Priority One · public · first seen
New Features & UI Updates
Keybinds Menu: Added a complete keybinds layout screen to the settings menu. ( Which I should have added from the start )
Gameplay & Bug Fixes
Camera Options: Removed the first person view option.
Weapon Locker: Resolved an issue where the weapon locker would occasionally fail to appear or disappear after the player's first interaction.
Player Collision: Fixed a movement bug that caused players to get stuck in the environment while opening doors.
Flashbang Duration: Corrected the flashbang status effect so the blinding duration no longer lasts longer than intended.
Hit Reactions: Fixed an issue where the player flinch effect was not applying correctly when taking damage from enemies.
Known Issues: We are actively tracking the following issues and working on fixes for an upcoming patch
Loadout UI Icons: We are aware of an issue where the weapon icons in the loadout menu do not match the corresponding equipped gun. We will have this fixed in an upcoming patch.
Menu UI Overlap: We are investigating instances where UI elements can overlap on certain menu screens.
Settings Menu Persistence: Occasionally, the settings menu will incorrectly remain on screen after closing the pause menu.
AI Death Physics: Minor network desyncs can sometimes cause enemy death animations or ragdolls to send enemies flying. We are working on smoothing out this behavior.
Also we will be adding the Coming Soon maps shown on the Mission Board for the HQ and Safehouse on the 20th of November. With this update we will be adding more quality of life changes along with more gadgets to make your arresting and bringing order to chaos more enjoyable.
Thank you
- Pakkiekoekies