New challenges
- Eight new Challenge Room maps: Twin Signals, Silent Undertow, Twin Defile, Crossfire Ridge, Frostveil Pass, Iron Circuit, Highbank Loop, and Saffron Switchback.
- A new Pre-Deployed category groups challenges with starting armies. Map previews now identify pre-deployed units, and challenges are sorted by size.
Improvements and fixes
- Battle reports now show units lost.
- Workshop updates preserve existing descriptions and visibility settings, including Unlisted visibility. Improved handling of deleted Workshop items.
- Improved AI attack ordering, factory capture priorities, and submarine fuel management.
- Colossus movement increased from 3 to 4, with 10% higher base damage against targets it can attack.
- Fixed faction assignments when mirroring units and buildings in the map editor, and preserved player order when editing headquarters.
- Online spectators now follow the active side's fog of war.
- Fixed buildings disappearing when switching map previews and improved scene-loading stability.
Applies to Low Sun and Low Sun Playtest.