Intergalactic Puzzle Touchdown · published · build 26392727
We detected and resolved a state issue that created thread unsafety and generally made for lousy CPU behavior.
the CPU's blocking behavior should be much improved; the specific move representation that created wandering behavior or repeated blocking should be resolved.
All-Star difficulty has been tuned a smidge easier, as the overall competence of the CPU player has increased.
We have upgraded to Godot 4.7 in an effort to ensure better program stability, please keep us notified if you experience any unexplained crashes.
We have put a label for the version number on the title screen.
Some text in the tutorial was wrong; this has been corrected.