What developers changed, in their own words, newest first · page 120
| Game | Patch notes | Build | Published |
|---|---|---|---|
| Hotfix #6 Fixes · Fixed a bug with the arcade shop · On controllers flash direction will prioritize aim direction first, otherwise it will default to movement direction · Fixed various other bugs and polished some areas | 26370015 | ||
| 1.8.12 More bug fixes. | 26369920 | ||
| SOFTLOCK HOTFIX First of all, we want to sincerely apologize for the issues you experienced after launch. We know how frustrating it can be to run into bugs that prevent you from enjoying the game, especially when you've been looking forward to playing it. Between today and yesterday we've been working hard to address the most critical issues reported by the community, particularly those preventing players fro… | 26369238 | ||
| Expansion story update: Eaters of the Dead, The Maid of Orléans, Wallace Eaters of the Dead · The Descent is open: after the Trail of Bones the band goes in through the Sea Door, down through the Wendol Warrens and their side burrows, and into the Bone Pit before the temple of the Mother. · The wendol's own story cards are rewritten. They are men in bear-skins, and the cards now say so. · Doors of Valhalla and The Glowworm Dragon can now be earned. · Chapter 3's tor… | 26369118 | ||
| 2026.11.2 9:50 更新公告 新增内容如下: 1.主菜单新增“商城”页面(此页面当前无实际功能)。 优化内容如下: 1.新增加的人物*20、灵宠*50,合计70个技能的技能描述文本优化; 2.浅色模式下,战斗页面中的部分显示优化。 修复内容如下: 1.世界聊天频道中邀请其他玩家切磋时,对方玩家无法收到切磋邀请的问题。 本次更新已完成,如出现错误提示,请自行前往steam进行更新。 《墨仙箓》玩家官方交流QQ群: ①群:738458576 《墨仙箓》唯一官方反馈渠道QQ:3911979443 感谢您对《墨仙箓》的喜爱与支持! | 26369914 | ||
| 0.1.4445 Mitts 0.1.4445 Another deep round on the goalie, a big bot defense/forecheck rework, a full skater body and arm visual overhaul, and a wave of kit polish. 🥅 Goalie · New: pokechecks — the goalie now jabs his stick out at a carrier skating straight at him with the puck out in front, a quick reach rather than a full movement. A miss only costs him the stick for a moment, not his position. · Scre… | 26369910 | ||
| Version 0.1.42 Combat • Enemies now make a soft whoosh as they move into place on the battlefield, with a heavier one for large enemies. • Dying in a dungeon you are bound in now runs you back to the floor you fell on. While Auto Run-Back counts down you no longer start fighting on the bind floor, and arriving back follows your Auto-Pull on Arrival setting. • Siphoning gear and spells now earns three times as… | 26369472 | ||
| 11/1 Patch Reduced motion blur effect in scenes that have it · The icy background now has subtle animations and additional effects. · The scene where this background first appears has new music. · Fixed some dialogue in the post-credits scene. · During Boss 5, the goal lines up with boss when clearing stage (so nodes come from the boss). · Viewing the final scene no longer takes you straight to the credit… | 26369855 | ||
| Major Update Added Crafting Bench Grenades (3 kinds) | 26369895 | ||
| 0.3.2 Is Here: The Middle Rack Is Back! Fixes · Coal Grill level 2: the middle rack shows up again, so the coals on the upper row no longer float in the air. · The square coal pot stands on all four legs again at Coal Grill level 2. · Upstairs stage seats: players and customers now sit back against the seat, and players no longer poke out through the backrest. | 26369868 | ||
| Update 41.3 stuff | 26369779 | ||
| Patch Notes Preview - Duelyst: Legends v3.2.0 This patch contains the much-requested improvement to AI difficulty, as well as several other bugfixes. These changes have undergone extensive automated testing, but they will likely need further adjustment before release. For this reason, this build is now available in the "prerelease" branch for you to test. To try it out, right-click Duelyst: Legends in Steam, click Properties, click Game Ve… | — | ||
| 0.29 Hotfix: Steam Deck crash on launch fixed Hi everyone, I'm the developer of An-pêng. After the 0.28 update, a player let me know that on Steam Deck, pressing Play just went to a black screen and back to the library. She recorded a video and even sent the log, which let me find the cause quickly. Thank you! Today's 0.29 is a hotfix. 🔧 Fixes · The game crashed right after launch on Steam Deck. The Windows build used D3D12 for graphics,… | — | ||
| Terran Dawn 0.6.2 — Campaign, Fleet & Interface Improvements Update 0.6.2 refreshes campaign presentation, improves ship behaviour, and makes training and fleet management easier to follow. · Campaign presentation: Redesigned mission briefings and decision screens across all five campaigns, with 80 distinct choice illustrations. Improved character video panels, subtitle readability, and final-caption timing. · Navigation and mining: Fixed gate travel ord… | 26369574 | ||
| Patch version 0.12.0.1 Added New Scarab and Snake bosses to Sungrass Plains Added 10 new enemies and updated Spider enemies in Sungras Plains Added world chests, ancient alphabet and fast travel points to Sungrass Plains | 26366286 | ||
| 0.2.0.10 ・マナシステムを変更し、コスト許容システムに修正しました ・プレイヤーフォーマットに設定できる設定値を増やしました ・プレイヤーフォーマットで投稿者がリセットを行えるようにしました ・プレイヤーフォーマットで統計を確認できるようになりました ・バトルロイヤルモードでの設定項目を増やしました ・プレイヤーキーワードを実装しました ・コスト差によるボーナスを実装しました ・トレーニング項目を増やしました ・トレーニングによってポイントが貰えるようになりました ・CPU戦勝利後にデッキを貰えるようになりました ・チュートリアルUIの不自然な改行を修正しました ・Ansuz ルーン効果変更しました ・デッキリストの説明を実装しました ・イベントの予定を閲覧できるようになりました | 26369457 | ||
| Update notes for 1.0.4 - smoother on big screens, and a fresh look for the Daily Version 1.0.4 PERFORMANCE · Much smoother on 4K and other high-resolution displays. Edge smoothing now scales with your window size, which fixes slowdowns on mid-range graphics cards. · New "Smoothest edges" option in Settings for full-quality edges at any resolution. It's on by default. On a new install, the game checks your frame rate during your first puzzle in a large window and turns it of… | 26369578 | ||
| November Patch - Bug Fixes That room that I said was completely broken is fixed :) More actual content should be coming soon :-) | 26369624 | ||
| Stability and balance fixes, UI adjustments Thanks for playing! | 26369333 | ||
| Selection night becomes a conversation, plus the Middle East, Asia and Canadamajor Price change: on 5 November Cricket Club President goes from US$9.99 to US$14.99. If you've been meaning to pick it up, now's the time. Thanks to everyone who's bought it, reviewed it and sent in bugs. It's helped shape every update since launch. Hi all, This is the biggest update since launch. Selection night has been rebuilt, and three new parts of the world have joined the game. The selectio… | 26368047 | ||
| Demo Update: Quick Play, Bot Wizards and Free-for-All Thanks to everyone who's been playing the demo and sending feedback. Here's what's new. Quick Play · One button gets you into a match. Quick Play finds the open game with the best connection and drops you in. · If no games are running, it starts a public King of the Hill match for you, and anyone who presses Quick Play after you lands in your game. · The full match list is still there under Mul… | — | ||
| Ver. 2.22 — Patch Notes Fixed issues with some character portraits. Updated the game to allow language switching while playing. Improved the weapon repair shop UI for better visibility. | 26369402 | ||
| v1.0.10.2 Steam Workshop Is Now Open Hello, pilots, The Steam Workshop for ACE Strategy: Mecha Nova is now officially open. MOD content created by players can now be shared with everyone through the Steam Workshop. Bringing community creations to Steam lets good work reach more people and gives every creation a proper place to be published. We'll keep improving the tools and documentation, and gradually open up more content to mod… | — | ||
| Slightly Big Patch - Mechanics / Stats / Cel-Shaded visuals / QoL / Stuff Pre-Annoucement: I will make another post some time in the next few days to address the short-term roadmap based on the feedback I got from the forms. Thank you everyone for participating in improving this game. A second community poll will go out shortly after that asking more questions about other aspects of the game after this update. I am looking into a Discord channel for GloveUp! but it'l… | 26369545 | ||
| Update 1.0.9! 🛠 Update: Pause, Talents, Snipers, and a Few More Fixes I'm continuing to improve the game based on your feedback and bug reports. This time, I've added an option to pause shooting, made the talent system more convenient, fixed sniper behavior, and addressed a few other combat issues. Thanks to everyone who takes the time to report problems or share ideas. Most of the changes below came direct… | 26369354 | ||
| Early Access Patch v0.9.549 A few random things related to recent feedback and stuff. · Made it so waterbosses have a progress flag, dropping sacred sap. · Updated default step meshes. · Some minor updates to giant mushroom. · Fixed issue with teleporting from polestar island to crab island. · Gave all yellow leaf trees custom complex collision to hopefully resolve any issues getting stuck in them. · Teleported destinatio… | 26369428 | ||
| Mini Update v1.1191.0.48 Thank you for playing! Russian is now available for in-game text and dialogue subtitles. Bug Fixes · Fixed an issue where the “CURSOR SNAP” mouse setting was not shown when using Classic controls. · Fixed an issue in the introductory area “Inside the Cave” where the Hunter would turn back after the dialogue if you entered the slime room without examining the bones. Thank you for your continued… | 26369295 | ||
| Version 1.1.0 - Some balance changes Hello! This patch focuses on fixing a major bug related to the game's timer and a few balance changes. I won't remove any of the recent findings so if you're planning to speedrun the game don't worry. Here goes: · Fixed a bug that made the timer freeze before the final boss battle; · Fixed a crash that happened when stumbling into Hana's spiked balls; · Fixed text issues related to dialogues no… | 26368562 | ||
| Planned official server maintenance for upcoming patch (2.10.4) on 04/11/2026 Hey all. At some point on Wednesday 4th November 2026, we will deactivate SPOOKY PRODUCT 2 and take the official server down for a short period of maintenance while we get Season 10 Patch IV ready for release. Just thought I'd let you all know. Sabian 2026-11-02 | — | ||
| Hotfix 1.0.0.6 Hot fix - Multiplayer open level | 26369378 | ||
| 11/1 Patch Notes Every depth has its own time of day The Day/Night switch on the expedition map is gone. Each site now has a set time, shown where the switch used to be: D1 Midday · D2 Rainy afternoon · D3 Sunset · D4 Blizzard night · D5 Night. Lava floods now only happen on D5. Every other depth floods with water. Night runs and their ×1.5 haul bonus are gone. Each depth pays its normal rate, and D5 still pays… | 26369394 | ||
| Star Imperium — v1.4.0 ⚔️ New: Faction Diplomacy - The galaxy no longer starts in all-out war. Rival factions begin at an uneasy peace and are pulled into war over time as tensions build. - Natural rivals heat up fastest, and your advisors warn you when a faction is about to turn on you. - You pick your fights — launching an assault declares war on that world's owner. 📡 New: Commander Comms - Your advisors and enemy… | 26369401 | ||
| 11/01 - patch notes - 1.12 Loomsong Chronicle Idle | Updates 1.11–1.12 These notes cover both builds, including the changes from the local-only 1.11 milestone. This update introduces The Nameless Slaughterworks, a new permanent secret area, alongside improvements to party movement, bridge crossings, tight corridors, and navigation performance. New Secret Area - Added The Nameless Slaughterworks, a Korr-themed secret area… | 26369121 | ||
| Ver 0.99.A Ver 0.99.A · Updated Chinese fonts · Attempted to prevent monsters’ HP from going negative when taking damage from a pumpkin explosion · Fixed the cat tower description display in the grimoire selection window · Attempted to fix a crash involving nullified towers | 26368685 | ||
| New mini-game Torpedo Warmajor You're facing lots of opponents and ennemy torpedoes. Fire your torpedoes wisely and stay alive. Unexploded torpedoes become dangerous sea mines you must avoid carefully. | 26367979 | ||
| Beta 1.1.6 Beta 1.1.6 Fixes - The third boss's charge now turns to face you before it lunges, and hits for the whole lunge. Before, it often missed. It also no longer charges through walls. - The second boss no longer drops straight back into her guard after her counterattack. She now finishes the counter and moves on. - Rampage, Bloodlust and Last Stand now last twice as long (12, 16 and 12 seconds). - P… | 26369300 | ||
| nov 1 7:57 updated the look of the Pause Menu...now its not so boringgg. | 26369340 | ||
| 1.02 1 Fixed a bug where achievements would not unlock even after reaching max affection with all characters. 2 Fixed an issue where text for certain characters displayed in Japanese or other languages when playing in Traditional Chinese or English. 3 Optimized the fishing minigame. | 26369290 | ||
| LIVORA 7.0 — Historical Livesmajor LIVORA 7.0 — Historical Lives is now live. The year your Life begins can change far more than the date on the screen. It can change how you find work, what your wages can afford, the home you move into, how you keep in touch and the opportunities available to the people around you. Historical Lives brings that changing world into the Life you build. Choose when your Life begins You can now choo… | 25946207 | ||
| Sponge Bridges Demo — Livelier Monsters & Smoother Crafting This update includes: · Combat effects and damage numbers are no longer drawn on tiles you cannot see. · Any melee attack now moves your crafting queue along; the crafting list only shows recipes you can make or have made. · Smashing power now follows your arm strength and what you hold. · Fewer stalls when many monsters are around. Thanks for playing and sharing your feedback! Website: Kicksta… | — | ||
| Version 0.3.5 * new: units can now be unloaded individually from transports (thanks Slash) * new: scroll the map by dragging with the middle mouse button * new: input setting to confirm targeted actions with right click instead of left click * skirmish: easy AI now makes human-like mistakes and reacts with delays * units no longer become unresponsive due to unclear line of sight, and pathfinding around build… | 26369299 | ||
| Rogue Jungle v1.0.4 - More Quality of Life Improvements, Bug Fixes Hello everyone! I'm back again with another patch featuring plenty of improvements requested by you! ^^ I'm doing my best to improve Rogue Jungle with every update, so please keep the feedback coming! I'm reading your suggestions and bug reports and trying to implement as many improvements as possible! Here's what changed in v1.0.4: 1. Removed Pausing with the B Button on Controllers I honestly… | 26369003 | ||
| Update for Nov 1, 2026 🎮 Work on steering wheel support continues, with many inconsistencies fixed for a smoother, more reliable experience (hopefully? I dont have a wheel to test! You gotta tell me please). 🧑 A new male character has joined the lineup, and a new female character is in the works. 🗺️ I’ve also given the maps a few touch-ups and improved the water visuals. 🌊 🛞 See you off the beaten path! | 26369398 | ||
| V1.7.8 Release Notes Fixed an issue where fullscreen mode, certain resolutions, or multiple monitors could cause the mouse pointer to malfunction, rendering the UI unusable. · Fixed volume sliders in audio settings UI not correctly set on new game or loaded game. | 26369239 | ||
| 0.5.4.0 - Update Added Anti-Aliasing method in the Graphics Settings menu. · Fixed Main and Pause menus misterious click sounds on startup. · Fixed minor gameplay bugs. Full changelog and plans for the future updates at our discord. | 26368954 | ||
| 1.0.2 Hotfix Fixed an issue in which the Scholarly achievement would not unlock · Fixed an issue where the Collector achievement would sometimes unlock early · Fixed the Histories Codex not allowing scrolling through older pages · Prevented potential save data loss on MacOS when using Steam Cloud Save | 26369255 | ||
| Bug Fixes - 11/1 - Fixed several bugs with Hoverboard Racing Job - Fixed Combat Locations not changing in Freeplay mode | 26368176 | ||
| Nov 2, 2026 Update Added · Story Mode: replay moments from market history · Loan Shark · New end-of-game pages: Trend, Cash Flow and Timeline · Final results now expose who impersonated whom and whether paid tips were right Changed · Daily Challenge and Story Mode start right away · All fees scale with starting cash, and money has no cap · Bots now jump off chairs, bribe and name accomplices too | — | ||
| Patch Notes: Hotfix v0.19.1 We've rolled out a hotfix that should address a couple of bugs. Thanks as always for your swift feedback. _____ Patch Notes Fixes · Survivors no longer give players comforting head nudges. (Awkward.) Goose should be doing this instead. · Fixed an issue where Goose's tail wasn't animating properly when talking to him at the dog bed. · Fixed an issue where Pip and Goose could look frozen when pla… | 26143175 | ||
| Major Update: Localization, Performance & Gameplay Improvements We've released a major update to Flowers of Satsunai, bringing new language support, faster loading times, and improved puzzle gameplay. Localization · Added Simplified Chinese localization for dialogue, menus, and game text. · Improved language support and text display. Performance Improvements · Optimized character image assets to significantly reduce loading times. · Improved resource effici… | 26369039 | ||
| New challenges New challenges · Eight new Challenge Room maps: Twin Signals, Silent Undertow, Twin Defile, Crossfire Ridge, Frostveil Pass, Iron Circuit, Highbank Loop, and Saffron Switchback. · A new Pre-Deployed category groups challenges with starting armies. Map previews now identify pre-deployed units, and challenges are sorted by size. Improvements and fixes · Battle reports now show units lost. · Works… | 26369125 | ||
| Bug Hunting! It's here, it's buggy. We are still working to improve on it, but... it's halloween(ish)! So time to go bug hunting. :) | 26369024 | ||
| Bazookat Demo Patch 11/01/2026 Here with another patch with changes made based on feedback I received from the in-game feedback button. · Adjusted Bazookats climbing animation to better show how close you are to climbing up a ledge by offsetting it 16px down · Adjusted the arcs of specifically the Turret's Rockets to allow for easier Pogo-ing by removing the SSW and SSE arcs' horizontal force and lockout values. This will ma… | — | ||
| Version 1.2 Thanks for playing Dune War! This update brings new visuals, smoother travel, and some progression improvements: · New Commander sprite · New teleportation effects with updated animations, audio, and dialogue · Improved satellite requests — discover Radio Towers to speed up progression · New logo splash screen on startup · Bug fixes and general polish | 26368893 | ||
| Massive update - SO FUN! Thanks for the feedback, particularly from Maria ;) 🐾 The Catbots Are Armed: Blasters, Abilities & Catboxes! Today's update is the biggest one yet for the catbots themselves. Every catbot now has a blaster, a unique ability of its own, and a brand new tech branch. And the walls have become something much better. ⚡ NEW: Every Catbot Has Its Own Ability All 11 catbots now have their own unique a… | 26365841 | ||
| Update 2.85.0: new build and unit menus - Each menu is now one row of large cards, with bigger pictures so you can find things at a glance. - Every card shows its shortcut key and a bar along the bottom showing how much of its price you can afford right now. - Things you can't afford yet have their price in red. - The build and unit menus open as one wide strip above the bottom bar, so they cover less of the map. Thanks for playing,… | 26368966 | ||
| Minor Update: v1.4.3 Another tiny update with a few minor bug fixes and QoL improvements. As usual, all applicable changes are also in the demo. Visit the game's GitHub repository for a full changelog . Quality of Life Improvements · Added a "Can't Inscribe Yet" option to the inscription menu filter drop-down. · Made yield predictions order match goals order when sorting is off. Bug Fixes · Fixed some edge cases of… | 26368915 | ||
| Snow • Fall Patch Notes - Version 0.4.5.2 Hi, hello, hello, hello, hello, and hi! It is I, flower baasket! It feels like a lot of exciting stuff is happening, but all of it is dependent on time. Then again, I've also procrastinated a lot of work, so it would be troublesome for me if tomorrow ever came. What a pain. Changes -The Unhappy mark now has a unique sprite -Disk 8302009 has been renamed to 8292009 -Neverending Gray has been ren… | 26368951 | ||
| Update notes for November 2 These are today's changes to Bravemech: The Century War, from version 0.73.516 to 0.73.526. v0.73.526 · Guns carry two spare magazines into story battles. · A dry gun reloads itself in three seconds. · Your ship restocks spares between battles, for supply. v0.73.525 · Push the D-pad into a menu's edge and it ticks and nudges. · Hold RT to look closer at stats. The D-pad steps through them. · Th… | 26369136 | ||
| Hotfix 1.11 A delightfully macabre thank you to every single one of you who stepped into the shadows and shared your feedback! Seeing this twisted little nightmare through your eyes has given me a brilliant new perspective. Your dark whispers (and occasional screams of frustration) in the forums and on Discord were exactly what I needed to track down the mischievous bugs and glitches. Here is the latest ro… | 26368883 |