This update expands the Survivor Stories shop and Recycler, improves pickup localization and save-file information, and fixes several issues reported by players.
Thanks for your reports and for continuing to explore Craven Oaks!
Updated the Game Mode selection screen with a shared video preview area and refreshed mode previews.
Added a locked preview option for the upcoming Survivor first-person camera mode.
Survivor is not playable yet in this patch.
Survivor Mode: Experience Sanguine’s campaign from a new first-person perspective, with interactions and animations adapted to bring you closer to the horror.
Coming in a future update this holiday season.
Refreshed the Save and Load screens with clearer alignment, spacing, and an animated selection arrow.
Save entries now display their game mode, recorded rank time, and the game version they were saved with on a second line. Time and version are omitted when that information is not available in an older save.
The flamethrower's gauge now tracks its current ammo in real time, moving from full to empty as fuel is used.
Added a yellow warning tint at 5 or fewer rounds remaining, a red tint when empty, and a subtle glow to keep the gauge visible in dark areas.
Expanded the shop with more weapons, ammo, tools, items, and upgrades from the 1.9 content update.
Improved shop page navigation, including mouse support, clearer highlights, and previous/next arrows.
Cleaned up item displays, stock information, ammo counts, and upgrade icons.
Expanded and reorganized the Recycler into four categories: Medical, Crafting, Items, and Equipment.
Added keyboard shortcuts: press 1–4 while using the Recycler to jump directly to a category page.
Localized Recycler text and improved spacing to accommodate longer translations.
Added missing pickup messages and localized Survivor Stories pickup notifications.
Fixed Paula's selection prompt in the main menu not updating correctly when switching between keyboard and controller.
Fixed collecting a landmine from the mystery locker triggering another roll without using a lockpick.
Fixed audio issues during the frozen steam pan cutscene when using the lighter in Modern mode.
Corrected slug death animations associated with the large Corpse Blood behind the Diner.
Corrected the Axehead pickup message.
Fixed a dead crawler performing a phantom grab after the Glock pickup encounter.
Fixed enemies sometimes failing to spawn when skipping the Glock pickup cutscene.
Fixed the Club Recycler leaving post-processing disabled after exiting.