Patch Notes – Tunnels, Underground Locations & Enemy Improvements

Route 48 · published · build 26370818

Added

  • New mountain road tunnels, featuring lighting, abandoned sections and hidden underground areas.

  • Four new underground locations to explore: a Parking Garage, Sewer, Bunker and Underground Complex, each with its own loot and zombie encounters.

  • New female zombie with unique animations.

  • Smarter armed enemies with improved combat behaviour.

  • Zombies can now hear your footsteps, landings and gunshots, making noise and stealth more important than ever.

  • Improved vehicle part attachment system, allowing more freedom when customizing your vehicles.

Improved

  • Loot has been significantly increased across the world, with even more supplies waiting in underground locations.

  • Rare and legendary items are now easier to find.

  • Items are now placed more naturally throughout buildings, appearing on shelves, tables and floors.

  • Improved weapon balancing, with individual damage values for each firearm. Enemy weapons now deal reduced damage to players. Improved road appearance and terrain loading while driving.

Fixed

  • Fixed an issue causing the Shevi to move very slowly or not move at all due to its wheels.

  • Fixed loot distribution, reducing excessive drinks and increasing ammunition availability.

IMPORTANT: Old saves are still compatible with this update, but existing roads will remain unchanged. To experience the new tunnels and underground locations, you must start a new game. Previously visited locations will also retain their old loot.

Patch Notes – Tunnels, Underground Locations & Enemy Improvements · Route 48 patch notes · SteamPeaks