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Ascend From Nine Mountains›Events›[0.7.10] New Content
Game update

[0.7.10] New Content

Ascend From Nine Mountains · published 11 days ago · build 25018252

All eventsPlayers around this dateRead on Steam

Changes

  • The Celadon Flame Brewers, Immortal Fang, and Star Observers now have a new rank.

  • Added two new companions that can be found by exploring the lower realm areas of the world.

  • Added visual indicators to the combat preview bar for auto-use items to highlight toxicity-capped pills that will not fire, complete with a tooltip explanation.

  • Changed the Techniques window to remember the currently selected tab when closing the menu, opening other screens, or reloading the save.

  • Added auto-grouping, collapse, and group drag for stances.

  • Added an animated visual glitch effect to corrupted text, tooltips, keys, and mystical region elements.

  • Reworked Bloodmoon Vestment effect to match the Bloodmoon technique.

  • Allowed players to click active companion portraits to demote them to the inactive list when an inactive companion is available.

  • Updated tournament talisman recipes to allow using higher-tier technique crystals of the same element as substitutes when crafting.

  • Updated The Elder's Pattern quest to immediately grant the schema if the player already has Honoured or higher reputation with Jade Serpent and Heavenly Sword sects when visiting Gu Wanshu.

  • Added ctrl instant except to all guild task boards.

  • Updated the final reward icon on event and request completion screens to automatically trigger its fly-away animation to the bottom-left inventory anchor after a brief delay.

  • Updated the dialogue and description in the Shen Henda ward petition event.

  • Added hover tooltips to quest reward items in the quest log.

  • Reworked opening cinematic trailer handling and subtitles for smoother playback and better localization support during game startup.

  • Updated the expedition team display to wrap companion cards onto multiple centered rows when bringing teams of 5 or more members.

  • Added a notification log when a barrier is completely broken during combat.

  • Added a rebindable hotkey (default 'k') that toggles the 'Skip Previously Read Dialogue' setting while reading events.

  • Added an option to the bug report dialog to automatically post submitted bug reports to the public Discord bug channel.

  • Changed the Stabilizer role to reduce regional instability's negative consequences instead of slowing its accumulation.

  • Made Eccentric Long more common.

  • Added pity timer the Shard Hollow unlock event.

  • Changed high completion bonus to a new 'Perfection Boost' stat, instead of a control buff.

Balance Changes

  • Capped toxicity resistance at a maximum discount of 90%.

  • Increased the base toxicity cost of the Elixir Confluence technique from 25 to 50.

  • Changed Pinpoint Detonation to cost 3 Flow at the start of each round.

  • Added a round limit to the healing activations of Refined Plate Mail armor variants.

  • Fatecleaver no longer breaks on missing shards. Also doubled the reuse tempers.

  • Unstable Blademaster repairs after 2 rounds if broken.

  • 'Building X' masteries now halve each round, instead of being fully removed. That makes them way better.

Bug Fixes

  • Fixed tooltips for multiple items and aspects displaying zero damage or effects outside of combat.

  • Fixed an issue where toggling the auto-use items setting during combat would not take effect until a new round started.

  • Fixed an issue where a toxicity-capped auto-use pill halted the entire auto-use item chain for the round.

  • Fixed a crash occurring when leaving combat if player stance data was missing or undefined.

  • Fixed technique tooltips on the Stances screen overlapping and blocking neighboring icons when hovered.

  • Fixed empty technique slots being skipped instead of executing Wait when stored stances were shorter than the player's current slot count.

  • Resolved various dialogue, typo, punctuation, and tooltip issues across multiple NPC interactions and events.

  • Fixed shops incorrectly inflating the 'Held' count of items by counting equipment loadouts.

  • Fixed condensation arts incorrectly appearing in higher-realm shop sections.

  • Fixed the harmony picker for ore extractors and devices displaying only Formless Way.

  • Fixed the harmony picker being hidden during event crafting for tier 4 recipes without an explicit sublime item defined.

  • Fixed a soft-lock when accepting crafting commissions before unlocking harmonies by providing Formless Way as a fallback.

  • Fixed the alchemy competition board at Shen Henda festivals restricting the harmony picker exclusively to Alchemical Arts.

  • Fixed the harmony upgrade preview displaying literal placeholder text instead of the 5% bonus increase value.

  • Fixed mines failing to generate adjacent tiles connected through unexplored ore veins.

  • Fixed an untranslated location string in the item tooltip for the bodyForging spirit core.

  • Fixed the Raid Fallen Star button remaining enabled while the player was injured.

  • Fixed closing a house compression altar briefly displaying the underlying location altar button during screen transitions.

  • Fixed market shops incorrectly selling higher-tier recipes above the player's current realm upon ascending.

  • Reordered choices in the Bone Pile compression altar event to place the safe retreat option before combat.

  • Fixed the Heavenly Sword Sect failing to unlock neighboring upper mountain passes.

  • Fixed the Max Qi meditation button queueing more than one year of meditation.

  • Fixed untranslated recipe names in the Flesh Annihilation Pill crafting tooltip during the Unbreakable Nephrite breakthrough.

  • Prevented the Gilded Transport Seal from being accidentally sold at the market.

  • Prevented the Cinder Crane artefact from being accidentally sold at markets or put up for auction.

  • Fixed Zi Liang incorrectly wielding a lower-realm Qi Condensation artefact during all Core Formation stages.

  • Fixed an issue where dismissing companions via events left their party status flags active.

  • Fixed multiple localization and translation issues throughout the tournament system.

  • Fixed the recovery pill being selectable from the tray between rounds when the player was already at full health.

  • Fixed tournament crafting rounds using Formless Way resulting in a loss or zero quality.

  • Fixed untranslated text in the crafting statistics tooltip for critical multipliers.

  • Corrected punctuation errors in Pi Lip's dialogue during the Echoes of the Forgelord quest.

  • Updated dialogue choice text when interacting with Pi Lip at Life Flourishing to correctly state the current realm.

  • Fixed the Purity bonus quality star from reaching maximum crafting perfection granting Potential Tier instead of Quality Tier.

  • Prevented active companions and following characters from contributing crafting buffs during the Shen Henda festival alchemy competition.

  • Fixed a visual bug where the Perfected Understanding crafting technique displayed two stacked Insight tags on its action card.

  • Fixed the Forge Compression crafting buff completion gains and stack loss triggering incorrectly.

  • Fixed delivery quest step hints displaying 'Craft or collect' instead of 'Collect' for items lacking recipes.

  • Fixed an issue where pressing the M key to open the calendar failed while viewing the request board.

  • Fixed hotkeys triggering background actions while the bug report menu was open.

  • Fixed the vault curator incorrectly addressing mundane realm characters as being in the Body Forging realm during Sect Resource Distribution.

  • Prevented disciples from approaching the player with worried dialogue about Tidao Feng's quarters after banishment.

  • Fixed Shen Tian Court House crafting commissions allowing infinite retries on failure and basic craft selection auto-failing the quest.

  • Fixed removed or unknown crafting techniques from older saves appearing as unknown placeholders.

  • Fixed completed event names in the month-end summary dialog appearing in raw English.

  • Fixed interface lag when dragging the expanded buff bar or crafting effects popout.

  • Fixed main action buttons on location dialogs appearing off-centre due to differing text lengths.

  • Fixed a typo in Mo Haolang's first Star Raiders dialogue.

  • Fixed the combat results barrier breakdown for Meridians showing a generic person silhouette.

  • Updated the ending dialogue of the rogue trader beast wave event to acknowledge volunteers and gambling den staff separately.

  • Fixed an exploit using temporary Charisma gear to exceed party capacity and bring inactive followers into star raids.

  • Fixed a softlock during the progenitor echo realm qualification event when unlocking Pillar Creation tier shop access.

  • Corrected the realmbreak shop unlock dialogue to state that three echo victories across three separate years are required.

  • Fixed regular transport seals incorrectly consuming omni-seals when checking travel destinations on the world map.

  • Fixed Zi Liang's portrait disappearing in the background during the Xidian Outpost beast wave event choice screen.

  • Fixed combat auto-use items like Cluster Bombs triggering extra phantom uses beyond inventory count.

  • Fixed the expanded combat buff panel appearing in front of the bug report dialog and other modal windows.

  • Fixed buff and technique tooltips displaying incorrect zero values for damage, healing, and barrier amounts.

  • Fixed Shen Tian Court commissions being incorrectly capped at a 200% Perfection limit.

  • Fixed a text duplication typo in the Heavens' Orrery rotation technique tooltip.

  • Fixed an issue where clicking crafting, combat, and advancement pills in the inventory opened an empty popover.

  • Fixed combat statistics and logs display issues.

  • Fixed item-comparison tooltips for Woven Remnant S (IV) Inscribed Patterns harmony.

  • Fixed Remnant Cycle buffs so that Cycle 3 triggers properly.

  • Fixed an issue where the Karmic Reprise buff incorrectly accumulated multiple extra stacks during a technique.

  • Fixed crafting research glyphs from the Vault of Infinite Reflections incorrectly displaying a Craft Skill reward on completion.

  • Added a one-second lockout to the confirmation button when rolling masteries to prevent accidental clicks.

  • Fixed the gilded transport seal to teleport players to anywhere with a transport seal.

  • Prevented rare pillar patterns from being sold at markets or put up for auction.

  • Fixed an unintended behavior where permanent stat upgrades from the Incursion Deflected reward picker incorrectly scaled player character stats, restricting these bonuses exclusively to the figment companion.

  • Fixed crafting action internal names appearing in various screens.

  • Fixed expedition confirm dialog being too small.

  • Fixed filtering logic for pillar shards.

  • Fixed long crafting loadout names breaking the ui.

ModAPI

  • Replaced the 'removeEqnForTooltip' field with a 'keepEqnForTooltip' which does the opposite.

  • Exposed mod UI components globally and added support for custom background colors on neutral techniques.

  • Exposed parseTooltipLine, expandTooltipTemplate, and expandTooltipTags util functions.

  • Added new crafting boost stats.

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