What developers changed, in their own words, newest first · page 96
| Game | Patch notes | Build | Published |
|---|---|---|---|
| 1.1.3 Patch Notes 1. When a city’s garrison exceeds 50,000 soldiers, the troops above this threshold will now consume additional provisions. 2. Fixed several known issues. | 26371009 | ||
| Update 0.261102.2 - Controller, Camera & Online Fixes Thank you for all the reports on the Community Hub! This update fixes the issues you told us about. New · Added a Quit button to the top-right corner of the main menu. · Added Credits under Settings > General. · The game now starts faster: the startup logo has been removed. Fixes · Local: Fixed a controller sometimes no longer moving its character after a quick disconnect and reconnect (for exa… | 26371113 | ||
| Caribbean Chaos — v0.13.1 Patch Notes New - Home Waters: The first three Sailing School lessons are now one continuous story lesson, told in sixteen short steps with rewritten narrator lines. - Look About You: A new step teaches you to move the camera around your ship. - Captain's Tricks: Your captain's active abilities start locked in the lesson and unlock in a dedicated step, so you learn the basics before your captain's tricks.… | 26371059 | ||
| Bug Fix 11.1.2026 I was able to get some feedback on Steam Deck compatibility, more can be found here. The Steam Deck resolution is 1280x800, Ominous Descent supports 1280x720 so small black bars will appear at the top and bottom of the screen. Previously the lit parts of enemies, projectiles ect would be visible on top of the black bars, this has been fixed. This also fixes the same issue on any resolutions out… | 26371034 | ||
| Version 1.7.4 Update 1. Added a notification for insufficient Blood Essence. 2. Implemented the four-affix equipment reroll system. 3. Fixed an issue where elemental damage bonuses were multiplied incorrectly. 4. Fixed overlapping UI elements when summoning skeletons. 5. Fixed an issue where idle farming stopped when the game was hidden using the Boss Key. 6. Fixed the maximum floor limit notification. 7. Fixed an… | 26370897 | ||
| 1.001a hotfix Fixed Reloading Checkpoint moving player in to out of bounds Fixed Achievements not working as intended. Fixed permanent light components from items. | 26370899 | ||
| 🔀 Route Branching & Spread Prevention Mini-Game Addedmajor A major update is here. 🔀 Two Route Branches The story now splits into two routes in the Final Phase. Your choices will dramatically change the fate of Penguin Island. Play through both routes to see every ending. 🛡️ Spread Prevention Mini-Game When penguins start spreading the truth on social media — a real-time mini-game kicks in to suppress the viral posts. This is where you prove your ski… | — | ||
| Linux + Mac Support Ayo! Terrafactor now runs natively on Mac and Linux. For now, both builds live on the experimental branch with the Open World Multiplayer Update. To hop on: right-click Terrafactor in your library → Properties → Betas → experimental. Next week the update goes out to everyone, and Mac and Linux come with it. Linux and Steam Deck players: if the game won't launch on the default branch, opt into e… | — | ||
| 🛠️ Ball Maze v0.6.6 Update Long time no see! Two weeks have passed since our last update, and we're finally bringing you a new version of Ball Maze. This update focuses on previously reported issues and feedback from players who tried the game at the exhibition. We've prepared a range of quality-of-life improvements, which is why this update took a little longer than expected. If you encounter any other issues, please le… | 26370914 | ||
| Update v1.2 — Smarter Allies, Fairer Fights \ New\ \ \ · \ Assault warnings:\ Enemy main assaults now gather at a rally point first. You'll get an alert with the direction and distance, and a flashing marker on the minimap, giving you time to prepare. Warning time varies with difficulty and how well you're doing. \ · \ Leave the final blow to the commander:\ Once an enemy outpost has only its main base left, allies stand down so that you… | 26370670 | ||
| Update 1.0.4: The Spy Has Mud Bombs Now Since 1.0.0 went live, we've slipped out four updates on the quiet. Very spy of us. Here's everything in one place. Highlights · Clean Up! Dark Hotel : the Spy can now plant mud bombs. That floor you just scrubbed? Mud, in an instant. No prizes for guessing who did it. The hotel also got rows of shelves, so it's a little easier to get lost. · Gacha tickets : you now get one the first time you p… | 26368744 | ||
| Patch Notes – Tunnels, Underground Locations & Enemy Improvements Added · New mountain road tunnels, featuring lighting, abandoned sections and hidden underground areas. · Four new underground locations to explore: a Parking Garage, Sewer, Bunker and Underground Complex, each with its own loot and zombie encounters. · New female zombie with unique animations. · Smarter armed enemies with improved combat behaviour. · Zombies can now hear your footsteps, landin… | 26370818 | ||
| E0.19.1 Bugfix Changelog · Fixed MP client stable orbit desync · Improved Army AI allocation · Unit and Army AI optimizations · Fixed another source of MP random kicks · Hegemony subjects should properly force overlord into wars | 26370878 | ||
| Less Monsters, More Experience Lowered the encounter rate, increased the experience/money rewards. | 26370721 | ||
| BLACK RELAY HOFTIX 11/01/2026 V1.1.8 *MADE MINOR ADJUSTMENTS TO THE LEVEL LAYOUT TO IMPROVE NAVIGATION AND FLOW. *UPDATED GENERATOR AUDIO TO PROVIDE CLEARER FEEDBACK AS GENERATORS POWER ON. *FIXED NAVIGATION ISSUES IN CERTAIN AREAS THAT PREVENTED ENEMIES FROM REACHING THE PLAYER. *FIXED AN ISSUE THAT PREVENTED RELAY TOWER SYNCHRONIZATION WHEN THE PLAYER WAS ALREADY WITHIN RANGE AS THE GENERATOR POWERED ON, REQUIRING THEM TO LEAVE… | 26370758 | ||
| Hotfix Quick patch for a "version number" bug during initialization. | 26370729 | ||
| Black Hollow 1.0.2 — Collision and Environment Fixes This update is for the full version of Black Hollow. Fixed · Fixed missing collision on beds and Loadout objects across four maps. · Fixed interacting with Loadout objects through walls. · Corrected the courtyard gate beam’s support and alignment. · Moved three trees that were clipping into the house near Miller’s croft. · Removed grass appearing through the neighboring house’s floor. Thank you… | 26369884 | ||
| [v1.0.2 Update] Scrollable notification log / Blinking blocked sections and a "L Update v1.0.2 is now live. This update addresses feedback and reports we've received. 🛠 Improvements ・You can now scroll back through the notification log Use the mouse wheel or the scrollbar to read earlier notifications. New notifications won't move the view while you're scrolled back. Press "▼ Latest (End)" or the End key to jump back to the newest. ・Incidents are easier to find ・Track circ… | 26370701 | ||
| Demo update v0.5.1: a new level, better debuggability The demo is updated to v0.5.1. Your save from earlier versions will carry over. Most of this update came from watching people play and reading your feedback. A few players got stuck in places I didn't expect, so a lot of the changes are about making things clearer. Thank you to everyone who sent feedback! A new level: 1-9 Two Points The old Two Points level asked you to do two things at once: f… | — | ||
| Hotfix v1.7 | It's November! Traffic cars now kill your character if they hit you · Fixed the exit the bath getting stuck in animation bug · Fixed the bug where you can move around while exiting the bed · You can now ask a stranger where can I get a job · A new ghost appears in Heaven's Gate: the Moroaica. · New Berries Bush around the map so you can eat on the spot. · New books about the Mimic and Moroaica ghosts · Fixed… | 26370647 | ||
| PixARK Patch 1.245 Release Announcement Dear Explorers, PixARK will undergo server maintenance on November 2nd. We sincerely apologize for the ongoing issues that impact your gameplay experience. Our team is working hard to resolve these problems and deliver a more polished PixARK experience as soon as possible. Key Issue Update: The new creature Leptidyth , originally scheduled for release on October 30th, was delayed due to anomali… | 26296292 | ||
| Version 1.12 -Made one anomaly slightly more noticeable. -Fixed a bug where an anomaly was missing a picture on the evidence board. -Fixed a bug where doors could remain locked forever. -Fixed baked lighting issues on some objects. -Fixed a bug where pressing "Shift" prevented the player from moving. | 26370533 | ||
| Version 1.12 -Made one anomaly slightly more noticeable. -Fixed a bug where an anomaly was missing a picture on the evidence board. -Fixed a bug where doors could remain locked forever. -Fixed baked lighting issues on some objects. -Fixed a bug where pressing "Shift" prevented the player from moving. | 26370570 | ||
| Home Turf records, fresher times and sturdier tracks Version 1.2.1 | Steam Build 26370328 Windows, Linux / Steam Deck and macOS. Uploaded on 1 November 2026 Home Turf records, fresher times and sturdier tracks Home Turf restores access to existing records after the upgrade regression, alongside better track recovery and times that stay up to date. This release also includes repeatable conditions for newer competitions, fixes severe track deformat… | 26368298 | ||
| Patch 2.04.1 This update includes: · The electrical panel puzzle now features a visual indicator—green lights—to show the correct positions for the pointers, as well as a sticker providing a hint about how many toggle switches should be turned on. (Idea courtesy of YouTube creator MatriXEnzO ) | 26370414 | ||
| Demo Changelog v0.1.75 New features - Added persistent warnings for blocked tool storage and inaccessible workshop equipment, with guidance on restoring access. - Added clearer parking connection warnings and shortcuts to road construction. - Added a **Quit without saving** option. - Mechanics’ and designers’ staff rows now open their individual profiles. - Spare-parts transporters can now be sent ahead once their cr… | — | ||
| Update 1.1.10: Smoother far zoom, a tenser endgame and achievement fixes This update fixes performance issues our players reported, makes the detection endgame fairer and more tense, and fixes several achievements that could not be earned. Thanks for your reports! Performance · On lower-end graphics cards, zooming the map all the way out caused stutter. Fixed: city buildings are now much lighter to draw, and cities too small to see on screen are hidden. Balance: Det… | 26370525 | ||
| Improvement of language representation Thank you for downloading the playtest version. The language used when launching the game has been set to English. Additionally, support for English and Thai has been added for certain languages. | 26370459 | ||
| Ver1.41 - Disabled the Z-judgment in the player menu - Fixed a bug where animations appeared to be reset - Disabled occlusion in the player's room - Added a sound effect for selecting an adult circle - Characters now speak when a voice is selected - Added a toggle to enable or disable movement during H scenes | 26370497 | ||
| Adventure is here — co-op waves, fixes and a much smaller install Adventure is now available in Special Modes! Play solo or with up to 4 players through 9 increasingly difficult waves of skeletons, infected ducks and three different giant bosses. Fight with the red propulsion cannon, earn CuackCoins and buy temporary speed, jump, shield, health and damage upgrades between waves. Late arrivals and defeated players enter when the current wave ends. If the whole… | 26370399 | ||
| Update 41.5 awtgawer | 26370431 | ||
| Big Update: Our New Direction Is Heremajor Hey everyone, We’ve been heads-down for a long time, and today we’re finally ready to show you where Circle Begins is heading. This update marks a new direction for the game. Circle Begins is now a shooter, a stealth action game and a puzzle game, all wrapped in one story. You’ll still have to sneak past patrols, plan every move and take the shot that counts. But now you’ll also face locked doo… | 26363302 | ||
| 11/1 Patch Notes Improved host networking resilience when minimized, unfocused or under rendering load. Added automatic host transfer when sustained connection or performance problems occur and a suitable replacement is available. Extended host migration and recovery to Escort, Assault and BitHorde, preserving objectives, rounds, waves and player inventories. Increased Steam’s per-connection bandwidth ceiling a… | 26370324 | ||
| November 2, 2026 Update Notes Renamed “Horizon Calibration” to “Pitch and Roll Calibration.” Improved automatic pitch and roll calibration for better, more usable results and fewer unnecessary minor image adjustments. Calibration settings now update automatically when swapping the left and right eyes. | 26370052 | ||
| Update 41.4 ngv | 26370269 | ||
| The demo has been updated to the latest version The demo has been updated We have updated the HIJURA SCARLET GEAR demo. This version brings in the bug checks and small adjustments we have been making for the full release. Steam updates it automatically, so you can keep playing your installed demo as it is. What you can play · Stages 1 to 4 · Stage 1 opens with a still picture followed by the helicopter drop-in scene · Keyboard and gamepad su… | — | ||
| PT 3.49c \ · Deploying onto an occupied spawn now has a failsafe · Gun bloom now runs on a fixed physics step, so it behaves the same at any framerate · the bloom marks on the crosshair now show the real spread angle \ · Fixed crazy AI gun accuracy (a debug setting was left on) \ · Turret ring traverse speed back to 25 (was left on 100 for AI debugging) · Minimum gun inaccuracy is now zero · Mild Steel… | — | ||
| Update V1.5 — Kittens, the Jungle and a Desktop That Comes Alivemajor Hello everyone! V1.5 is our biggest update since launch: kittens, a jungle run, a new cat and a desktop that comes to life! 🍼 The nursery · A new tab, the Nursery: pick a mum and a dad among your adopted cats and watch them meet gently on the rug, to the sound of a little music box. · The next day, a red dot on the tab tells you a kitten waits in its basket: it takes after one of its parents,… | 26369374 | ||
| Update r1.06 — Ministries & Legendsmajor The empire finally has a civil service, and three new legends answer the call. Two new Mandate upgrades hire ministries that spend your coin for you, three new heroes join the roster, and twenty-two new achievements bring the total to fifty. Your save carries over, no reset required. Ministry of War (兵部) Hire the Ministry of War with Mandate Points and it buys balls on its own, always picking t… | 26370168 | ||
| Game Officially Released!major "Manual ATM" is now officially released! Bringing you more content! · More tasks · Manager raise salary · More CEO powers · More procurements · More supermarket items · Special recipes · Cats! · Pachinko! Welcome to the full version to experience all the details! | 26358795 | ||
| Emberspark 1.2 Is Live - The Equipment Updatemajor Emberspark 1.2 is live! The Equipment Update gives your heroes something new to bring home from a run, and new ways to put those builds to the test. I've had a lot of fun building and playing with this update. Finding a piece that changes how you want to play, then putting a party together around it, has been the best part. I'm excited to see what you find and which combinations you make work.… | 26369878 | ||
| Changelog 11/1/2026 Custom lobbies no longer require a human player on both teams to award xp. The amount of xp awarded depends on the teams balance and the AI difficulty when AI is present. | 26370139 | ||
| Hotfix #1 – Fast Travel & Bug Fixes Hotfix #1 – Fast Travel & Bug Fixes Thanks to everyone who's been playing Exium: Theia and sharing feedback! I've been working through your reports and have addressed several issues. Fixes & Improvements: · Added temporary loading protection to 10 caravan and temple fast travel destinations to help prevent players from falling through the terrain. · Fixed floating objects at the Old Jail. · Cor… | 26369842 | ||
| 0.114 Update: Responsive Clicks, Breakthrough Materials & UI Improvements Hello, fellow cultivators! This update focuses on clicks that required repeated attempts, earlier access to breakthrough materials, and improvements to the Shop and Forge. Clicks & Tooltips - Fixed background refreshes swallowing clicks on Quest, Alchemy, Tavern, Ally, Bag, Equipment, crafting queue and Port pages, which could require clicking several times. - Tooltips no longer block the slots… | 26370056 | ||
| Hotfix #6 Fixes · Fixed a bug with the arcade shop · On controllers flash direction will prioritize aim direction first, otherwise it will default to movement direction · Fixed various other bugs and polished some areas | 26370015 | ||
| 1.8.12 More bug fixes. | 26369920 | ||
| SOFTLOCK HOTFIX First of all, we want to sincerely apologize for the issues you experienced after launch. We know how frustrating it can be to run into bugs that prevent you from enjoying the game, especially when you've been looking forward to playing it. Between today and yesterday we've been working hard to address the most critical issues reported by the community, particularly those preventing players fro… | 26369238 | ||
| Expansion story update: Eaters of the Dead, The Maid of Orléans, Wallace Eaters of the Dead · The Descent is open: after the Trail of Bones the band goes in through the Sea Door, down through the Wendol Warrens and their side burrows, and into the Bone Pit before the temple of the Mother. · The wendol's own story cards are rewritten. They are men in bear-skins, and the cards now say so. · Doors of Valhalla and The Glowworm Dragon can now be earned. · Chapter 3's tor… | 26369118 | ||
| 2026.11.2 9:50 更新公告 新增内容如下: 1.主菜单新增“商城”页面(此页面当前无实际功能)。 优化内容如下: 1.新增加的人物*20、灵宠*50,合计70个技能的技能描述文本优化; 2.浅色模式下,战斗页面中的部分显示优化。 修复内容如下: 1.世界聊天频道中邀请其他玩家切磋时,对方玩家无法收到切磋邀请的问题。 本次更新已完成,如出现错误提示,请自行前往steam进行更新。 《墨仙箓》玩家官方交流QQ群: ①群:738458576 《墨仙箓》唯一官方反馈渠道QQ:3911979443 感谢您对《墨仙箓》的喜爱与支持! | 26369914 | ||
| 0.1.4445 Mitts 0.1.4445 Another deep round on the goalie, a big bot defense/forecheck rework, a full skater body and arm visual overhaul, and a wave of kit polish. 🥅 Goalie · New: pokechecks — the goalie now jabs his stick out at a carrier skating straight at him with the puck out in front, a quick reach rather than a full movement. A miss only costs him the stick for a moment, not his position. · Scre… | 26369910 | ||
| Version 0.1.42 Combat • Enemies now make a soft whoosh as they move into place on the battlefield, with a heavier one for large enemies. • Dying in a dungeon you are bound in now runs you back to the floor you fell on. While Auto Run-Back counts down you no longer start fighting on the bind floor, and arriving back follows your Auto-Pull on Arrival setting. • Siphoning gear and spells now earns three times as… | 26369472 | ||
| 11/1 Patch Reduced motion blur effect in scenes that have it · The icy background now has subtle animations and additional effects. · The scene where this background first appears has new music. · Fixed some dialogue in the post-credits scene. · During Boss 5, the goal lines up with boss when clearing stage (so nodes come from the boss). · Viewing the final scene no longer takes you straight to the credit… | 26369855 | ||
| Major Update Added Crafting Bench Grenades (3 kinds) | 26369895 | ||
| 0.3.2 Is Here: The Middle Rack Is Back! Fixes · Coal Grill level 2: the middle rack shows up again, so the coals on the upper row no longer float in the air. · The square coal pot stands on all four legs again at Coal Grill level 2. · Upstairs stage seats: players and customers now sit back against the seat, and players no longer poke out through the backrest. | 26369868 | ||
| Update 41.3 stuff | 26369779 | ||
| Patch Notes Preview - Duelyst: Legends v3.2.0 This patch contains the much-requested improvement to AI difficulty, as well as several other bugfixes. These changes have undergone extensive automated testing, but they will likely need further adjustment before release. For this reason, this build is now available in the "prerelease" branch for you to test. To try it out, right-click Duelyst: Legends in Steam, click Properties, click Game Ve… | — | ||
| 0.29 Hotfix: Steam Deck crash on launch fixed Hi everyone, I'm the developer of An-pêng. After the 0.28 update, a player let me know that on Steam Deck, pressing Play just went to a black screen and back to the library. She recorded a video and even sent the log, which let me find the cause quickly. Thank you! Today's 0.29 is a hotfix. 🔧 Fixes · The game crashed right after launch on Steam Deck. The Windows build used D3D12 for graphics,… | — | ||
| Terran Dawn 0.6.2 — Campaign, Fleet & Interface Improvements Update 0.6.2 refreshes campaign presentation, improves ship behaviour, and makes training and fleet management easier to follow. · Campaign presentation: Redesigned mission briefings and decision screens across all five campaigns, with 80 distinct choice illustrations. Improved character video panels, subtitle readability, and final-caption timing. · Navigation and mining: Fixed gate travel ord… | 26369574 | ||
| Patch version 0.12.0.1 Added New Scarab and Snake bosses to Sungrass Plains Added 10 new enemies and updated Spider enemies in Sungras Plains Added world chests, ancient alphabet and fast travel points to Sungrass Plains | 26366286 | ||
| 0.2.0.10 ・マナシステムを変更し、コスト許容システムに修正しました ・プレイヤーフォーマットに設定できる設定値を増やしました ・プレイヤーフォーマットで投稿者がリセットを行えるようにしました ・プレイヤーフォーマットで統計を確認できるようになりました ・バトルロイヤルモードでの設定項目を増やしました ・プレイヤーキーワードを実装しました ・コスト差によるボーナスを実装しました ・トレーニング項目を増やしました ・トレーニングによってポイントが貰えるようになりました ・CPU戦勝利後にデッキを貰えるようになりました ・チュートリアルUIの不自然な改行を修正しました ・Ansuz ルーン効果変更しました ・デッキリストの説明を実装しました ・イベントの予定を閲覧できるようになりました | 26369457 |