Build 26369125

build

Low Sun Playtest · public · first seen

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1
Branches
3
Depots changed
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00:37 UTC
Time · UTC
Patch notes · published by the developer

New challenges

On Steam

New challenges

  • Eight new Challenge Room maps: Twin Signals, Silent Undertow, Twin Defile, Crossfire Ridge, Frostveil Pass, Iron Circuit, Highbank Loop, and Saffron Switchback.
  • A new Pre-Deployed category groups challenges with starting armies. Map previews now identify pre-deployed units, and challenges are sorted by size.

Improvements and fixes

  • Battle reports now show units lost.
  • Workshop updates preserve existing descriptions and visibility settings, including Unlisted visibility. Improved handling of deleted Workshop items.
  • Improved AI attack ordering, factory capture priorities, and submarine fuel management.
  • Colossus movement increased from 3 to 4, with 10% higher base damage against targets it can attack.
  • Fixed faction assignments when mirroring units and buildings in the map editor, and preserved player order when editing headquarters.
  • Online spectators now follow the active side's fog of war.
  • Fixed buildings disappearing when switching map previews and improved scene-loading stability.


Applies to Low Sun and Low Sun Playtest.

Per-depot manifest changes

Depot changes

All depots
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