What developers changed, in their own words, newest first · page 48
| Game | Patch notes | Build | Published |
|---|---|---|---|
| Update 1.4.138: Delivery lag fix. Thank you, Schrotti Jr.! Some of you experienced severe lag after completing a delivery, sometimes so bad that ConvoyCore had to be closed through Task Manager. I know how frustrating that was, especially after a long drive. With update 1.4.138, I have fixed a specific bug in the delivery summary. At certain window sizes, the summary kept switching between two layouts and could block the entire launcher interface. A hu… | 26393509 | ||
| Familiar faces, even after dark This update fixes characters becoming too dark at night. Previously, faces and clothing could fade into near-black silhouettes away from streetlights. You can now make out expressions and clothing colours in the darker parts of town, while the streets keep their nighttime atmosphere and streetlights still provide a brighter, warmer glow. We also checked the transition from dusk to night, outfit… | 26393738 | ||
| Update: Door, Cargo and Vehicle Fixes Update: Door, Cargo and Vehicle Fixes Fixed players getting locked inside the house after finishing a job. Job doors now stay open, and you can use R to open or close them. The first job is now closer to the hangar and has 6 items. Items can now be stacked and placed side by side in the truck, just like inside a house. Fixed items flying around in the truck or going through walls. Fixed vehicle… | 26393804 | ||
| Bad Trip Demo 2.0.1 | fixes and small improvements Thanks to everyone who played Demo 2.0, and to the creators who shared it. I watched a lot of playthroughs, and this update fixes the main things I saw. Door glitch after taking the key In a small percentage of playthroughs, after taking the key the door would close abruptly and open again right away to give you the umbrella. This glitchy behavior has been addressed, but more testing is still n… | — | ||
| bugs be gone minor bugfix | 26393813 | ||
| Spellfall Hotfix 1.0.2 Stone Cleave OP This patch addresses a bug with both the defensive buff and debuff applied by Stone Cleave. The effect now correctly stacks 2% rather than ... 20%. Scoring has also received an adjustment reducing kills from 40 to 25 points and increasing damage points from 1 per 50 to 1 per 25 damage. Thanks for the ongoing testing and help finding these bugs! | 26393737 | ||
| Dave.EXE | V.3.5.6 + V3.5.7 Patchnotes A series of small patches to fix some bugs and even included a few new fun additions Oddball whipped up in short time! Patch V3.5.6 ------------ Fixed: A bug where the Old Hag could spawn in double trouble if the player hadn't completed the Bitter Feast seasonal event yet Fixed: A bug where enemies could get stuck on the new bridge that was added to Platypus Pines' Fire Lookout map Fixed: Missi… | 26393730 | ||
| Update for today. A monday Updates for larger screens | 26393727 | ||
| Vealo 1.2.7 Hi everyone! Vealo has now been launched by almost 24,000 people, and there are more than 200 reviews. Thank you! The main thing in this update is the new “Folder” widget. New “Folder” widget Any folder right on your desktop · Pick a folder from the list, or any other folder on any drive with the “Choose…” button. · Files open right from the desktop: images in the Vealo viewer, folders in the p… | 26393679 | ||
| Minor update for Nov 2 🔫 Blamcon ARC — Release Notes What's new — Sep 28 → Nov 2, 2026 ✨ New Backup & Restore file picker: choose where to save a backup and which file to restore from. ⚡ Improvements Simpler settings: Tracking and Calibration are now one tab, with the calibration buttons stacked and easier to reach. Backup/Restore flow: the window stays open and shows the result in place; Restore reboots the gun onl… | 26392324 | ||
| Frozen to the Bone - Cold Survival Updatemajor Cold Survival System Begins Hello Survivors, This update removes the Halloween Event and introduces the first stage of a major survival system overhaul: the effects of cold weather on your character . Frozen to the Bone We're gradually introducing temperature-based survival mechanics. Nesoi Island is not yet experiencing extreme winter conditions, but temperatures can already drop low enough to… | 26393836 | ||
| November 3 Patch The Formation Mage no longer appears in Free Mode. | 26393476 | ||
| v1.0.2 Update — Menu UI and Main Screen Improvements - Unified the visual style across menus, including Settings, Character Customization, and Multiplayer. - Refined character placement and movement on the main screen for a more natural appearance. - Fixed clipped menu text at certain resolutions and in some languages. | 26391646 | ||
| Rogue Jungle v1.0.6 - Even more Quality of Life Improvements, Bug Fixes Hello everyone! I'm back again with yet another patch featuring plenty of improvements requested by you! ^^ Here's what changed in v1.0.6: 1. Werewolf and Skeleton Archers auto-aim fixed I rewrote the logic for target spotting for the Werewolf and Skeleton Archers. They now do not target dead enemies anymore or Bosses when they are outside of the Screen. 2. Edited some Dialogue I edited some of… | 26393163 | ||
| ABRACADABRA Chloe 2.0.2 is out! - The Genie's shirt shop: pick a shirt on the magic dial, buy it with coins, and wear it. ABRACADABRA! - Hop in the car: the car in the hub can now be driven. Press X next to it to get in. Watch out for the train… - Hub fixes: you can always talk to the bear by the shooting range, hub coins now count, and the typing sound no longer keeps playing. - Sound: volume now starts a… | 26393344 | ||
| Ace Survivors Release 0.05 Change Log: Content- New plane, YF-24 Bearcat II Content- New weapons- swarm missiles and cluster bombs Content- New music track Content- New map, spring forest Content- Eight new upgrades, including more rare upgrades with tradeoffs. Content- Gauntlet mode upgrade (more enemies spawn if activated) QOL- Upgrade and plane rarity displayed (Common, Uncommon, Rare, Legendary) | 26393334 | ||
| Update patch v1.0.1 Bugfix patch for: · Fixed missing achievements for Hangar Bay and Repair Bay upgrades · Fixed wrong name for the Cruiser appearing on the result screen · Fixed time display on the result screen · Fixed Storage turrets being able to be used on the wrong size slots. | 26393281 | ||
| Thanks for all of the bug reports! 0.1.6 - 11/2/26 Server/Client: - Great Escape was not functioning correctly - 2 Handed Weapons now show up in Look - Fix buffs desyncing (mainly in Dungeons) - Due to the amount of junk around, ground cleanup will destroy objects after 1 hour - Look and Tooltips now show if an item is 1-Handed or 2-Handed weapon - Shop contents list Alphabetically - Who/Player listing shows Staff at the top now - Put fixes in… | 26393294 | ||
| Castellan v1.1: window name fix Castellan v1.1 A small update for a small detail. What is new · Window name. The game window and the Windows volume mixer now show Castellan instead of Castellan (DEBUG) . That extra word came from the game engine. What stays the same How the game plays has not changed, and your save is kept. Tell me what you think I am a solo developer and I read every comment. If you find a bug or something f… | 26393230 | ||
| Gridiron Remastered public beta is openmajor We would love to announce that the public beta for Gridiron Remastered has started. You can join it now from here: For feedback or bug reports, join our Discord server: | — | ||
| Update 1.0.4 Part 2major 🔥 SEND THEM TO HELL | MAJOR UPDATE PATCH NOTES 1.0.4 was so be we had to split it into 2 parts! Part 2 is a big new update featuring cinematic run introductions, Heavenly Colas, customizable minimaps, improved co-op lobbies, killstreak indicators, and plenty of gameplay improvements! 🚁 NEW: OPENING CUTSCENE Every run now begins with a cinematic Huey helicopter insertion! • A new 12-second cut… | 26393179 | ||
| Hotfix [00.01] - Weapon Locker Fixes, Keybinds, and Upcoming Maps Hey everyone! A massive thank you to the community for continuing to share your feedback and detailed bug reports. We’ve tracked down and squashed a few pesky issues. New Features & UI Updates Keybinds Menu: Added a complete keybinds layout screen to the settings menu. ( Which I should have added from the start ) Gameplay & Bug Fixes Camera Options: Removed the first person view option. Weapon… | 26393185 | ||
| Patch notes for Nov 2nd Added glow on cards during tarot reading to indicate currently selected effect · Changed tarot suit fusion to allow wrapping around · Tarot face cards are now treated as their real values instead of as ten · Fixed issue where Grim Reaper could move onto hex with spawned object · Fixed issue where bug report consent screen was non interactable · Changed Ace of Blades effect descriptions to be cl… | 26393038 | ||
| Patch 1.2.1 Notes New • Settings menu overhaul with new options (plus a stick drift fix) • Easier blocking with better block feedback • Better spell targeting on moving enemies. Aim where they're going to be! • Added a DPS tracker on a practice dummy Improvements • Major performance boost at Very Low to Medium graphics levels • Lower memory usage • Better spell charging feedback Balance • Crowd control now has d… | 26391563 | ||
| SANCTA – Hotfix v1.4 This update focuses on improving controls and the reliability of certain gameplay features. Changes and fixes: Fixed the "Take All" function when looting chests, which should now work correctly. Added a Back button option to close the inventory and chests. Improved the triggering system for the "Killed by Sancta" achievement to make unlocking it more reliable. Note: Some fixes have not yet been… | 26392979 | ||
| Version 0.13 live! We're halfway through a project to revamp the visuals and music of strange Lands. There's still lots to go, but the progress so far has been phenomenal! | 26392285 | ||
| Build 12 Build 12 + Bots + Bugfixes | 26392994 | ||
| 11/2 Patch Notes BitHorde - Increased support to 8 human players. Enemy counts scale above four players, reaching double at eight. - Regular enemies remain at 50 health, removing their wave-based health increases. - Kept more enemies at very low shields for faster kills. - Added VoidSpike-equipped enemies for more weapon variety. - Added Demoman, starting with a Pulse Rifle and no secondary. - Demoman receives… | 26392933 | ||
| 2026.11.2.1415 - Brotli security patch, alpha branches, Unity SDK UPM fix Hello everyone! Got a small, but important update - there's a security vulnerability discovered in the Brotli compression library, which affects Resonite as well - specifically when saving & loading items & worlds. To address this, we moved from the custom fork (which we'd have to update) to a built-in .NET version, which both simplifies things for us and makes security updates part of .NET its… | 26392920 | ||
| Milo Update November 2, 2026 Milo Update — November 2, 2026 · In-game text chat: Press Enter to message players in your session. Includes history, scrollback, an option to hide the feed, and improved name sizing. · Password-protected private games: Hosts can choose Public or Private. Protected games display a lock icon and require a password to join. · Server browser improvements: The browser now defaults to Joinable. In t… | 26392871 | ||
| Hotfix 03/11/2026 Added an ENVIRO. STAINS toggle in visual settings. Disabling this should improve performance on select devices. | 26392657 | ||
| a bug fix and stuff Lethal Justice 1.0.3 Bug Fixes · Fixed a cache disk menu that could open on top of the level-up menu, a shop or the drone prompt. When that happened it got stuck on screen with no way to close it from a controller or keyboard, and stayed there through game over. Pickups no longer get collected while the game is paused. · Trams have their death explosions back. Dead trams no longer slide across… | 26392729 | ||
| Patch 7 - DLC & Coop Release - It Followed Me Homemajor ADDITIONS New Paid Expansion - It Followed Me Home! Set after the collapse of the Moleman industry following the destruction of their tech & leader, John Johnson has since returned home, finalizing his plan & gathering the necessary tools to pay a visit to the mysterious new lead on Creek. · Includes 18+ new levels set in fall (plus some secrets- I could never resist), · Acquired via the Park S… | 26392427 | ||
| Major Fall Patchmajor The Moldwood Makeover Update I hope everyone is having a lovely fall. Thank you to all the players giving great feedback and reporting bugs. Major Additions / Content Changes: · Moldwood is now more straight forward for first time players, while providing many alternative and more advanced paths for more experienced ones. · Moldwood is not just reworked, but greatly expanded on. Lots of new rou… | 26392775 | ||
| Space Calibrator Open Beta Patch 2.0.2 Changelog · Fixed an issue where Space Calibrator could hang Base Stations, where the only way to recover them would be to physically unplug them and plug them back in, by overloading their Bluetooth stack with too many commands. · Fixed an issue where axis variance was being ignored. It is now handled correctly and should make calibrations more stable. · Attempted to fix an issue where relativ… | 26185367 | ||
| Small update: mouse sensitivity and the lobby Two fixes from your reports. - Mouse sensitivity goes much lower. If the view turned too fast even with the slider all the way down, it can now go about five times slower, and a little faster at the top. Your current setting feels exactly the same: only the range around it is new. - The lobby speaks plainly. The line under the lobby status showed formatting text instead of words. It now says wh… | 26392758 | ||
| Open beta startedmajor We would love to announce that the public beta for Gridiron Remastered has started. You can join it now: For feedback, join our Discord server: | — | ||
| Patch Notes for Version 1.02 We detected and resolved a state issue that created thread unsafety and generally made for lousy CPU behavior. · the CPU's blocking behavior should be much improved; the specific move representation that created wandering behavior or repeated blocking should be resolved. · All-Star difficulty has been tuned a smidge easier, as the overall competence of the CPU player has increased. · We have up… | 26392727 | ||
| Sanguine Patch - 1.9.4 This update expands the Survivor Stories shop and Recycler, improves pickup localization and save-file information, and fixes several issues reported by players. Thanks for your reports and for continuing to explore Craven Oaks! Interface & Equipment · Updated the Game Mode selection screen with a shared video preview area and refreshed mode previews. · Added a locked preview option for the upc… | 26392721 | ||
| Patch 2.0.3 Minor Fixes: · Fixed "Full House" achievement for the HRE · Fixed a bug with choosing funds for custom army compositions · Fixed a bug that sometimes caused your army on campaign to freeze and need to reload your save · Fixed a visual bug when comparing certain weapons · Reduced howitzer firing sounds slightly · Fixed AI personality maluses that weren't working which reduce unit size (like Euge… | 26388169 | ||
| Bug Fixes - Patch 1.11.15 - Fix for snail trails sometimes being ahead of their snails - Possible fix for snails sometimes not showing up in each others' games. This is a tough one to reproduce, so please let me know if you see it rear its ugly head. - Optimization for reducing network traffic | 26392319 | ||
| Digital Survivor — Update 1.0.46: Season 2 - Keeps Season 2 progress earned before this update. - Rebirth is now available anytime, once per save. - Rebirth preserves items and purchased inventory slots. - Gear is stored in a locked Rebirth folder until you defeat ROOT//PRIME again. - Recover stored gear individually or all at once. - All 23 weapon synergies now work with Code Injector pieces. - Fixed several Code Injector interactions… | 26392387 | ||
| Update Notes for 02 November 2026 First public playtest release! Expect better patch notes in the future. | 26392395 | ||
| Command Center Updates Players can now change Building colors from command center. Players can also see each production building, and their status. | 26392264 | ||
| InkQuest 1.0.2 — Export, Editor and Gameplay Fixes InkQuest 1.0.2 — Export, Editor and Gameplay Fixes · Fixed Windows game exports failing because required build tools were missing from the packaged editor. · Improved export progress messages, build logs and error reporting. · Added integrated minimize, maximize/restore and close controls to desktop game exports, with window dragging and edge resizing. · Fixed mouse interaction in choice menus… | — | ||
| Try again update Try Again · When your party is wiped out, Neraine can now try the fight again. Pick Try again. to restart the battle from its first moment, or Let it end. to accept defeat as before. · The fight plays out the same way if you make the same choices, so retrying will not reroll bad luck. Change your plan instead. · Retries are unlimited. Scripted story fights keep their own endings. · The Records… | 26392224 | ||
| Feature Updates and Bug Fixes Added Doodad Palettes (tutorial coming to YouTube soon) -- and tested. This looks to be feature complete. Randomly drop Doodads based on you moving your mouse around. · Fixed an issue with some command summaries not regenerating appropriately. | 26391078 | ||
| Text Position Fix Fixed the position of text objects in play mode. | 26392128 | ||
| Gameplay Changes 2–3 November Combat & Enchanting · Added Unbound Inferno, a blue rune that turns Fire Storm into a 2-second cast with independently placed storms lasting 10 seconds. · Holding an ability key now lets the current channel finish before casting again. · Higher rarity equipment now gives more disenchanting materials, with level 20 Epic and Legendary gear yielding Arcane Shards. · Updated five weapon enchant rec… | 26390699 | ||
| Matrix Hearts Season One Updatemajor Ello Otters! Yes, this was an update that should have come out ages ago, but as some of you might know, I had real life things to sort out the past couple years. We have returned to the waters! Welcome to the Point and Click Update! In Chapter 3, right before you go adventuring with Xia around the academy, you will be given the chance to adventure around to three separate parts of the school. T… | 26392122 | ||
| Update 1.0.1: Player Names & Angle Display What's New • Player names: In multiplayer, the Steam names of the players you're climbing with now appear above their characters. Your own name is not shown. • Angle Display: A new "Angle Display" option has been added under Settings > Graphics (off by default). When enabled, your aiming angle is shown in small text next to the trash can: 0° is straight down, left side is positive, right side i… | 26391591 | ||
| added a number of more relalistic motion concepts Mostly that | 26391833 | ||
| added Aliens added Aliens | 26392007 | ||
| 4.121 quick fix build hi there, just a quick one to say i made another quick update this evening based on some feedback from the forums · removed the additional monster outside Apartment 202 in Hard mode · added an extra fruit salad item after the WC1F North corridor in all difficulties (to make it easier to craft fruity rice pudding early because now you don't have to avoid the monster in WC1F South with a flare) ·… | 26391779 | ||
| Controller Support & Hotspot Highlightingmajor The Silver Crow now has full controller support. In addition to that, an often requested feature has finally made it into the game: Press the tab key to show all interactive hotspots in a screen. Thank you for playing and have fun! | 26391668 | ||
| Imaging Room Setup & Workflow Fixes — v0.9.211 This update makes imaging room requirements clearer and improves how technicians use their workstations. - CT and MRI: These are now the only imaging rooms that require a separate attached Imaging Office. - X-ray: Technicians use the room’s dedicated control desk without requiring an attached Imaging Office. - Ultrasound: Staff use a desk and computer inside the ultrasound room. The default roo… | 26391523 | ||
| 0.3.5: Fixes Fixes · Tobacco names now appear in your language on order bubbles and drawer labels. · Hookah body shelf now tells you when you need a bottle of water first. | 26391767 | ||
| ⚔️ Apprentice Mage Gale - MASSIVE Visual Overhaul! ⚔️major Hey everyone! 👋 I've been working on one of the BIGGEST visual updates Apprentice Mage Gale has ever received! Over the past several weeks, I've been overhauling the game's animations, spell effects, enemies, bosses, skill-tree icons, and combat visuals. The goal is to make the entire game feel more alive, polished, and satisfying to play! Here's everything that's been changed so far! ========… | 26390566 | ||
| NIMRODS | Update 0.12.1 - Fixes & Improvements Hey NIMRODS! Update 0.12.1 is here with new control options, balance changes, and a round of fixes and improvements. Check out the full changelog below! Changelog Minor Features · Added a Drone Auto-Fire setting with a configurable hotkey and HUD indicator. It is enabled by default and can be turned off to stop your drone shooting while keeping its passive abilities active. · Added Move Up, Mov… | 26389029 | ||
| Major camera (beta) fixes Fixed major gaps and delays in the camera video. · Fixed a problem where generating your looks could fail. If the camera did not work well for you before, it is worth another try. | 26391127 |