GloveUp! · public · first seen
I will make another post some time in the next few days to address the short-term roadmap based on the feedback I got from the forms. Thank you everyone for participating in improving this game.
A second community poll will go out shortly after that asking more questions about other aspects of the game after this update.
I am looking into a Discord channel for GloveUp! but it'll take some time to set up and figure out what is what
Mechanics have been updated to feel more fun, responsive, and fast-paced.
Body attacks have been reworked to be more of a utility attack to slow down the opponent and sap their stamina. It's now more of a long term investment to make your opponent weaker over the course of the match. However, if you manage to land head-body combinations, you could wear down their body stamina quickly
Since this game is about knockouts, I decided that if the player wants to put themselves at risk at close quarter combat, they will be rewarded for outplaying the AI.
You can still play slowly as long as your opponent allows you to.