Hotfix #1 – Fast Travel & Bug Fixes

Exium: Theia · published · build 26369842

Hotfix #1 – Fast Travel & Bug Fixes

Thanks to everyone who's been playing Exium: Theia and sharing feedback! I've been working through your reports and have addressed several issues.

Fixes & Improvements:

  • Added temporary loading protection to 10 caravan and temple fast travel destinations to help prevent players from falling through the terrain.

  • Fixed floating objects at the Old Jail.

  • Corrected the Level 2 Carry description.

  • Fixed players spawning inside Winnie.

  • Fixed the Military Base boss shooting through walls.

  • Corrected several spelling errors and typos in quest text and dialogue.

The fast travel protection is a temporary solution while I continue investigating the underlying world-streaming issue.

Coming Soon – Improvements & Fixes:

  • Fixing automatic weapon animations that obstruct the player's crosshair.

  • Adjustments to shooting distance.

  • Woodpiles will now actually contain wood.

  • Adding settlement markers to the map.

  • Improvements to map scrolling.

  • Continued performance optimization.

  • Fixing the many things going wrong with Jax… we still love Jax!

  • Additional bug fixes and improvements based on player feedback.

As a solo developer, I really appreciate everyone taking the time to explore Theia, report issues, and share suggestions. I'm listening and will continue improving the game with regular patches and updates.

Thanks again for your patience and support, and I hope you continue enjoying your adventures across Theia!

— Jarrod