Build 26369394

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FLOODLINE Playtest · public · first seen

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Patch notes · published by the developer

11/1 Patch Notes

On Steam

Every depth has its own time of day

The Day/Night switch on the expedition map is gone. Each site now has a set time, shown where the switch used to be: D1 Midday · D2 Rainy afternoon · D3 Sunset · D4 Blizzard night · D5 Night.
Lava floods now only happen on D5. Every other depth floods with water.
Night runs and their ×1.5 haul bonus are gone. Each depth pays its normal rate, and D5 still pays ×3.0.
D3 The Cistern: sunset, then something in the trees

You now land at a golden sunset. About 4 minutes after landing, or as soon as the idol is taken, the sun goes down and night falls.
New: cryptids. Once it's dark, two new creatures come out of the forest:
Sasquatch: loud. Wood knocks on the trees, howls, crashing through the brush, and rocks thrown out of the dark.
Wendigo: quiet. Clicking and whispers from the trees. It stops dead when you look at it, and it gets a little closer every time you look away.
They stalk and scare the crew, then vanish back into the trees. Anyone who wanders off alone is fair game. Attack one, corner it or chase it down, and it will fight back.
They can be killed with the knife and the revolver. The whip stuns them, and TNT and fire work too. They won't come near the campfire, the boat or a lit flare.
Before dark there's nothing out there, though you may hear something in the distance.
After the idol is taken they get bolder and more of them come out.
No Prowlers on D3 any more.
D4 The Frozen Lake: the cold

The surface is now deadly cold. More than about 15 seconds away from warmth and the cold starts hurting, and it gets worse the longer you stay out. Frost creeps across your screen as you freeze.
Warmth comes from the bonfire, the boat, the lanterns along the trails, the cabin and lit flares. Fall in the water and you're soaked, so the cold starts right away.
Lantern-lit trails now lead to every cave entrance.
The old hut is now a walk-in log cabin.
Snow now takes footprints and sounds like snow underfoot.
Ice is slippery: the cavern platforms, the frozen rock and the lake ice. You can slide right off an edge, and climbing on icy cave rock slowly slips you back down.
Cave floors are now rubble stone with ice creeping out from the walls.
D5 The Bunion: lava everywhere

Every pit in the action and challenge rooms is now lava, and falling in is deadly.
Lava streams run along the room walls, and lava pours down the cavern walls into glowing pools.
The skylight has been removed on D5, so the lava is the main light.
All caves

New stone look for the cave rock on every depth, with deeper cracks in the floor.
Quests

"A Night on the Terrace" is now "An Afternoon on the Terrace": come home from any D2 run.
The "Night Run" side job only shows up once D4 is unlocked.
Known issues

The cryptids use placeholder sounds for now.

Per-depot manifest changes

Depot changes

All depots
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