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Ascend From Nine Mountains›Events›[0.6.49] Updates
Game update

[0.6.49] Updates

Ascend From Nine Mountains · published 5 months ago · build 22645548

All eventsPlayers around this dateRead on Steam

Changes

  • Prohibited the use of Neutral techniques during Progenitor Shrine fights and Festival tournaments, and when wearing a Vow talisman.

  • Updated the translation system to support dynamic content:

    • Implemented the pluralization system using pluralisation templates for ALL translations instead of just stacks.

    • Added localization support for speech strings in the Formation Tending mission.

    • Added translations for category tabs in the crafting recipe screen.

  • Updated the tutorial to block 'Pity events' from triggering until the tutorial sequence is fully completed.

  • Crafts now store their max completion too alongside the perfection. Instant crafts can therefore get up to 80% materials returned.

  • Crafting now has a soft-cap mechanic, which applies a debuff every 3 steps after the 100th action that increases qi costs by 1 per stack.

  • Enchantment extraction now looks in storage too.

  • Added new lore documents in Shen Tian Court and Shen Henda City.

  • Improved the Training Ground to remember the last difficulty tier fought for each puppet.

  • Added a detailed scaling breakdown to the combat log for damage, self-damage, healing, and barrier effects.

  • Tweaked training ground puppet alignment.

Balance Changes

  • Increase max toxicity scaling across realms, and added a penalty for consuming pills over your realm.

Bug Fixes

  • Fixed extensive translation and localization issues:

    • Corrected the Finnish, Polish, Portuguese, and French translation of the "Reach" combat stat.

    • Fixed internal UI labels and capitalization bleeding into German, Finnish, Portuguese, and Russian narrative text.

    • Translated 10 UI strings for "Browsing Favour Exchange" in Thai.

    • Corrected French mistranslation of "Crystallized Wisdom" and fixed grammar for imperative verbs.

    • Replaced "###" formatting artifacts in 21 Korean dialogue strings with standard quotation marks.

    • Fixed Portuguese translation inconsistencies for "Battle Sense", "Barrier", and "Talisman Slots".

    • Corrected the Russian translation for "Perfectionist Reagent".

    • Fixed various typos and grammar issues in Spanish, Korean, Japanese, and Thai.

    • Fixed a bug where rarity and drop pool names for Remnant rewards were not localized.

  • Fixed an issue where the "Skip Seen Dialogue" feature failed in the Yinying Mine due to the system incorrectly including randomized enemy rosters in the dialogue hash.

  • Improved number formatting in tooltips and combat logs to show significant decimals for values under 10 (e.g., 0.3 or 5.7) instead of rounding to the nearest whole number.

  • Fixed a combat issue where enemies with health multipliers, such as Stone Puppets, could have current HP values higher than their maximum HP.

  • Fixed a bug where reputation-gated dialogue options were incorrectly available for locations the player had never visited.

ModAPI

  • Expanded the Mod API with new injection systems and hooks:

    • Added injectUI to allow custom element insertion into ANY dialog and screen.

    • Added logic hooks for onBeforeCombat, onCalculateDamage, onAdvanceDay, onAdvanceMonth, and onReduxAction to intercept core game behaviors.

    • Added the getGameStateSnapshot function, providing read-only access to live game state data for combat, crafting, and exploration.

    • Added the onEventDropItem hook to allow modders to modify or suppress items granted during event steps.

More from Ascend From Nine Mountains

Other announcements

All events
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