What developers changed, in their own words, newest first · page 148
| Game | Patch notes | Build | Published |
|---|---|---|---|
| Update 0.2.0: Multiplayer for up to 4 players and Steam leaderboards Update 0.2.0: Multiplayer and leaderboards Banners & Crowns is no longer a solo war. This update brings online multiplayer and Steam leaderboards. Multiplayer, up to 4 players · Play together: up to four players share one war and take turns, one kingdom each. · Steam lobby: host a game for your friends (they join from your friends list or an invitation, Shift+Tab) or make it public so anybody c… | 26353573 | ||
| Happy Halloween from Machina Inc. ⚙️major It’s been one year since Novel Nova’s BETA released. Earlier this year, I put the project on Steam. Subsequent releases were planned, which entailed side games, an ARG, and trilogy. However, moving across states after being unhoused resulted in a avalanche of financial struggles. Under previous circumstances, I would’ve released the full version of Novel Nova by now in addition to its DLC (Petu… | — | ||
| Happy Halloween!major HAPPY HALLOWEEN! We just released an update that includes 2 updates technically: · V0.7.04 QOL Part 1 which should greatly improve the overall experience · V0.7.05 Night Mode and Halloween which adds some fun things to the game I Strongly suggest just playing it! But if you want to know what is include continue reading. Summary! · Improved inputs and UI · Racing Leaderboards and Ghosts · New It… | 26351152 | ||
| FIRESTARTERS PATCH NOTES - October 31, 2026 BUG FIXES · Fixed a startup crash that would occur if the Audio Engine could not initialize the default system device for playback. · If the default device cannot be initialized, the system will now attempt to initialize the other onboard devices as well. · If no device can be successfully initialized for playback, the game will still start up, but without audio. · Possible additional improveme… | 26353465 | ||
| Milo Patch 2.0.3 Added AZERTY keyboard support for France and Belgium Offline-friendly frontend startup, recoverable online actions, and session-mode controller glyph. Pop Corpse can now store a default maximum of 3 charges Move speed of enemies is capped as the current target's sprint speed Fixed exploits where players could become invulnerable at certain places in the map | 26353493 | ||
| 1.13.34 Update Notes — November 1, 2026 NEW - Workers can now collect Elementium instead of gold: press the currency button next to a worker to switch what it collects for free, and nothing it has already earned is lost. - I added a button column to the right of the pickaxe, armor and pet panels; next to Auto Fill, the new Unequip All button removes every equipped enchantment in one click. - I added an Info & Tips tab to the Guide pa… | 26353492 | ||
| Zone Stalkers Demo 1.1.6.1 Hotfix: Sweeter Candy, Safes and a Sealed Kolkhoz Stalkers, Demo 1.1.6.1 is live. It's a hotfix on top of the Halloween Update. Hallowed Candy is worth a lot more and drops more often, Goozes got tougher, containers roll fresh loot every raid, the Kolkhoz map edge is sealed, and the Trifecta outpost got rebuilt. Multiplayer is still Experimental. IMPORTANT FOR MULTIPLAYER · 1.1.6.1 can't join 1.1.6 rooms, and 1.1.6 can't join 1.1.6.1 rooms. Ev… | — | ||
| Demo Update 0.1.26major New · Main menu : The game opens over the Caldera’s bay, with three profiles , each with its own line of captains. · You now choose permadeath for each voyage when you create your captain. · After a sinking you can always load your last departure . · Voyage start : When you set sail, the camera flies down from the bay to your ship. · New ship, the gunboat : a small ship whose only gun fires ove… | — | ||
| Katanaut Patch 1.219 Hey all, First and foremost... KATANAUT FINALLY HIT 500 REVIEWS!!! Thank you MASSIVELY to everyone out there that took a moment to leave a review for the game. I feel so extremely thankful to have every single one of you leave your thoughts. I read every single one of them... thank you so much! November is here, and with it a brand new leaderboard season :) Thank you so much to everyone who pla… | 26353356 | ||
| Year in Review: puzzles, your Ghost, the Workshop, the real rulebook, padsmajor wozitdev's 3D Chess went into Early Access on 10 November 2025, and the work hasn't stopped since. Nearly eleven months of it lands with this update. Here's what the year adds up to, from the board's side. Chess, by the book The game plays the FIDE Laws of Chess the way an arbiter would enforce them. Touch a piece and you move it (say "J'adoube" first if you only want to straighten it). Offer a… | 26285293 | ||
| v0.8.7: A Better Fit New Features · Added UI and font scaling options at 100%, 110% and 125% in Options > Display. Your selection applies immediately and is saved on this device. · Mines now automatically move to the next unlocked resource when the current resource becomes infinite, including while processing progress earned away from the game. · Added alerts when mine reward upgrades are affordable, including upgr… | 26353428 | ||
| Linux Play via Proton & MoChat Icon Fix Linux players can play the Windows version through Steam Play (Proton), tested on Ubuntu. On Linux, enable Proton Experimental under Properties > Compatibility. Fixed oversized MoChat header icons in small windows. All the best, WhyDuck Studio | 26353241 | ||
| Changed Aiming in 3D mode Changed Aiming in 3D mode | 26353386 | ||
| Version 0.9.16.0: Resting, dreams and more towns This update makes resting and sleeping quick and quiet, with dreams you can see and ambushes that wake you when they happen. Regions far from home now hold more towns and dungeons, Diplomats earn a new trait, and maxed spells are easier to spot. New · Reaching Diplomat level 6 now earns the Persona Grata trait, which lets you into towns that bar your people, and you are told when it does. Chang… | 26353141 | ||
| Pal Engine: what's new Chat & Voice - New Switch to Chat / Switch to Audio buttons on Home to move between talking and typing in one click. - One brain for every character: the model you pick in the AI tab is used by all your characters, and the Home sidebar always shows the model that is really answering. - Speech detection (Silero VAD) loads again, so voice input is cleaner and no longer picks up noise. - Fixed the… | 26353375 | ||
| Version 2.5.5.2 FEATURES: · Some code is rewritten for the textbox, cursor and emoting system to prevent potential bugs · Tere now wears a yellow bowtie · The colorful food drawings on the pumpkin mansion fridge room walls can now be clicked on · On the pumpkin mansion fridge, a sound effect plays every time a fridge magnet letter is dropped and the password is correct BUGFIXES: · Fixes crash when exiting to t… | 26353274 | ||
| v0.4.2 - minor bugs. new font. fixing pt-br tutorial localization adding one extra tutorial new font | 26353338 | ||
| Update Details - 10/31 - Troops now move through the provinces along their route instead of traveling in a straight line. - Added an income map mode, allowing you to see which provinces in your country generate the most income. Switch back to the normal map at any time. - Bugs fixed | 26353235 | ||
| Version 0.51.0.0 Added Chicken Nicknames. · Autosave now saves as "Untitled_XXXX" when not yet manually saved. · More feedback when trying to delete a non-empty storage container · Market Baskets now harder to delete. · Guide Book now includes "Inventory" keybinds. · Improved Report Bug explainer. · Fixed unlock timing on some items. | 26353265 | ||
| Quick post-patch fixes (October 31, 2026) Track editor: · Added speed property to spinning cylinder Bug fixes: · Fixed a bug where the ball would retain momentum on respawn · Fixed a bug where you couldn’t finish tracks with multiple goals · Fixed a few bugs that would result in your input keys not working on respawn · Fixed a bug where negative scale on meshes reoriented pieces on a number of Hub tracks · Fixed a number of bugs that r… | 26352883 | ||
| Some localization fixes!! Some fixes for Hungarian and Italian. | 26353097 | ||
| Update 1.0.1 World Boss · You earn 1 attack every 8 hours and can store up to 3. · Spend them back to back, with no wait. · A World Boss stone gives 1 extra attack when you have 0. · You now get a clear message when you reach the daily stone limit. Expeditions · Expeditions now give less XP. · No hero levels above the highest-level hero in your team. · Long hero names now fit on expedition cards. Heroes · P… | 26353165 | ||
| Version 2.5.5.2 - Prevent some potential crashes with textbox - In chapter 5, fix bug preventing Gnole from emoting in first flashback | 26353216 | ||
| Vending machines got a visual facelift Fun, very dead of the evil | 26353203 | ||
| Day-0 updates, thank you! Thanks for the bug reports and suggestions. Keep them coming. October 31, 2026 update notes Offline progress and cloud saves · Fixed a startup timing issue that could calculate offline progress before all class systems had finished loading. · Prevented startup saves, including Ashling reward handling, from overwriting a character before offline earnings finish settling. · Ashling's acknowledged… | 26352788 | ||
| Update 0.47.2 Bosses & Combat · Dreath and Jormr now show a lane before charging. Charge warnings, including Swine's, remain visible as the boss rushes through, then fade when the danger has passed. · Enemy and projectile hitboxes have been retuned to better match what you see on screen, while crowd spacing remains separate. · The Swine boss's spine trails linger longer, giving you less room to ignore them.… | 26353049 | ||
| Leaderboard fix: winners can now go past 39,999,999 The leaderboard capped every score at 39,999,999 points. Several players who cleared all 50 levels got exactly the same score. · If you clear all 50 levels, your score can now go up to about 147 million, so the best runs rank above the others. · Old scores keep their value and their place. To break a tie, beat your old score. | 26351838 | ||
| Halloween Patch Fixed a pile of bugs. · Fixed the performance issue/stutters. · Fixed the rare wallclip bug (hopefully). I've been working on this for a while, hopefully the game is a lot more stable now. Happy Halloween! There will be some added content in the future but not this time. | 26352990 | ||
| Bug Fixes - 10/31 -Fixed issue with musical instruments during combat transition -Fixed issue with Tag during combat and end of day transition -Additional performance optimizations | 26352361 | ||
| Checkmage! Version 1.0.4 patch notes Cards no longer delete themselves from your deck in certain situations · Remove bomb from list of well card rewards · Observatory elevator no longer clips you into a wall | 26352909 | ||
| Butcher lighter fix The lighter no longer disappears when a character dies. Additionally, the "lighter" item can now be found in the lobby if a character lost it while playing through a floor featuring the Butcher. | 26352906 | ||
| GROOVEKEEPER - HOTFIX #1 🔧 Groovekeeper - Hotfix #1 is Live! 🔧 Our first update since launch is here! We've been listening to your feedback and working on improving the overall experience. This update focuses on performance, quality-of-life improvements, customization, and music controls. Performance & Stability · Improved save and load times. · Reduced stuttering during autosaves. · Various UI and loading screen improv… | 26352750 | ||
| Daily Update 8 Hi everyone! Today's update is live. Warehouse and delivery - Couriers now pick up boxes one at a time and carry them in their hands, so three boxes no longer vanish from a pallet at once. - Couriers no longer walk through the closed warehouse door: they open it to go out and come back in through the door too. - Ready orders no longer disappear after you save and load. - The packing worker no l… | 26352710 | ||
| Challenger's Sleep Patch Note 01 While I didn't get to finish the Midnight Zone levels before the end of October, I was able to make a new patch just in time for Halloween! Sonar Breaking I have it programmed that the Sonar would 'break' if players spammed it, but then it would stay broken for the remainder of the level. I think I was able to fix it so now players don't have to restart. Unresponsive Dashing I also noticed that… | 26352801 | ||
| HUGE SOUND UPDATE! More music for events and combat 96 unit characters now have a sound/voiceover 60+ bugs are fixed · Treasure skip patched · Clowness Patched · Artifact bug patched · Accabra, Maw, Carrion, Explodia are patched · Tutorial is fixed(2 chapters still) · Lumina deduction fixed · Double Ambush fixed · Enemy stat gain bug is fixed | 26352791 | ||
| 0.9.3: Pirate Raids, Decor, Shipyard and more! beyond.frontiers - Version 0.9.3 "Icarus" - The Settlement and Trade Update Towns come alive, traders trade, and the ship showroom is open. Settlements get raids, terminals, healing machines and a subway entrance. On top of that: backpacks, ground goods trading, animated animals, rivers and a ship showroom. Settlements · Raids. Pirate ships attack a settlement: defence towers and defender ships… | 26352826 | ||
| Neural Repair Major Cosmetic Update!major I've finally got the look of the game to where I pictured it being when I started. This is mainly just a cosmetic update but there are a few special surprises added in. Thank you for playing!! | — | ||
| Busway Islands: Update 1.0.7.0major Hello, drivers! This is one of the biggest Busway Islands updates so far. The headline feature is native Linux support , but we also reworked the controls, gamepad support, languages and the save system. What's New · Native Linux support: the game now runs directly on Linux, no Proton needed. · Full controller support: play and navigate every menu using only a controller (Xbox, PlayStation and… | 26352415 | ||
| Update — Oct 31 (evening) TUTORIAL - The tutorial now starts right after the intro, instead of when you first click Boss. Boss always opens the boss selection. PILGRIMAGE COUNTS EVERYWHERE - A boss beaten in the Pilgrimage now counts as beaten for the whole game, just like in BOSS mode: - Nightmare unlocks after 13 different bosses beaten in any mode. - Both endings, the secret boss and the Challenges count your Pilgrim… | 26352773 | ||
| Update 0.9.5.1816: the War Table for battles, and the battle's name on screen The Scenarios tab opens on the War Table too: battles sit on shelves by pack, each with its map art, and a detail panel with the briefing and Begin. · The battle and map name now show on screen during a battle, so you always know where you are fighting. · A campaign's briefing opens under its painted banner, and the story page banner sits above the text instead of over it. · War Table polish: c… | 26352670 | ||
| Minor Updates Mostly visual updates Harvester mining ores now look better (we hope) | 26352774 | ||
| Economy and progression[ New levelling pace · One good run at the start no longer skips several levels at once. Your first successful run gives you a level or two. · Each level needs a bit more XP than the one before, without sudden walls: at high levels a level takes a few runs, not weeks of play. · Level 50 takes about 110–120 runs, level 100 about 300. · The maximum level is 1000. Loot value and rewards · Regular it… | 26352768 | ||
| v0.9.8 Added equipment sets. Set equipment has a low chance of appearing. · Added disciple dispatch to Secret Realms. · Fixed an issue with abnormal boss damage. | 26352682 | ||
| Hotfix DLC FFH - Sticky fingers 01.11.26 Fixed a progression blocker on Day 2 in Simplified Chinese. · Fixed the background music in the prologue and the courtyard scene on Day 26 of DLC3. · Made additional fixes to the Italian translation of DLC3. · Fixed the link on the Adult Games Week banner. | 26352734 | ||
| DEMO - Hotfix #2 - Removed speed limit for throwing projectiles - Fixed save bug which would brick saves | — | ||
| Small interface update — Lotwick Post and activity buttons A small update to the bottom of the screen: • Shop Book and Balloon Trips are back as direct buttons at the bottom, with their original menu behaviour. • Lotwick Post and your items now sit between those two buttons. • The bottom row reserves the space it needs from the start, preventing the buttons from shifting during startup. Thank you for your feedback and patience! | 26352691 | ||
| 🎃 FREELAND HALLOWEEN EVENT TONIGHT! 👻🔥 🎃 FREELAND HALLOWEEN EVENT TONIGHT! 👻🔥 📍 **Mount Dark - 10 PM GMT!** 🎃 Epic Pumpkin Hunt with a special scoring system! 👹 Catch enough pumpkins to spawn a NEW EPIC BOSS! 💎 Rare boss drops! 🏆 Special reward for the top pumpkin hunter! 🎭 Special reward for the BEST Halloween avatar! 🚀 **Update v7709 coming soon** with Planet Engine stability improvements! 🎃 See you at Mount Dark, aweso… | 26352672 | ||
| Z-Island v0.31.5 is officially available! Release day is here! Z-Island v0.31.5 is officially available, focusing on side quests and content beyond the main story — with new characters, discoveries, and plenty of polish across the islands! ✨ NEW FEATURES ✅ 6 New Characters – Fresh faces to meet across the world ✅ 4 New Binocular Scenes – Discover new scenes around the islands ✅ 2 Hearts – A brand-new feature, works like binoculars, the… | 26352565 | ||
| Update 1.0.10 — Leaderboards Without Limits Your farming empire can keep growing — and now your score can grow with it! Update 1.0.10 fixes a Steam leaderboard limitation that caused top players' scores to stop at 2.1 billion points. The new leaderboard supports much larger values, synchronizes more frequently, and displays each player's real score. NEW STEAM LEADERBOARD • Removed the 2,147,483,647-point limit. • Scores now synchronize a… | 26352398 | ||
| Always on Top Toggle Minor Update We've made a small improvement to give you more control over your desktop while enjoying the game. What's New: · Added an Always on Top toggle to the system tray menu. · You can now turn off Always on Top, making it easier to run other games at the same time. · Your window preference is saved automatically, so there's no need to adjust it every time. Thank you for your continued su… | 26351844 | ||
| 2026.11.01 Update Character Skills, Personalities and Military Doctrines · Reworked several infantry, ranged and cavalry doctrine paths, adding support, relief and position swapping, stepping back after firing, and cavalry regrouping. · Revised cavalry skill paths for impact, mobility, pursuit and mounted archery. Added cavalry assault and recovery tactics. · Adjusted character attributes: Intellect affects accu… | — | ||
| Update: Gem Rework, Combat Continues in Town, and Inventory Improvements Hello, fellow cultivators! This update improves gem management, inventory controls and idle play, and fixes issues such as buttons needing repeated clicks and pages flickering. Thank you for your feedback! Gem Rework · Newly obtained gems of the same type and level now have identical stats and stack in your inventory, reducing the need to compare and sort individual gems. · Socketing now works… | 26352421 | ||
| Alpha 0.1.26 Update Notes Unit information panel and key remapping · Added unit information panel when a single unit is selected. Displaying weapons and ammo, fuel, passengers (if it’s a transport), supplies (if it’s a logistics truck) · Rearranged production panel information to be wider and take less vertical space, moved change production button to the header like in the new unit panel. · Added a remappable keybindin… | 26352445 | ||
| Accessibility, Comfort & Co-op Update More ways to make Guild Master comfortable to play, with the existing controls and camera settings preserved by default. · Added 53 optional settings, including mouse-follow camera controls, extra bindings, controller options, larger text and cursor visibility. · Added reduced-motion, audio, lighting and readability options, plus optional screen-reader support for menus. · Added recipe favourit… | 26352525 | ||
| Demo Update 0.12: Modern Controls & Moremajor IRIS DISSOLUTION 👁️ DEMO has received its largest update since launch. Most of it comes directly from your feedback and from the players who tried the game in person, so thanks to all of you! ⚠️ Before you update: save files Save files from previous versions will most likely not work after this update. Some of the fixes and new features required changes to the save system. If you are mid-playt… | — | ||
| Overhauled Demo!!! Halloween Demo Launchmajor Entire game has been Re-built from the ground up. Game is now more of a Metroidbrainia then it use to be. Main Changes · Demo includes the entire prologue of the game · 6 distinct locations that can be explored · The first chapter can be completed in its entirety · While you can't progress past the first chapter, other areas and content can be explored freely. | — | ||
| New Halloween Course... with clothing damage?!major Heya! Happy Halloween! A... content update(?!) has been released for Ecrazeus Castle! Halloween Course A new course, Halloween, can be played in Quickplay! The story premise: after the destruction of the Wizamart Flagship store by Ecrazeus during the events of her Expert course, Wizamart downscaled severely, and everyone was kinda depressed to some extent, and decided to have a Halloween party.… | 26352310 | ||
| Small patch #5 Added arbitrary aspect ratio support, you can even play on 2 mismatched aspect ratio monitors if that floats your boat. Added FOV slider Corrected minor issues with unlocked framerate and "death" timings | 26352362 | ||
| v0.4.1 - controller support & better tutorials! controller now works to navigate on the menus dragon guide spirits now say a line to help explain the tutorial | 26352395 | ||
| Update 1.0.3-1 Small Halloween Patch :) 🔥 SEND THEM TO HELL | PATCH NOTES 🏃 MOVEMENT • You now run by default. Hold Walk (Shift or Right Bumper on controller) to slow down. Both controls can be rebound. • Removed the sprint toggle/hold option from first-time setup and Accessibility settings. • If you've rebound Sprint, that key now functions as Walk. 🆕 NEW • Chest Cost Signs: New option under Settings → Game (disabled by default).… | 26352371 |