What developers changed, in their own words, newest first · page 147
| Game | Patch notes | Build | Published |
|---|---|---|---|
| EA Patch Oct 31 - Pt 2 - Removed Beta warning of Lvl Cap + minor fixes This is primarily to remove the Beta warning that warns players their company level is capped at 2. That was left over from the Demo and it was a warning, nothing more. Players can still progress past company lvl 2. Bug fix: - Remove the Beta warning on new gamesthat warns players their company level is capped at 2 - Fixed issue if 2 quests were on the same location. You couldn't finish the sec… | 26352144 | ||
| October 31 - Minor Update Patch Notes "THE GENEVA CONVENTION DOES NOT APPLY TO GOBLINS." - Supramarine. Wave tracker · During a battle, the top of the screen now shows which wave you're on ("WAVE 3/6"), with a bar for each wave that fills as its goblins come on. Between waves, the next wave's bar pulses so you know it's coming. It replaces the ENGAGED banner. Clear the field, and the next wave comes in · Kill everything… | 26351751 | ||
| Update 1.1.0 The skin shop has been revamped. You can now purchase and equip desired drill skins. 6 new drill skins have been added: · Pencil Drill · Ice Cream Drill · Hermit Crab Drill · Carrot Rabbit Drill · Deep Sea Drill · Vampire Drill | 26352130 | ||
| October 31, 2026 Menus Main Menu = add banner at top to replace "Main Menu" text Main Menu = remove the images for the feedback survey QR and company name Main Menu + Online = show new Discord logo Keyboard Bindings + Command Lists = decrease back button padding horizontally EULA + Privacy Policy = decline/accept was very laggy with the new shrink/grow button logic, so it is disabled here Online = add black+whi… | 26352147 | ||
| v2.0.6 released! * Online multiplayer with PareidoLink! Just create/join a room and collab! * Fixed a crash that could occur while copying data to the clipboard. | 26321817 | ||
| Untamed Kingdom Halloween Event 🎃 Untamed Kingdom Halloween Event 🎃 Our Halloween event starts tonight at 6:00 PM EST! We'll be hosting a few rounds of Hide and Seek in-game. Winners of each round will receive small or medium Halloween presents! The event will be pushed to the **Main Branch for Realism Mode**, since the smaller map makes it a better fit for Hide and Seek. Once we've finished the in-game rounds, we'll move o… | 26351923 | ||
| ## [1.46.0] - 2026-10-31 ## [1.46.0] - 2026-10-31 ### Changed - *The Mountains of Madness* fully rebuilt: from Arkham in 1930 through Boston, Hobart and the Ross Sea to Lake's camp, the city beyond the pass and the tunnel beneath it, and home to Arkham again. Twelve chapters, 130+ scenes, 20+ groups of mutually exclusive choices and 17 endings, all following the novella instead of the old shared case skeleton. - Eviden… | 26351913 | ||
| OpenTTD 16.0-RC1 released OpenTTD 16.0-RC1 is now ready for testing with some minor bugfixes. With a release candidate, the focus shifts from adding new features to finding and fixing bugs to make OpenTTD 16 the best yet. Some minor changes over the previous beta5 release are: · Updated OpenTTD TTF fonts to v0.9 · Fixed inconsistent rail station coverage area highlight behaviour. · Fixed uncommanded movement step after… | — | ||
| Latest Patch - 20201031 added easy, medium, hard selections · fixed HUD designs · fixed a Quit lag issue · balance rework · general bug fixes | 26352102 | ||
| Early Access 0.5.2 Hey everyone! Patch 0.5.2 is here! This update focuses on improving the weather system, fixing several quest and NPC issues, and resolving an important resource respawn bug. Weather Improvements Improved Snow Transitions: Added a snow overcast transition phase, making the shift from clear weather to snowfall feel smoother and more natural instead of changing instantly. Less Rain, More Sunshine:… | 26352060 | ||
| Update Beta 0.8.2major Update Beta 0.8.2 · Treasure and containers: clearer loot management, drag-and-drop placement, suggested hoards, manual treasure and editable treasure-table rolls. Runtime treasure rolls once and stays saved. · Creature loot: separate equipment and individual treasure settings, editable defaults in the Creature Compendium, and creatures grouped by encounter. · Expanded treasure: Loot tables, ge… | 26351835 | ||
| Project Sakura Major Update #1 (Halloween)major Added - New Chapter - Arcade Mode - 2 New Outfits - 1 New Hairstyle - 1 New Accessory *Head Cat -10 New Halloween Accessories *Halloween Cute band *Halloween Devil Horn *Halloween Bat *Halloween Cat Hair Clip *Halloween Ghost *Halloween Monster Hand *Halloween Mushroom *Halloween Pumpkin *Halloween Pumpkin Head *Halloween Cat -2 New Weapons *Ax *Steel Pipe Changed - Health will no longer regene… | 26352028 | ||
| 1.0.2: ICBM and Energy Rework ICBM price and energy cost up. Energy generation down. Fix: Mechs go for nearest building instead of scanning 5 tiles. | 26352072 | ||
| HOTFIX 0.0.1027 Some minor issues has been fixed in this hotfix. · Reduced redundant calculations for vehicle operations. · Fixed issues related to the completion of automated transport, pathfinding for sidings, tutorial progression, and vehicle reassignment. · Updated the crane to feature independent operation from the right side, contact-based grabbing, and a 1-meter extension capability. | 26352046 | ||
| Build v0.2.4: Improved Balance and New Animations This update brings improved game balancing, along with new animations and visual effects to make the experience feel even more dynamic and satisfying. Let's get back to the fight! | 26352026 | ||
| MAJ 31/10/2026 Bugs fixed | 26352022 | ||
| Floating Dumplings Fixed + Quality of Life Fixes Fixes · Floating dumplings: after loading a save, some dumplings could hang in mid-air. They now settle properly onto the floor, piles and shelves. · Medieval shelf sign is now spelled correctly. Sorry, knights! 🛡️ Improvements · Upgrade Bench hint: new players now get a pointer to the Upgrades bench as soon as they can afford their first upgrade, so nobody misses the upgrades. · Store R… | 26351891 | ||
| V 2.3.2 (Hotfix Update ) This patch is a Hotfix for a couple of issues put into the game via the last patch. These have been fixed and alongside that, ive also included some smaller things ive had prepared. CHANGELOG: FIXES Friday and booked fights no longer vanish. The round length you signed is the distance fought. Amateurs asking to turn professional is never missed. England, Scotland, Wales and Northern Ireland are… | 26352032 | ||
| Playtest Update - New menu UI - New Maps - Weapon balance and tweaks - Updated sfx - Teams version of deathmatch - New visual effects | 26352013 | ||
| Calcio 98 0.57.2 (2026-10-31) Fixes · The season ends with the last match. It no longer jumps to 1 August. · The First, Second and Third Divisions finish on 9 May. That applies to new seasons and to the next season; a season already in progress keeps its old calendar. · The match centre shows the opposing manager’s name. · The chance the board approves a budget follows the amount in lire. · Online-save wording is no longer… | 26352012 | ||
| Battle Rhythm Omen Change Change Battle Rhythm omen downside to be 40% increased cost of playing cards instead | 26352015 | ||
| Changelog v1.0.2 01.11.26 New · New voice acting Fixes · Block in battle no longer goes below zero. Enemies were dealing extra damage · The game no longer gets stuck when moving to the map after a story or a challenge · In the battle with Sevilla, numbers are now shown instead of {0}/{2} · In the Prologue, Ayla no longer stays on screen after the «BAM!» line · Battle music now plays in the fights with Ayla and the Succu… | 26351877 | ||
| Demo Update — Bug Fixes & QoL Improvements Bug Fixes · Fixed the shelf guide reminder appearing repeatedly after you had already learned or used it. · Improved interaction with fossil beds near rocks. · Fixed an issue where FossilBed_Nautilus_08 could not be collected after brushing it clean. · Fixed overlapping geometry at the bottom corners of the Shore Finds cabinet. · Improved Pip’s stuck detection and automatic recovery when naviga… | — | ||
| COOP UPDATE | EDITOR COOP UPDATE | 26351530 | ||
| Update 0.17: Record clips, a brand-new settings screen Pixie 0.17 lets your pet film itself for Reels, TikTok and Shorts, and rebuilds the settings window from scratch so everything is one click away. New · Record a clip. ⚙ → "Record clip", or type /clip in the chat. Pixie records itself as a vertical 9:16 video with your voice: talk and your pet talks along, its own sounds, dances and @ character switches end up in the video too. Up to three minut… | 26346328 | ||
| Colony Management & UI Improvements Hi everyone! This update makes colony management clearer and improves workforce and family behaviour. · Clearer alerts: Brief delivery waits and routine automatic maintenance are better distinguished from problems needing your attention. Repeated notifications have been reduced. · Better production guidance: Missing-input alerts explain what is blocking production and suggest more relevant acti… | 26351810 | ||
| Demo Update (v0.2.11) Thank you for playing! We've updated the demo (v0.2.11). Bug Fixes · Fixed the game always starting in Japanese on first launch. It now starts in your Windows language. · Fixed the starting gate sometimes not appearing in 1600m races when drawn on the inside. · Fixed your money not updating right away after learning a skill. Improvements · When renting a home, the confirmation screen now explai… | — | ||
| Update 0.0.140 Logic networks: Wire buildings by hand into named logic networks (Ctrl+J) and share their values. The Smart Switch runs on logic programs now, as simple rules or as text. Old switch conditions except day/night need to be set up again. · Logic modules: Give any building with settings its own program through the chip in its HUD. It switches the building and sets output, targeting, recipe or filte… | 26349949 | ||
| v0.0.22 - Steam Deck Compatibility Basic steam deck compatibility including glyphs on screen. | 26351684 | ||
| Moonlite - 1975 - Pre-Alpha v0.55major Hi - my name is Clive Lawrence aka tmwfa The fifth update is now live for Moonlite - 1975. This update - pre-alpha v0.55 - will be auto-applied the next time you restart your Steam client, and focuses on a suite of changes across the board. Overview of v0.55 Work Since I'm half-way to v0.6, I wanted to use this mini-milestone to allude to where the game is headed. The last few updates have focu… | 26349627 | ||
| Update — Oct 31 Update — Oct 31 PILGRIMAGE - You can leave a run and keep it: Esc › "Quit and keep the run". Closing the game keeps it too. - Back on The Way: "Resume your run?" (Later · Abandon · Resume). - A boss beaten in the Pilgrimage unlocks its rank in BOSS mode and its items in the Den (outfit, trail, aura; elite kunai under the blood moon). - At the end of a run you keep 40% of the run's chakra (the S… | 26351657 | ||
| 🛠️ Hotfix 0.7.1: Fewer Crashes, Smoother Co-op, Deeper Dark Hotfix 0.7.1: Fewer Crashes, Smoother Co-op, Deeper Dark Version: 0.7.1 Build: Hotfix and stability update Release date: October 31, 2026 Before you dive in We promised a stability patch within a few days of Update 0.7. This is that patch. It is also bigger than a normal hotfix. Besides the fixes, it holds all the work we finished since 0.7. Some of this work is new, and we tested it with a hos… | 26351655 | ||
| Prowl v0.20.3 - patch notes Fix - A couple of save/load/sprite fixes | 26351612 | ||
| Next update Err.. I set up the steam guard on build/publish page as the sms code was acting out (arrived late) and now its locked out for 72 hours for a new build to be published.. Who knew.. So the next patch will be published on tuesday night earliest i suppose.. (wow, 72 hours..really) current contents (for the next update to come): trench/hive kills give out exp as intended x2 fixed quest, as it should… | 26347868 | ||
| 优化了ui和文本的展示 优化了ui和文本的展示,按钮边缘的间距等细节,祝大家有更好的体验 | 26351614 | ||
| Hotfix V3.0.4 - Controls: all bindings, Reset Bindings, device switching, and Back work. - Tavern: relocated both inaccessible bowls and an embedded lance. - Mansion: corrected 34 placements, including 13 items enclosed by walls or doorways. | 26351638 | ||
| 1.0 AVAILABLE NOWmajor POLYION 1.0 IS NOW FINALLY OUT! Finally, after several years of Early Access and several months of continued development, Polyion is finally available today as a full release game. This has been a long journey, for both the game and me as a developer, there was a time when I didn't think this day would come... but now it has! There is still a lot to do, I am sure once this gets into your hands… | 26350738 | ||
| v0.9.9 Chickens and Stuff (10/31/26) FEATURES AND CHANGES - Fermenting Jars now take 3 days to work instead of 5. - Added an NPC tab to the pause menu to track friendship levels and a few other things. - NPCs are now shown on this tab and on the map as a "?" until you get their introduction. - Friendship events no longer occur on the same day the NPC's friendship level increases (to avoid awkward timing such as going into an NPC's… | 26351494 | ||
| PRE 1.0 QOL + OPTIMIZATION FIXES Dough or Die — Update 0.99: The Big Engine Upgrade We moved the whole kitchen to Unreal Engine 5.7 ! That meant a lot of rebuilding behind the counter, so here's everything that got restored and sped up. Online & Steam · Steam Leaderboards are back and posting scores again. · Steam Achievements restored. Visual Fixes · Fixed: player characters sometimes showed a plain gray skin instead of their… | 26334343 | ||
| Boss seals the pen, network flight timing improvements and more A sealed goal on the boss level, the horde in all seven accessories, and fixes at a table Boss level · The goal is sealed while the boss stands: his runes in the goal's arch and a field of hexagons over its pen, seen from the moment you start placing. Both break when he falls. A new card, The goal, says so. · Marchies who reach the sealed goal walk past it and keep going the way they were going… | 26348981 | ||
| v0.15.31012026 - Save & Load Battles Save & Load - Added saving and loading for Quick Battles and scenario missions. - Added the ability to save battles from the pause menu and load them later through the main menu. - Added a saved-battle browser with battle details and the ability to delete saves. - Loaded battles open paused and resume at normal speed (1×). Main Menu & Map - Added a live 3D main menu background with lighting bas… | 26351403 | ||
| Community Update: Join Our Discord Community update Sketch Kingdom now has its own community! What's new · Added a Discord button to the main menu. Join us to share your creatures, report bugs and chat with other players. · Added a one-time message after 2 hours of play, with a link to the game's Steam page in case you'd like to leave a review. It only appears once. Thanks for playing Sketch Kingdom. See you on Discord! | 26351503 | ||
| Regent Weekly Week 21 Welcome to Regent on the spooooookiest night of the year! 👻 Trees are back from the dead 💀 Logging now leaves a visible mark: patches of forest are felled and replanted, with saplings taking years to mature. Returning after time away also catches the forest up with the work done in your absence. Tree resurrection, with paperwork. Logging camps and hunting cabins have moved towards actual wood… | — | ||
| Hotfix patch #18 NEW STUFF: - removed Fixer Fairies from inside the houses. The Dojo and Heroes Guild Fairies are staying for now FIXED BUGS: - getting stuck in jail when returning to the town - Sutse flask not refilling when resting (talk to the Heroes Guild Fixer Fairy if you had that bug already - if not, don't) - town portal crash | 26351463 | ||
| v0.0.22 - Steamdeck Compatibility Basic implementation and glyphs shown on screen for steamdeck users | 26351413 | ||
| Update Notes (2026/11/01) This update adds a “Tutorial” where you can practice playing as a streamer and as a traitor on your own. We've also reworked rules such as the “Forced gaze” trap, the manifestation gauge, and the penalty for going without photos. Patch highlights · The Tutorial is here! Practice solo at your own pace! · Forced gaze now lets you walk, locking only your gaze · The manifestation gauge now also fil… | 26350795 | ||
| 1.1.3b bugfixes | 26351440 | ||
| Patch 1.0.1 Thank you all for playing in these early days of the game! This patch will cover the feedback I received since release. New - Inventory now has a "Sort" Button to get a better overview of the stuff you farmed (Sorted by Map and then by Name, except for Upgraded Items and Souls, those Always appear first) - Damage Review after Raids - Upgraded items are now slightly highlighted in the inventory… | 26351119 | ||
| New Loading system, Fix for Tv blacking out randomly, other small fixes. V.306 -New Loading system that starts levels without having videos lag and will have all levels smooth when you start. -Fix for Tv blacking out at random parts of the screen -Updates for Water-shot projectile sounds -The lights intruder is now all black now instead of grey | 26351398 | ||
| Update notes for v2.0.4 Update Notes • New jumping effects have been added to Zipzip! • A fun new confetti explosion effect has been added to celebrate the end of each level. 🎉 Have fun! | 26351010 | ||
| Update Notes v1.4.2 A few small tweaks: · Speedrun timer now starts on first move instead of on new save slot load · Console and editor panes now open if initial kernel is loaded from fs_sync/ · Misc. tweaks to robot kernel in final level | 26351096 | ||
| Update 0.6262 — Performance, Bug Fixes & Workshop Jobs 0.6262 -> HOTFIX to 0.6261 (causing crashes at some map areas because of optimized car loading) This update is all about performance and bug fixes. We went through every town to cut stutter, lowered memory use and fixed a long list of bugs, from empty junkyards to the Strap Daddy spinning its wheels. Several small updates went out quietly in the last days; this is everything since 0.62 in one p… | 26352891 | ||
| Halloween Update: A Haunting New Quest!major Greetings, adventurers! Halloween is nearly upon us, and we've been brewing up something special for Odyssey of Dremid'ir! This seasonal update brings a brand-new Halloween adventure, a fearsome new endgame superboss, several quality-of-life improvements, and a fresh coat of paint for some of the game's visuals. And to celebrate, Odyssey of Dremid'ir will be 50% off! Let's take a look at what's… | 26351182 | ||
| New Loveland Demo Available!major Happy Frog-o-ween everyone! It's been a little while since we last checked in, so we thought we'd make this update a big one with a brand new Demo for Loveland! This demo more closely aligns with our overall vision for Loveland, going more in depth with The Agency and the events leading up to their involvement in the Loveland investigation. We feel it has a more cinematic vibe, and fleshes out… | — | ||
| Patch Notes, Version 3.34 (Linux only) Changes · Added the GnollHack controller layout for Steam Deck, which includes bindings for the back grips. · Updated the back grip help text in Settings to explain the layout and the alternative F2, F3, F4, and F5 key bindings. · Improved window close handling on Linux, so that a game in progress is saved when the window is closed or the system ends the game. · Improved saving when the game is… | 26351317 | ||
| Patch: October weekend black screen fixed Summary: The black screen after finishing a girl’s October weekend is fixed. Sorry it took two patches. Thank you to everyone who reported this in the Discussions, and especially to the players who listed the exact choices they made. Yesterday’s patch fixed a related problem, but not the one you were hitting. This one does. Fixed Black screen after October weekend scenes. Finishing any girl’s w… | 26351330 | ||
| Version 1.10 Fixed a bug where it was possible to have two chicories · Fixed a soft lock when fishing from unequipped instrument · made Citizen 5 non-interactive when transitioning to sleep (catching them in that state causes a soft lock) · Fixed soft lock in music practice room with Azat · Fixed soft lock when talking to toad man in a very specific situation, and now his three quarters are has a scarf as i… | 26350622 | ||
| Update 1.0.4: Elemental Pack, Supporter Pack Gold Dice & Performance Settings Elemental Pack DLC · New DLC: 20 dice across four elements (Ember, Tide, Gale and Terra) in all five shapes. · Each one reacts to your typing. The more you type, the more it builds: Ember's cracks glow, Tide's water rises into a whirlpool, Gale's clouds gather into a tornado, and Terra's ore grows. · Owners get all 20 dice automatically on launch. Supporter Pack: Gold Dice · Supporter Pack owne… | 26351114 | ||
| New game mode, gamepad support, Spanish and Portuguese localisationsmajor New game mode: Descent Start with a full board and keep going against progressively stronger opponents, while building up your deck. For those who found the main Campaign to be too easy. Gamepad support We tested the game on Dualsense, Xbox controller, Logitech F310, and Steam Controller (Steam Deck included). This has been... surprisingly more difficult than we originally anticipated, so pleas… | 26348349 | ||
| Indeterminate Playtest: 0.2.5 NEW: The Other Side (two-player co-op) - Find it under the new CO-OP section of the map screen. Chapter one is The Night Line. The House - Updated The House's character model. - Walk the Plank has moved to the Chasm: 30 ft planks over a 60 m drop, and a floor that drops open onto lit spikes. - I Spy has moved to the Playroom, a kindergarten full of cardboard cutouts. The House now sets up every… | 26351212 |