Update notes for November 2

Bravemech: The Century War · published · build 26369136

These are today's changes to Bravemech: The Century War, from version 0.73.516 to 0.73.526.

v0.73.526

  • Guns carry two spare magazines into story battles.
  • A dry gun reloads itself in three seconds.
  • Your ship restocks spares between battles, for supply.

v0.73.525

  • Push the D-pad into a menu's edge and it ticks and nudges.
  • Hold RT to look closer at stats. The D-pad steps through them.
  • The cursor no longer stops on money and stats you only read.
  • In the hangar, X sorts your mechs and Y filters them.
  • In Bravecores, X sorts and Y picks a grade.
  • In Custom, hold LT and press up or down to change mech.
  • Down from a tab bar always reaches the screen below it.
  • People and dossier rows loop round at both ends.
  • On first launch, the cursor waits for the Early Access card.

v0.73.524

  • Losing your ship now grades your whole war, S to D.
  • See your accuracy, dodge rate, battles won and crew kept.
  • A story that has ended no longer plays new scenes.

v0.73.523

  • Op 1's briefing now shows at first contact, not on accepting orders.
  • The briefing no longer hides under the contact screen.
  • Fixed: Begin on op 1's briefing could lock the game.
  • The first officer's hint now matches the Begin button.

v0.73.522

  • Local co-op: friends on loaner mechs now join the fight.
  • The co-op lobby's Launch now asks about repairs, and Pilot or Command.
  • Co-op fights skip tutorial cards; they wait for your next solo fight.
  • Each player's colour now matches everywhere, from lobby to report.
  • Every player's overdrive is now called out, tagged P1 to P4.
  • Each co-op player gets their own go-arrow in their colour.
  • Co-op uses a thinner top bar, showing more of the fight.
  • Lock labels no longer hide under brackets or run off screen.
  • Loaner pilots no longer radio in with a stranger's face.

v0.73.521

  • Romance now grows in three steps: interested, together, committed.
  • Crew who trust you may tell you how they feel.
  • Every crew member you can court has new scenes.
  • You can only be with one partner at a time.
  • Romance scenes have their own song.

v0.73.519

  • Losing your capital ship now ends the story.
  • Load your last autosave to fight that battle again.
  • Objectives on the map: how you win, how you lose.
  • Hardcore asks you to hold before you pick it.

v0.73.517

  • Cockpit HUD: the kill feed no longer hides behind the strut.
  • The SHIFT key label now shows in full.

v0.73.516

  • Story missions now put real enemy squads on the Sector map.
  • Clear the mission area piece by piece; enemies move and attack too.
  • Reach the area for a briefing: objectives, bonuses, fail conditions, rewards.
  • Bonus objectives pay extra RQ; meet them all for a better part.
  • Fast pilots in fast frames now act more than once a week.
  • Squad sizes show as a number inside the hex.

Thank you for playing, and please keep telling us what you think in the Discussions.