InkQuest 1.0.2 — Export, Editor and Gameplay Fixes

InkQuest: Text Game Engine · published

InkQuest 1.0.2 — Export, Editor and Gameplay Fixes

  • Fixed Windows game exports failing because required build tools were missing from the packaged editor.

  • Improved export progress messages, build logs and error reporting.

  • Added integrated minimize, maximize/restore and close controls to desktop game exports, with window dragging and edge resizing.

  • Fixed mouse interaction in choice menus, including numbered dialogue choices.

  • Added clickable arrows to reveal additional actions, making actions such as Attack accessible with the mouse.

  • Fixed Attack disappearing from menus when combat was handled through custom rules.

  • Replaced native dropdown popups with menus displayed inside the editor, addressing the extra-window behavior reported under Wine and tiling window managers.

  • Restored colorful icons and added a bundled offline fallback for systems with missing emoji fonts.

  • Added editor undo and redo.

  • Added recovery copies for unsaved work and a restore prompt after restarting.

  • Fixed Ctrl+W bypassing the unsaved-changes confirmation.

  • Added a close option for an unresponsive editor and cleanup of active export processes.

  • Fixed accidental room creation when double-clicking editor controls or interacting with the canvas.

  • Improved Delete-key support for connections, inspector entries, sidebar items and data rows.

  • Added drag-and-drop placement of items and characters into rooms, with undo/redo support.

  • Added interface scaling and a left/right sidebar preference.

  • Improved canvas resizing and dialog positioning.

  • Synchronized application, engine and package versions to 1.0.2.

InkQuest 1.0.2 — Export, Editor and Gameplay Fixes · InkQuest: Text Game Engine patch notes · SteamPeaks