[0.7.6] Better Research

Ascend From Nine Mountains · build 24409021 · published

On SteamNotes only · this build shipped before we watched the app

Changes

  • Reworked research to be a queue-based system, with craftable upgrades via harmony.

  • Added the crafting loadout selector to the Choose a Harmony dialog.

  • Added random chance for harmony and quality to auction-spawned equipment.

  • Added a Favourites tab and inline star toggles to the sell list. Added a Sell All Favourites option alongside the Sell All Treasures button in the market shop interface.

  • Renamed the 'Upgrade' and 'Reforge' mode selection options, buttons, panel titles, and pinned tab labels to 'Reforge Realm' and 'Unlock Potential'.

  • Reworked techniques/action search to search the contents of the item tooltips, instead of the internal object.

  • Expanded interactions with Tidao Feng when handling the Yichan Formation Core.

  • Moved the crafting Quick Access grid to a single-row bar at the bottom of the Crafting Loadout tab.

  • Added Forgelord's Crafting Chamber to the Wasteland Workshop.

  • Tied crafting auto-use loadouts to their paired action loadout.

  • Added a '(This Effect)' self-reference condition to auto-use rules.

  • Renamed the crafting technique False Fusion to Strive for Completion and updated its associated artwork.

  • Allowed players to choose their preferred harmony type when performing sublime crafts on quests.

  • Added Pill Replication as an available combat condition.

  • Reworked the Unstable Rift event tile and item selection interface, allowing it to duplicate an item instead of 'extract' it.

  • Allowed players to select and fight any tier of training ground puppets in the preparation dialog.

  • Added quest-board encounters for Aei Ma allowing her to join faction alpha hunts.

  • Added a greater variety of background art for the main menu, based on game progression.

  • Relocated sublime crafting rumours and the ruins-in-the-sky rumour to the Court Whisper Steward vendor in Shen Tian Court.

  • Improved herb garden performance and eliminated lag during cursor movement, tiling, and simulation calculations.

  • Updated the maximum qi button in meditation to correctly cap meditation duration.

  • Added a 'Max per combat' limit option to conditional cycles in the technique and stance configuration screens.

  • Added the ability to compare buffs against other buffs in stance conditions, auto-use rules, and conditional cycles.

  • Improved bug report uploading so it is much faster.

  • Updated the ancestral barrow encounter so post-combat text describing lingering weakness only appears below half health.

  • Successfully completing a delve now automatically consumes and re-inserts a matching qither source.

  • Increased drop rates for shadow shards in the mine and added guaranteed shadow crystal drops from Gilded Goldwalker.

  • Allow encountering pillar increase events when below pillar creation.

  • Recipes that take another item as an ingredient now accept + and S variants of that item.

Balance Changes

  • Removed the ability for toxicity cleansing effects to critically strike.

  • Balanced and adjust a LOT of harmony effects. Also added a ton more.

  • Nerfed the Fallen Soulflame.

  • Reduced weakness and vulnerability debuffs applied by the Seal Meridian, Disrupt Dantian, and Expose Meridian techniques by 50%.

Bug Fixes

  • Unpurchased core-formation rumor tips now automatically hide from trader stalls once the player advances beyond the core-formation realm.

  • Adjusted Qi Pool reward multipliers across various realm mines to ensure Qi rewards consistently increase from earlier to later realms.

  • Updated the Eccentric Decree harmony so that rewards and penalties apply per individual bar change, instead of at the end.

  • Fixed the stat difference for vulnerability and weakness on the Snaking Corruption technique tooltip.

  • Resolved various tooltip and display issues for harmonies, buffs, and items.

  • Fixed a bug where consuming a Pillar Expansion Pill for the first time permanently broke its tile bonus by calculating an invalid value. Note: Existing saves with affected pills have been automatically repaired to properly grant the correct pillar size increase and tile pool.

  • Fixed an issue where the Pure Lianjin Bandolier S could not scale its power, barrier effectiveness, and protection caps using harmonies.

  • Fixed issues related to item reforging and harmony scaling.

  • Fixed an issue where Spirit Ascendance affinity fruits could not be consumed by players at the Pillar Creation affinity cap.

  • Fixed the Still Mind healing tooltip so the percentage sign is correctly highlighted in red.

  • Removed incorrect school color formatting tags from Flow and Dancing Weapon terms in the Auric Arsenal build technique tooltip.

  • Fixed the Thornbloom Arsenal technique tooltip failing to display harmony bonus diff comparisons for dynamic stats starting with a hardcoded number literal.

  • Fixed the Tyrant Bloom Fan attune technique tooltip displaying a hardcoded 10 stacks of Fragrant Blossom.

  • Fixed an issue where sublime crafting recipes without an explicit sublime item failed to grant stars or stat boosts when utilizing harmony augments.

  • Fixed an issue where raising hidden potential on an equipped sublime item reset its quality tier to zero and broke subsequent reforges.

  • Fixed the Replication Injection Cauldron's buff tooltip so it correctly displays the harmony-modified toxicity gain amount.

  • Fixed Hemomancer's Seal harmony upgrade to correctly grant 2 Blood Reinforcement stacks per four harmony stars.

  • Fixed the Celestial Ascension Talisman (VI) variant so its alchemical and forge harmonies properly lower Flow cost and boost damage.

  • Fixed Bloodstorm Plate S harmonies so they correctly scale secondary effects and distribute evenly between Cloud Boost and Blood Boost.

  • Corrected grammatical typos in the text for the Harmony of the Forge quest.

  • Fixed the rotation technique tooltip on Heavens' Orrery to correctly display the dynamic conversion amount granted by the Eccentric Decree harmony upgrade.

  • Fixed tooltips for the Eclipse Petal Mantle to correctly display the actual amount of Razor Blossom and Iron Blossom stacks gained.

  • Fixed an incorrect stat label on the Qither Dagger's enhancing echo upgrade from true damage to corrupt damage.

  • Fixed the recipe screen preview for artefacts like Breaker Mallet so harmony threshold reductions correctly display inline difference tags.

  • Fixed the Protean Blade buff tooltip to dynamically display the correct number of metal fragment stacks gained per Dancing Weapon after harmony upgrades.

  • Fixed the Forge-Temper Cuirass so damage-triggered Temper generation for Dancing Weapons properly scales with enhancingEcho harmony quality.

  • Fixed Thornwrap Bindings so Blossom stack gains properly scale with harmony upgrades.

  • Fixed tooltips for Dancing Weapons to correctly state that they consume resources before techniques rather than after.

  • Fixed a pronoun typo in the First Elder's dialogue.

  • Fixed a visual clipping issue with the WuYao monster hit sprite.

  • Resolved various quest issues across multiple storylines.

  • Fixed multiple issues affecting crafting actions, resource consumption, and UI tooltips.

  • Fixed Flow requirement condition on Celestial Ascension Talisman variants so upgrade keys correctly reduce required Flow.

  • Fixed an issue where the Corrupted Repulsion technique's mastery abnormally increased maximum barrier by over 1500%.

  • Fixed an issue where pressing Space or Enter did not advance the remnant reward screen when only a single remnant was pending.

  • Fixed an issue where exploration and event item rewards with a quality tier failed to display quality stars and stat blocks on the acquisition pop-up.

  • Fixed the Self Lead expedition dialog to hide the empty team panel and divider when attempting an expedition solo.

  • Fixed an issue in the Credits menu where star and sparkle symbols rendered as square boxes.

  • Fixed an issue where save card action buttons disappeared or became clipped on the continue screen with large custom font sizes.

  • Fixed an issue where switching item tabs in the marketplace sell menu caused the item list scroll position to become stuck.

  • Fixed an issue where the Fang Token display on the Immortal Fang Society task board overflowed past the bottom edge of the task card border.

  • Fixed an issue where the Spirit Herb Garden incorrectly displayed a '0d left' status with no harvestable crops when containing invalid or broken crops.

  • Fixed multiple talisman tooltips that incorrectly displayed hardcoded values instead of dynamic stats.

  • Fixed an issue where the Bloodreign Seal tooltip displayed incorrect values out of combat.

  • Fixed an issue where persistent player keyboard shortcuts failed to work while on the mine screen.

  • Fixed a critical bug where quitting an expedition abruptly could cause a permanent black screen.

  • Fixed the combat log to display critical hit multipliers to the hundredths place instead of truncating them to the tenths place.

  • Added per-tile sound effects during the research unveiling animation.

  • Fixed text clipping and layout issues in statistics and cultivation screens by properly sizing text elements.

  • Resolved UI issues related to the bug report system.

  • Corrected grammatical and dialogue errors across events.

  • Fixed an issue where inviting a new party member when slots contained permanent companions incorrectly spilled them into an empty follow slot.

  • Fixed formation puzzle beams vanishing completely on hardware where the WebGL renderer is unavailable.

  • Fixed an issue where completing non-tutorial formation puzzles failed to properly increment the total count of solved formations.

  • Corrected a grammatical typo in the event text during the Ru Gong soul shard delve.

  • Fixed large buff counts clipping the last digits.

  • Fixed excessive precision on remaining mastery points.

  • Fixed Formation Anchor showing fraction part restoration.

ModAPI

  • Added a stat filter option to buff interceptors, allowing mods to create interceptors that trigger based on stat categories rather than specific buff names.

  • Added a general gameData.buffs registry to the modding API containing all combat buffs from techniques, items, monsters, and other sources.

  • Added getCoreFormationAltarStats to the mod api.

[0.7.6] Better Research · Ascend From Nine Mountains build 24409021 · SteamPeaks