What developers changed, in their own words, newest first · page 74
| Game | Patch notes | Build | Published |
|---|---|---|---|
| Hotfix [00.01] - Weapon Locker Fixes, Keybinds, and Upcoming Maps Hey everyone! A massive thank you to the community for continuing to share your feedback and detailed bug reports. We’ve tracked down and squashed a few pesky issues. New Features & UI Updates Keybinds Menu: Added a complete keybinds layout screen to the settings menu. ( Which I should have added from the start ) Gameplay & Bug Fixes Camera Options: Removed the first person view option. Weapon… | 26393185 | ||
| Patch notes for Nov 2nd Added glow on cards during tarot reading to indicate currently selected effect · Changed tarot suit fusion to allow wrapping around · Tarot face cards are now treated as their real values instead of as ten · Fixed issue where Grim Reaper could move onto hex with spawned object · Fixed issue where bug report consent screen was non interactable · Changed Ace of Blades effect descriptions to be cl… | 26393038 | ||
| Patch 1.2.1 Notes New • Settings menu overhaul with new options (plus a stick drift fix) • Easier blocking with better block feedback • Better spell targeting on moving enemies. Aim where they're going to be! • Added a DPS tracker on a practice dummy Improvements • Major performance boost at Very Low to Medium graphics levels • Lower memory usage • Better spell charging feedback Balance • Crowd control now has d… | 26391563 | ||
| SANCTA – Hotfix v1.4 This update focuses on improving controls and the reliability of certain gameplay features. Changes and fixes: Fixed the "Take All" function when looting chests, which should now work correctly. Added a Back button option to close the inventory and chests. Improved the triggering system for the "Killed by Sancta" achievement to make unlocking it more reliable. Note: Some fixes have not yet been… | 26392979 | ||
| Version 0.13 live! We're halfway through a project to revamp the visuals and music of strange Lands. There's still lots to go, but the progress so far has been phenomenal! | 26392285 | ||
| Build 12 Build 12 + Bots + Bugfixes | 26392994 | ||
| 11/2 Patch Notes BitHorde - Increased support to 8 human players. Enemy counts scale above four players, reaching double at eight. - Regular enemies remain at 50 health, removing their wave-based health increases. - Kept more enemies at very low shields for faster kills. - Added VoidSpike-equipped enemies for more weapon variety. - Added Demoman, starting with a Pulse Rifle and no secondary. - Demoman receives… | 26392933 | ||
| 2026.11.2.1415 - Brotli security patch, alpha branches, Unity SDK UPM fix Hello everyone! Got a small, but important update - there's a security vulnerability discovered in the Brotli compression library, which affects Resonite as well - specifically when saving & loading items & worlds. To address this, we moved from the custom fork (which we'd have to update) to a built-in .NET version, which both simplifies things for us and makes security updates part of .NET its… | 26392920 | ||
| Milo Update November 2, 2026 Milo Update — November 2, 2026 · In-game text chat: Press Enter to message players in your session. Includes history, scrollback, an option to hide the feed, and improved name sizing. · Password-protected private games: Hosts can choose Public or Private. Protected games display a lock icon and require a password to join. · Server browser improvements: The browser now defaults to Joinable. In t… | 26392871 | ||
| Hotfix 03/11/2026 Added an ENVIRO. STAINS toggle in visual settings. Disabling this should improve performance on select devices. | 26392657 | ||
| a bug fix and stuff Lethal Justice 1.0.3 Bug Fixes · Fixed a cache disk menu that could open on top of the level-up menu, a shop or the drone prompt. When that happened it got stuck on screen with no way to close it from a controller or keyboard, and stayed there through game over. Pickups no longer get collected while the game is paused. · Trams have their death explosions back. Dead trams no longer slide across… | 26392729 | ||
| Patch 7 - DLC & Coop Release - It Followed Me Homemajor ADDITIONS New Paid Expansion - It Followed Me Home! Set after the collapse of the Moleman industry following the destruction of their tech & leader, John Johnson has since returned home, finalizing his plan & gathering the necessary tools to pay a visit to the mysterious new lead on Creek. · Includes 18+ new levels set in fall (plus some secrets- I could never resist), · Acquired via the Park S… | 26392427 | ||
| Major Fall Patchmajor The Moldwood Makeover Update I hope everyone is having a lovely fall. Thank you to all the players giving great feedback and reporting bugs. Major Additions / Content Changes: · Moldwood is now more straight forward for first time players, while providing many alternative and more advanced paths for more experienced ones. · Moldwood is not just reworked, but greatly expanded on. Lots of new rou… | 26392775 | ||
| Space Calibrator Open Beta Patch 2.0.2 Changelog · Fixed an issue where Space Calibrator could hang Base Stations, where the only way to recover them would be to physically unplug them and plug them back in, by overloading their Bluetooth stack with too many commands. · Fixed an issue where axis variance was being ignored. It is now handled correctly and should make calibrations more stable. · Attempted to fix an issue where relativ… | 26185367 | ||
| Small update: mouse sensitivity and the lobby Two fixes from your reports. - Mouse sensitivity goes much lower. If the view turned too fast even with the slider all the way down, it can now go about five times slower, and a little faster at the top. Your current setting feels exactly the same: only the range around it is new. - The lobby speaks plainly. The line under the lobby status showed formatting text instead of words. It now says wh… | 26392758 | ||
| Open beta startedmajor We would love to announce that the public beta for Gridiron Remastered has started. You can join it now: For feedback, join our Discord server: | — | ||
| Patch Notes for Version 1.02 We detected and resolved a state issue that created thread unsafety and generally made for lousy CPU behavior. · the CPU's blocking behavior should be much improved; the specific move representation that created wandering behavior or repeated blocking should be resolved. · All-Star difficulty has been tuned a smidge easier, as the overall competence of the CPU player has increased. · We have up… | 26392727 | ||
| Sanguine Patch - 1.9.4 This update expands the Survivor Stories shop and Recycler, improves pickup localization and save-file information, and fixes several issues reported by players. Thanks for your reports and for continuing to explore Craven Oaks! Interface & Equipment · Updated the Game Mode selection screen with a shared video preview area and refreshed mode previews. · Added a locked preview option for the upc… | 26392721 | ||
| Patch 2.0.3 Minor Fixes: · Fixed "Full House" achievement for the HRE · Fixed a bug with choosing funds for custom army compositions · Fixed a bug that sometimes caused your army on campaign to freeze and need to reload your save · Fixed a visual bug when comparing certain weapons · Reduced howitzer firing sounds slightly · Fixed AI personality maluses that weren't working which reduce unit size (like Euge… | 26388169 | ||
| Bug Fixes - Patch 1.11.15 - Fix for snail trails sometimes being ahead of their snails - Possible fix for snails sometimes not showing up in each others' games. This is a tough one to reproduce, so please let me know if you see it rear its ugly head. - Optimization for reducing network traffic | 26392319 | ||
| Digital Survivor — Update 1.0.46: Season 2 - Keeps Season 2 progress earned before this update. - Rebirth is now available anytime, once per save. - Rebirth preserves items and purchased inventory slots. - Gear is stored in a locked Rebirth folder until you defeat ROOT//PRIME again. - Recover stored gear individually or all at once. - All 23 weapon synergies now work with Code Injector pieces. - Fixed several Code Injector interactions… | 26392387 | ||
| Update Notes for 02 November 2026 First public playtest release! Expect better patch notes in the future. | 26392395 | ||
| Command Center Updates Players can now change Building colors from command center. Players can also see each production building, and their status. | 26392264 | ||
| InkQuest 1.0.2 — Export, Editor and Gameplay Fixes InkQuest 1.0.2 — Export, Editor and Gameplay Fixes · Fixed Windows game exports failing because required build tools were missing from the packaged editor. · Improved export progress messages, build logs and error reporting. · Added integrated minimize, maximize/restore and close controls to desktop game exports, with window dragging and edge resizing. · Fixed mouse interaction in choice menus… | — | ||
| Try again update Try Again · When your party is wiped out, Neraine can now try the fight again. Pick Try again. to restart the battle from its first moment, or Let it end. to accept defeat as before. · The fight plays out the same way if you make the same choices, so retrying will not reroll bad luck. Change your plan instead. · Retries are unlimited. Scripted story fights keep their own endings. · The Records… | 26392224 | ||
| Feature Updates and Bug Fixes Added Doodad Palettes (tutorial coming to YouTube soon) -- and tested. This looks to be feature complete. Randomly drop Doodads based on you moving your mouse around. · Fixed an issue with some command summaries not regenerating appropriately. | 26391078 | ||
| Text Position Fix Fixed the position of text objects in play mode. | 26392128 | ||
| Gameplay Changes 2–3 November Combat & Enchanting · Added Unbound Inferno, a blue rune that turns Fire Storm into a 2-second cast with independently placed storms lasting 10 seconds. · Holding an ability key now lets the current channel finish before casting again. · Higher rarity equipment now gives more disenchanting materials, with level 20 Epic and Legendary gear yielding Arcane Shards. · Updated five weapon enchant rec… | 26390699 | ||
| Matrix Hearts Season One Updatemajor Ello Otters! Yes, this was an update that should have come out ages ago, but as some of you might know, I had real life things to sort out the past couple years. We have returned to the waters! Welcome to the Point and Click Update! In Chapter 3, right before you go adventuring with Xia around the academy, you will be given the chance to adventure around to three separate parts of the school. T… | 26392122 | ||
| Update 1.0.1: Player Names & Angle Display What's New • Player names: In multiplayer, the Steam names of the players you're climbing with now appear above their characters. Your own name is not shown. • Angle Display: A new "Angle Display" option has been added under Settings > Graphics (off by default). When enabled, your aiming angle is shown in small text next to the trash can: 0° is straight down, left side is positive, right side i… | 26391591 | ||
| added a number of more relalistic motion concepts Mostly that | 26391833 | ||
| added Aliens added Aliens | 26392007 | ||
| 4.121 quick fix build hi there, just a quick one to say i made another quick update this evening based on some feedback from the forums · removed the additional monster outside Apartment 202 in Hard mode · added an extra fruit salad item after the WC1F North corridor in all difficulties (to make it easier to craft fruity rice pudding early because now you don't have to avoid the monster in WC1F South with a flare) ·… | 26391779 | ||
| Controller Support & Hotspot Highlightingmajor The Silver Crow now has full controller support. In addition to that, an often requested feature has finally made it into the game: Press the tab key to show all interactive hotspots in a screen. Thank you for playing and have fun! | 26391668 | ||
| Imaging Room Setup & Workflow Fixes — v0.9.211 This update makes imaging room requirements clearer and improves how technicians use their workstations. - CT and MRI: These are now the only imaging rooms that require a separate attached Imaging Office. - X-ray: Technicians use the room’s dedicated control desk without requiring an attached Imaging Office. - Ultrasound: Staff use a desk and computer inside the ultrasound room. The default roo… | 26391523 | ||
| 0.3.5: Fixes Fixes · Tobacco names now appear in your language on order bubbles and drawer labels. · Hookah body shelf now tells you when you need a bottle of water first. | 26391767 | ||
| ⚔️ Apprentice Mage Gale - MASSIVE Visual Overhaul! ⚔️major Hey everyone! 👋 I've been working on one of the BIGGEST visual updates Apprentice Mage Gale has ever received! Over the past several weeks, I've been overhauling the game's animations, spell effects, enemies, bosses, skill-tree icons, and combat visuals. The goal is to make the entire game feel more alive, polished, and satisfying to play! Here's everything that's been changed so far! ========… | 26390566 | ||
| NIMRODS | Update 0.12.1 - Fixes & Improvements Hey NIMRODS! Update 0.12.1 is here with new control options, balance changes, and a round of fixes and improvements. Check out the full changelog below! Changelog Minor Features · Added a Drone Auto-Fire setting with a configurable hotkey and HUD indicator. It is enabled by default and can be turned off to stop your drone shooting while keeping its passive abilities active. · Added Move Up, Mov… | 26389029 | ||
| Major camera (beta) fixes Fixed major gaps and delays in the camera video. · Fixed a problem where generating your looks could fail. If the camera did not work well for you before, it is worth another try. | 26391127 | ||
| Release date: December 8. And the demo just got a big updatemajor Hello everyone! Two pieces of news today. The first one is the big one: BOT.VINNIK Chess Masters Academy releases on December 8 . The second is that the demo you played during Next Fest just got its largest update since June, and it is live now. This game closes a project that started in 2020 with BOT.vinnik Chess: Combination Lessons. Nine games later, we took everything we learned in those si… | — | ||
| Terran Dawn 0.6.3 - Smoother Fleet Movement & Visual Polish Update 0.6.3 focuses on smoother ship handling, better fleet formations and clearer controls, alongside a visual refresh for menus and planets. Ship Movement and Fleet Formations · Ships now accelerate, brake and turn more naturally. Maneuverability takes powered engines and hull mass into account, giving heavier ships more inertia. · Ships carry their momentum through intermediate route waypoi… | 26391635 | ||
| Update 1.5: OKTO has a story now, plus new machines, a boss and mapsmajor Some of you told me the second half of a run felt the same, and that OKTO was just a face with random jokes. Fair. Update 1.5 fixes both. OKTO has a story now · A run is a product life cycle: Onboarding, Retention, Optimization, End of Life. OKTO starts polite, turns passive-aggressive, then the mask slips. · It reacts to what you do: your Core taking hits, the cable frying robots, a partner go… | 26391717 | ||
| 1.4 ### Smoother Rides All Around — v1.1.4b Performance Update & Marble Circuit (BETA) Hey Drivers, We’ve just pushed update v1.1.4b live to Steam! This patch is all about under-the-hood horsepower! ────── ### 🚀 What's New & Optimized in v1.1.4b • 🏎 Marble Circuit Promoted to (BETA): • Marble Circuit has graduated to BETA status! • Native AI Steering & Apex Trajectory: All 16 AI rivals now evalua… | 26391710 | ||
| (V2.3) Patch — Bug Fixes and Improvements Stability and Performance AMD FSR: Fixed a crash when entering a lobby with FSR already enabled. AMD FSR: Fixed issues preventing the upscaling technology from working correctly. Shader Compilation: Fixed the shader compilation system. Reconnection: Fixed a black screen affecting the Hunter after reconnecting to a match. Ambient Music: Restored background ambient music across levels. Gameplay F… | 26391759 | ||
| Fleshgrinder update (v0.3.7.2) • Zombies, sprinters and harvested now have gore stumps • Apex phases now also raise the damage of its skills, which became faster as well • Apex can now impale with its spikes during its rolling phase dragging corpses with itself • Mission 7 horde now scales with difficulty, can have mutations and drops loot • Bigger mission 5 hermit defense wave with metaleaters • Added a stun resistance armo… | — | ||
| Update 1.0.0.17: add controller support BUBBA CHOP GROVE now plays fully on a controller. · The left stick moves a cursor. A (or RT) chops, hold it to keep chopping, and hold it while moving to slash. · LB / RB switch shop tabs, X changes the buy amount, Y challenges a Legendary Tree, View opens Jobs and Menu opens Settings. · The D-pad jumps between buttons, and the right stick scrolls lists. · While you use a controller, the game s… | 26389234 | ||
| Patch notes v2.4.2 SweatyPanzer v2.4.2 is live. Here is what changed. New · Added per-map camo to the UNIFORM tab: a tank can wear a different camo on each map, and ALL TANKS sets a map's default for tanks with no camo picked. A tank from a card or the map break wears the lobby tank's camo. Changes · The Arena map vote now offers Steppe while Steppe is being played, so it can be voted for again. Read the patch no… | 25713908 | ||
| v0.4.31 - Implement several long-overdue physics optimizations | 26391655 | ||
| VOIDRUSH — ALPHA V.7: TREASURES AND TITANSmajor ECONOMY · Money reward at the end of each run: stages cleared, bosses defeated, kills and victory · Bonus on your first run of the day · New "Run reward" panel at the end of a run · Deeper Refuge shop: 4 new upgrades (Fortune, Vitality, Heirloom, Seeker's Eye) and the Purse · Battle pass: money rewards rebalanced, Purses added ITEMS AND TOMES · 36 new items, each with its own mechanic · 20 new… | 26391476 | ||
| Hakusen Update – November 3, 2026 (Text Bug Fixes) - Fixed several text bugs and missing characters in the Common Route. - Fixed several text bugs and missing characters in Lin Youran's Route. - Fixed several text bugs and missing characters in Lin Qinyin's Route. | 26391455 | ||
| v0.7.1: Mining Combo and Display Adjustments Thank you for playing Terra Machina! · Added “Reduce pixel shimmer” to Display Settings and enabled it by default. You can turn it off if movement looks choppy. · The screen no longer shakes when mining. It now shakes briefly when your mining combo ranks up. · Extended the time before your mining combo starts to fade after you stop mining ore. · Fever no longer increases Heat Drive’s movement s… | 26391123 | ||
| Petting, fixed - solved clipping and animation issues with the petting animation - improved lighting in Parking Lot and Rave when close to a Sentinel - adjusted placement of the first Cemetery Sentinel, was too pesky - the demo has now been retired, as announced this morning | 26391454 | ||
| Major Update — Patch Notes v0.15.2major Hello, Overriders! Thank you for all your continued support and feedback! After a focused development cycle, Version 0.15.2 is now live . This update introduces two brand-new BGM themes , combat improvements , and a new area, “Blazing Lotus.” Here's what's included in this update: New BGM Tracks — “Lotus Street” & “Chiyo Laboratory” Added Music Tracks · “Lotus Street” — Standard Combat · “Lotus… | 26290581 | ||
| Volcano DoF visual patch. Fixed a visual issue with the volcano projectiles Depth of Field tracking being disabled instead of properly adjusting to the projectile. | 26391086 | ||
| Version 2.2.5 Update Fixed an issue where duplicate character icons could appear in the active command list. | 26391404 | ||
| VAIL 1.16 - The Biohackers Updatemajor KEYCARDS Colonist Biohackers have found a way to access locked areas of Reyn. Their method leaked to REYAB, and now all factions have access to this technology. Keys for these locked doors are popping up like weeds. Secure the Biohacker crate inside before the vulnerability gets patched! Keys can be found throughout Reyn, opening up three locked doors. Inside you’ll find high value loot and pos… | 26390140 | ||
| Hotfix Patch Notes Economy · New games distribute production more evenly across cities while keeping random specialties. Existing saves keep their production assignments. Market · Restored separate left/right drag handles alongside editable trade quantities and average cargo purchase prices in both normal and Compact views. · Arrow purchases and sales now complete immediately without shifting the drag… | 26391151 | ||
| ⚔️ For Our King - Massive Animation & Enemy Variety Overhaul! ⚔️major Hey everyone! 👋 I've been working on one of the BIGGEST visual updates For Our King has received so far! Over the past few days, I've been improving character animations, creating new troop appearances, adding enemy variations, updating boss visuals, and making the battlefield feel much more alive! My goal is to make the game feel more expressive, varied, and satisfying to watch , especially w… | — | ||
| TopiaLand V0.9.1 Beta Update # TopiaLand V0.9.1 Beta Update 🧍 **NEW CHARACTER** - There is a brand new character model, with a new face. - Your character now blinks, moves their mouth while talking and strains while breaking blocks. - New chat emotes: /smile /laugh /angry /wow /smirk /sad - New punch animation when breaking blocks with your fist. - Your character no longer collapses strangely when you die. 🧥 **COSMETICS… | 26390882 | ||
| Hotfix - 1.0.3 Our very first hotfix is here! Thank you to everyone who played on launch day and told us what went wrong. Take a look below at the changelog details. Changes · The opening fights of a new school were not very fair on new players, so we made them fairer. Your first rivals are now matched to your weakest man instead of your best. · The boar hunt contract is less likely to show up if you don't ha… | 26391099 |