Stalkers, Demo 1.1.6.1 is live. It's a hotfix on top of the Halloween Update. Hallowed Candy is worth a lot more and drops more often, Goozes got tougher, containers roll fresh loot every raid, the Kolkhoz map edge is sealed, and the Trifecta outpost got rebuilt. Multiplayer is still Experimental.
IMPORTANT FOR MULTIPLAYER
- 1.1.6.1 can't join 1.1.6 rooms, and 1.1.6 can't join 1.1.6.1 rooms. Everyone needs to update to play together.
HALLOWED CANDY
- Hallowed Candy now has its proper look: a bright orange sweet peeking out of a torn black wrapper, on the ground, in your hand and in its new backpack icon.
- It's now worth 10,000 ZB and gives +20 XP per second for 100 seconds. That's 2,000 EXP per candy, double what it was.
- It drops more often from mutants, undead, crates, lockers, safes, stashes and bosses.
- Halloween runs until the end of November, so there's plenty of time to stock up.
GOOZES
- Goozes now shrug off most bullets. The Gravity, Psychic and Temporal Goozes ignore almost all of them.
- Space Goozes freeze while you watch them.
- Temporal Goozes creep into view when you look away and drain your mind while you stare at them.
- Both can now rarely turn up in the Kolkhoz.
LOOT AND CONTAINERS
- Containers roll fresh loot every raid, and sturdier containers hold more.
- Lockers, military crates and safes may be locked. Bodies and fallen stalkers often carry a lockpick.
- Multiplayer raids now have safes too.
- Safes now sit on the ground instead of floating.
- A safe no longer spawns right in front of the Free Stalker tunnel.
KOLKHOZ
- The map edge is sealed. You can no longer climb out over the three faction tunnels or slip past the fence beside them, and anyone who still ends up outside the map gets pulled back inside.
- Something restless has been seen near the church on the hill...
TRIFECTA OUTPOST
- Bigger dugouts and barracks.
- Roomier sandbag nests you can stand in.
- Concrete barriers, smaller gate wedges, and the leftover gate blocks are gone.
MULTIPLAYER FIXES
- Pressing F on a locked safe no longer locks up your controls. It just tries the lock.
- Closing any loot screen (crates, boxes, bags, bodies) gives the mouse straight back to the camera. Before, the view could freeze until you clicked.
Multiplayer is still Experimental, so keep the bug reports coming in the Steam Discussions and on our Discord: https://discord.gg/tvKtVwuD5V. Demo updates come out weekly, so the best way to help is to play, bring a friend into a raid, and wishlist and follow the full game.
Play the demo: https://store.steampowered.com/app/5370980
Wishlist the full game: https://store.steampowered.com/app/4724340/Zone_Stalkers/
See you in the Zone.
— The High Cal Games team