Update 1.0.9!

FIRE. HOLD. REPEAT. · published · build 26369354

🛠 Update: Pause, Talents, Snipers, and a Few More Fixes


I'm continuing to improve the game based on your feedback and bug reports. This time, I've added an option to pause shooting, made the talent system more convenient, fixed sniper behavior, and addressed a few other combat issues.Thanks to everyone who takes the time to report problems or share ideas. Most of the changes below came directly from your feedback. 💚

⏸️ Pause and Weapon Unlocks

  • Ignore Clicks. There's now an "Ignore Clicks" option in the settings. While enabled, the game won't register any clicks for shooting, and a "PAUSED" indicator will appear above the monitor. Menus, inventory, and talents will still work as usual. This option automatically turns off when you restart the game.

  • When do new weapons become available? The talent points tooltip now shows the level at which each weapon class starts dropping:

  1. Pistols – available from the start.

  2. Submachine Guns – from level 125.

  3. Shotguns – from level 200.

  4. Assault Rifles – from level 325.

  5. Sniper Rifles – from level 500.

And here's something I'd like to say to all players!

I know everyone wants to get their hands on assault rifles, sniper rifles, and all the other powerful weapons as soon as possible. But remember, FIRE. HOLD. REPEAT. is, first and foremost, a companion game. It's designed to keep you company while you work, study, or do other things, gradually unlocking new possibilities along the way.So don't rush to get through everything in a single evening. Enjoy the progression, experiment with talents and equipment, and let the game grow alongside your daily routine. You'll get there, I promise! 😄

🌟 Talents

  • The talent window now scales with the inventory window size setting, while talent cards scale with the tooltip text size. This should be especially helpful on larger monitors and 4K displays.

  • I've reworked the talent tree visuals. Only unlocked talents are now shown in color, while the rest remain gray. Available progression paths are highlighted with colored beams.

🎯 Combat and Balance

  • Snipers. They no longer stay stuck far outside shooting range. After every five shots, they'll gradually move closer if there are no other enemies in front of them.

  • Cover. Bullets are now stopped the moment they hit cover. Previously, they could visually pass through it even though the damage was already being blocked.

  • Drones. I've adjusted their base damage and how talents affect their effectiveness.

🐞 Bug Fixes

  • Tutorial hints during the first launch now correctly appear in the selected language.

  • Fixed several issues related to saves and localization.

  • Reduced brief stutters during combat.

🖥️ Monitor Selection


I've seen reports that the game doesn't always launch on the selected monitor.Please note: after changing the monitor in the settings, you need to completely restart the game. The change will only take effect after restarting.I've tested switching between monitors on my own setup, and everything works correctly after a restart. However, I understand that issues may occur with other configurations, and I haven't been able to reproduce them yet.If the game still opens on the wrong monitor after restarting, please submit an in-game bug report. I'd really appreciate it if you could include how many monitors you have, their resolutions, which monitor you're trying to select, and exactly what happens after restarting.Without these details, it's difficult for me to figure out what's going wrong on your setup, but I'll do my best to track down and fix the issue.

💬 Discord and Community


I've also seen your requests for a Discord server!I'm genuinely happy that there's already a need for a dedicated place to chat, discuss the game, and communicate with me more directly. To be honest, I didn't expect this to become relevant so quickly. 😁Message received! I'll set up a Discord server in the next few days where we can chat, share ideas, report issues, and discuss upcoming updates.Thank you for playing, leaving reviews, and helping FIRE. HOLD. REPEAT. grow. Enjoy the game! 💚