Ascend From Nine Mountains
Playing now
49−8 vs. yesterday
24%of peak
All-time peak
206Jul 2026
Playing now
49−8 vs. yesterday
All-time peak
206Jul 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | [0.7.8] Tournaments Part 2 Changes · Added proper crafting tournaments. These are available in the mid-year Shen Henda open bracket, and reward unique crafting gear. · Reworked the Shen Henda festival crafting tournaments to instead be a crafting 'challenge'. · Added preset switcher and auto-use toggle controls directly to the Stances, Crafting Actions, combat, and crafting interface bars for quicker access. · Added a de… | 24636378 | |
| Game update | [0.7.7] Tournament Rework (Part 1) Changes · Tournaments have been overhauled. · They are now 5 rounds, with placement based rewards. · New visuals showing the tournament actually simulating. · The option to heal or buff between each round, the same given to the other npcs. · A crowd that reacts to your actions. · New exclusive rewards. · Reworked the Flame of Discordance to manipulate condition probabilities, and reduced its pe… | 24533142 | |
| Game update | [0.7.6] Better Research Changes · Reworked research to be a queue-based system, with craftable upgrades via harmony. · Added the crafting loadout selector to the Choose a Harmony dialog. · Added random chance for harmony and quality to auction-spawned equipment. · Added a Favourites tab and inline star toggles to the sell list. Added a Sell All Favourites option alongside the Sell All Treasures button in the market sh… | 24409021 | |
| In-game event | [0.7.5] Sublime Harmony Changes · Reworked the sublime system. · Harmony types are no longer linked to the item type. Instead, you can choose any of your unlocked harmonies to use to craft a recipe with. · Each harmony will provide a unique effect to the final item. Quality no longer blanket improves an item. · A number of new unlock quests have been added throughout the world. · Two new harmony types are available to… | 24310384 | |
| Game update | [0.7.4] Fixes Changes · Added a 'Rumours' journal tab to review purchased rumours and track completion status. · Overhauled the crafting buff ui to work like the combat one. · Improved save system robustness. · Updated stance rule system to include gear-granted buffs. · Reworked the mining extractor interface. · Added an optional Discord connection to the bug report screen for player credit tracking. Balance… | 24183220 | |
| Game update | [0.7.3] Updates Changes · Massively optimised combat. May have broken it too, who knows. Please do communicate any regressions found. · Added an in-game bug reporting tool accessible via the F8 hotkey. · Stacked artifacts visually in the combat interface to match player loadout order. · Displayed tooltips on disabled crafting buttons explaining restriction reasons. · Renamed the "Overheal" stat to "Bulwark Ove… | 24145896 | |
| Game update | [0.7.2] Fixes Changes · Updated cinematic intro video with better vo. · Moved intensity reward thresholds to a new 'Pillar Progression' section in the right-hand control panel. · Added a toggleable overlay to the pillar grid displaying activation Qi. · Reorganized remnant chests in delve rewards into a circular pattern. · Added bulk drops for materials in high-level delves. · Veins no longer block traversal… | 24050664 | |
| Game update | [0.7.1] Fixes and updates Changes · Added a new intro cinematic when starting a new game. · Updated the primary game font to include missing accented characters, and included better default fonts for other languages. · Updated visual effects figments to share a consistent spectral blue glow and transparency. · Improved the Delve rewards to group by shard source. · Removed the Soul Shards summary from the events interfac… | 24045927 | |
| Major update | [0.7.0] Life Flourishing Life Flourishing · The Life Flourishing realm is now available. You can now work on creating your own life. · This is Part 1 of the realm. Further content, changes, story, and more will be coming over the upcoming months. Changes · Updated the combat ui with one thats more combat, allowing seeing the characters better. It also scales better with the LF mechanics. · Combat result graphs track a… | 23997368 | |
| Game update | [0.6.65] Updates Changes · Pillar shard inventory now has a filter. · Updated hint text for Acknowledgement trophies and specific items to clarify Vow talisman requirements. · Many characters got improved art. Now including hands! · Optimised the map. · Optimised the pillar grid. · Improved handling of patreon challenge seals with images. · Updated school tags on Supporter Challenge cards to better reflect buil… | 23913039 | |
| Game update | [0.6.64] Updates and Fixes Changes · Changed technique priority calculations to only take into account direct effects. This means many techniques are now priority 1-3 instead of 4/5. · Improved overheal logging to nest in the right place. · Updated the Clouds buff description to 'Spent to activate certain Cloud techniques' for consistency with other resource buffs. · Improved visual quality and continuity of screen trans… | 23854412 | |
| Game update | [0.6.63] Performance Improvements and Fixes Changes · Reworked the LF blossom techniques. · Mo Haolang is harder. · Added a new reward for Pillar Creation characters in the third Eccentric Long trial. · Limited the maximum number of visuals for formation and guardian buffs in combat to 25. · Optimized performance of background effects across many screens. · Overhauled the save selection and continue screen with a card-based layout and re… | 23787810 | |
| In-game event | [0.6.62] Blood Rework Changes · Overhauled the Blood school entirely. It now has more methods for mitigating blood corruption damage, a large focus on life sacrifice, more healing, and more. · Added LF progenitors · Hide dialogue options requiring high affinity with Blossom during the Tidao Feng encounter if requirements are not met. · Improved the Stance Editor by hiding technique tooltips while dragging. · Added a… | 23757597 | |
| Community | Life Flourishing, Sales, Pricing, and Demos Good day all! This is just an announcement of some upcoming things that might be of interest. Life Flourishing Firstly, Life Flourishing is still on track for release on July 1st. It is currently in testing with Patreon supporters, so if getting your hands on the new realm early and being able to give feedback / help shape it is of interest, then please come over and subscribe to the Inner Disc… | — | |
| Game update | [0.6.61] Improvements Changes · Added bulk production buttons for Transport Seals at the Transport Array. · Changed the Heaven's Storm manual reward from the Celestial Turncoat quest to an inventory item. · Added explicit rarity tier labels (I-VI) and text to unveiled stones in the jade cutting UI for colour blind accessibility. · Enhanced the stone gambling entrance with staggered character fades and sequential sto… | 23588450 | |
| Game update | [0.6.60] Fixes Changes · Unlocked some of the early LF Lu Yushan Range to allow access for the quest. · Added an "Accept All" button to the Guild Task Board, Request Board, and Sect Mission Hall. · Updated mission descriptions and hints for Hunt and Pack quests in the Lu Yushan Range with clearer regional directions. · Adjusted the visual position of the Bloom Cleansing Chamber. · Enhanced the performance and… | 23505204 | |
| In-game event | [0.6.59] The world expands This release includes the last of the Pillar Creation content, and most of the groundwork for Life Flourishing. With that in mind, the expected release date of the next realm will be July 1st! Get excited! Changes · The world has expanded. You can now travel north of the wastes, and to the east of Jingdi Rise. · Added a new 'formation' system. This replaces many puzzles in events, and also adds… | 23376408 | |
| Game update | [0.6.58] Improvements Changes · Updated Mo Haolang to offer Formation Tending quests to lower-realm players and ensured high-level versions remain available after realm 5. · Removed the "Merchant Apprentice" background. · Added a new visual background to the Celestial Jade Pavilion. · Expanded the variety of items Pi Lip requests, now dynamically selected based on cultivation realm. · Added a quick-access button to… | 23272678 | |
| Game update | [0.6.57] Improvements Changes · Improved visuals for getting items, spirit stones, sect favour, reputation, and favour during events. · Refined translations for Russian, Chinese, and Korean. · Improved clarity of damage reduction and status effect statistics in menus and tooltips. · Updated the statistics menu to display both raw Barrier Mitigation and effective damage reduction percentage. · Added clarification to… | 23266910 | |
| In-game event | [0.6.56] Fist Enhanced The main focus of this release is a rework of the fist school, adding new effects, changing mechanics, and generally making it more exciting to play. Changes · Changed mod author names and version numbers to display in the Mod Manager and Settings menu. · Changed Enter key behavior to trigger the "Begin Craft" button in the crafting menu when it is the only available option. · Grouped mod-added… | 23159446 | |
| Game update | [0.6.55] Updates For those who haven't seen it, we are currently running a modding competition! More details here: Changes · Added the Imperfect Aurum Lantern, a Meridian Opening tier garden device that provides Aurum soil to adjacent crops. · Updated healing and barrier logs to feature a detailed sequential breakdown of calculations and modifiers. · Tournament realm unlocks now also unlock the herb garden and… | 23078847 | |
| Game update | [0.6.54] More modding and QoL For those who haven't seen it, we are currently running a modding competition! More details here: Changes · Events at selected locations now scroll if exceeding 6 events. · Events at selected locations now auto-resize their text to fit into the area. · Improved Equipment favouriting: · Favourites now persist across upgrading, reforging, and enchantment extraction. · Added a toggle in the equipm… | 23057761 | |
| Game update | [0.6.53] Modding improvements This release aims to add more hooks and interaction points to the modding API. For those who haven't seen it, we are currently running a modding competition! More details here: Changes · Refined wording for cloud techniques scaling. · Added an Item Favouriting system to protect items from accidental loss, preventing them from being sold, auctioned, or deposited. Bug Fixes · Fixed an issue in th… | 23008579 | |
| Community | Ascend From Nine Mountains Modding Competition Ascend From Nine Mountains Modding Competition The Super Ultimate AFNM Modding Extravaganza #1 Cultivators, artisans, formation-breakers, and suspiciously powerful script gremlins: we are hosting our first-ever Ascend From Nine Mountains modding competition! Create a new mod during the contest period and submit it before the deadline for a chance to earn glory, prizes, and possibly a few raised… | — | |
| Game update | [0.6.52] Items and stuff Changes · Overhauled auto use items. · Added a condition-based auto-use system (e.g., HP < 50%) with custom rules and max usage counts. · Implemented a loadout system. · Loadout selected is tied to style. · Restricted available slots based on Battlesense. · Note, this cause all EXISTING auto-use loadouts to be lost (including supporter seals). Please remake them / resubmit your build. · Renamed… | 22961038 | |
| Game update | [0.6.51] Challenge Board Changes · Added the Supporter Challenge Board to the Nine Mountain Sect. This allows patreon members to submit their character as a seal to be fought by any other player (patreon or not). Up to 9 seals can be active per player, and additional 'modifiers' can be added to the fight to customise it. · Support custom names (assuming no profanity) and custom images (with an approval to ensure they a… | 22845679 | |
| In-game event | [0.6.50] Art overhaul Changes · Implemented a visual upgrade to monsters, techniques, icons, backgrounds, and more. Most of the game should now be more visually consistent. · Added a 'History' tab to the Journal to provide a persistent record of past event dialogues. · Implemented a shader-based rendering system for character avatars in combat and crafting. · Improved the Recipe Pinning system to better integrate wi… | 22743336 | |
| Game update | [0.6.49] Updates Changes · Prohibited the use of Neutral techniques during Progenitor Shrine fights and Festival tournaments, and when wearing a Vow talisman. · Updated the translation system to support dynamic content: · Implemented the pluralization system using pluralisation templates for ALL translations instead of just stacks. · Added localization support for speech strings in the Formation Tending mission… | 22645548 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.