InkQuest: Text Game Engine · published
InkQuest 1.0.2 — Export, Editor and Gameplay Fixes
Fixed Windows game exports failing because required build tools were missing from the packaged editor.
Improved export progress messages, build logs and error reporting.
Added integrated minimize, maximize/restore and close controls to desktop game exports, with window dragging and edge resizing.
Fixed mouse interaction in choice menus, including numbered dialogue choices.
Added clickable arrows to reveal additional actions, making actions such as Attack accessible with the mouse.
Fixed Attack disappearing from menus when combat was handled through custom rules.
Replaced native dropdown popups with menus displayed inside the editor, addressing the extra-window behavior reported under Wine and tiling window managers.
Restored colorful icons and added a bundled offline fallback for systems with missing emoji fonts.
Added editor undo and redo.
Added recovery copies for unsaved work and a restore prompt after restarting.
Fixed Ctrl+W bypassing the unsaved-changes confirmation.
Added a close option for an unresponsive editor and cleanup of active export processes.
Fixed accidental room creation when double-clicking editor controls or interacting with the canvas.
Improved Delete-key support for connections, inspector entries, sidebar items and data rows.
Added drag-and-drop placement of items and characters into rooms, with undo/redo support.
Added interface scaling and a left/right sidebar preference.
Improved canvas resizing and dialog positioning.
Synchronized application, engine and package versions to 1.0.2.