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Ascend From Nine Mountains›Events›[0.6.50] Art overhaul
In-game event

[0.6.50] Art overhaul

Ascend From Nine Mountains · published 5 months ago · build 22743336

All eventsPlayers around this dateRead on Steam

Changes

  • Implemented a visual upgrade to monsters, techniques, icons, backgrounds, and more. Most of the game should now be more visually consistent.

  • Added a 'History' tab to the Journal to provide a persistent record of past event dialogues.

  • Implemented a shader-based rendering system for character avatars in combat and crafting.

  • Improved the Recipe Pinning system to better integrate with shops and crafting.

    • Added visual status icons ('!' and '✓') and colored borders to shop items required for pinned recipes.

    • Updated shop tooltips to display held counts versus total requirements across all pinned recipes.

  • The Forge Spirit now unlocks all their new recipes and items in the shop for all realms, instead of needing to be an equivalent realm.

  • Added a "Found in:" section to monster tooltips in the Compendium, listing all world locations where specific spirit beasts can be encountered.

  • Changed Yuhe Herb requirements in the Meridian Opening tier garden to include Condensed Vita as an input cost.

  • Improved importing of styles to inform the user if they are missing any techniques.

  • Improved exporting of styles to correctly 'compact' empty techniques when making lower realm styles, and correctly handling stance reordering.

  • Added a ton more mastery upgrades for many techniques.

  • Added a 50% chance for Pi Lip to assist on sect crafting missions once 'Friend' rank is reached, subject to a 3-month cooldown.

  • Added Vietnamese language support.

  • Added Recuperation Pills to the Sect Favour Exchange.

Balance Changes

  • Adjusted Resonating Silver acquisition by reducing base node rewards and increase trove rewards.

  • Removed stack limits from Reactive Stance.

  • Changed Disruption damage buffs to trigger earlier in execution sequences.

  • Rebalanced the Berserk Drone by reducing its intercept percentage to 20% and increasing its HP to 1.5x power.

  • Capped True Ripple Stance's power bonus scaling at 300% of base power.

  • Increased Focusing Reagent bonuses to 3 Critical Chance and 8 Critical Multiplier per Realm level.

Bug Fixes

  • Fixed a large number of translation errors.

  • Fixed visual flickering during high-speed animations.

  • Implemented an error recovery system to bypass faulty buff effects and prevent combat soft-locks.

  • Fixed UI rounding errors for crafting success chances and Lingxi crafting buff applications.

  • Fixed Kuihou boss protection scaling and Spiritbound Garb event triggers.

  • Fixed a crash related to uninitialized inventory in legacy save files.

  • Fixed scrollbar jitter in the combat log and missing scrollbars in the history tab.

  • Fixed the Jade Cutting 'Confirm' button visibility on low resolutions.

  • Increased the quest abandon dialog height to prevent text clipping in localized versions.

  • Fixed a visual bug in the combat log where the defeat skull icon only appeared for the first enemy killed in multi-enemy encounters.

  • Fixed an issue in the "Unsettled Plateau" quest where the Vault Curator would not properly unlock for rewards.

  • Removed the 'Wait' action from the pool of crafting actions teachable to Pi Lip.

  • Updated the Tomb of Lu Bu Lin introductory event to remove cultivation realm restrictions.

  • Fixed a visual bug in "multiply" buff tooltips (such as Choking Fog) to correctly display positive percentages instead of double negatives like "reduce stacks by -30%".

  • Fixed spiritbound garb acquisition event triggering too easily.

ModAPI

  • Added the Overcrit statistic, allowing excess Crit Chance above 100% to roll for additional critical hits and multipliers. This will be found on rare gear, or added via mods.

  • Improved the reliability of modAPI.subscribe and modAPI.getGameStateSnapshot to ensure mods maintain connections to the internal state when loading or switching save files.

  • Removed the Content Security Policy (CSP) restriction to allow mods to make external network requests to external servers.

  • Added addAvatarShader for registering custom WebGL fragment shaders for combat sprites.

  • Updated createCraftingMission to support an optional craftingCompanion parameter.

  • Enhanced modding translation support for external mods.

    • Added automatic loading of translation files from a mod's translations/ folder.

    • Added a 'Mod Translations' section to the Debug menu to facilitate template exporting.

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