have worked through over 25 rounds of tester reports, and I am deep in the translations. The German pass alone is close to 9000 strings and I read every one of them myself. Most of what follows is in the demo. The full game parts… | — | |
| Game update | Drift Invaders Playtest | Pls work pls work work work | — | |
| Game update | Shadowforge | Shadowforge 21.3 A new Shadowforge patch is here! Recently added: * Improved Image shader tools and previews * Fixed Apply behavior on shader windows * Better draggable window handling * Camera no longer moves while dragging UI windows and palettes * Improved palette and Recent Colors behavior * General UI and stability fixes Thanks for sticking with Shadowforge while I keep polishing it! | — |