PRE 1.0 QOL + OPTIMIZATION FIXES

Dough or Die · published · build 26334343

Dough or Die — Update 0.99: The Big Engine Upgrade

We moved the whole kitchen to Unreal Engine 5.7! That meant a lot of rebuilding behind the counter, so here's everything that got restored and sped up.

Online & Steam

  • Steam Leaderboards are back and posting scores again.
  • Steam Achievements restored.

Visual Fixes

  • Fixed: player characters sometimes showed a plain gray skin instead of their team color.
  • Fixed: blood splatters and footprints showed up as a green and yellow checkerboard.
  • Fixed: Newglass-break effects on doors and the fire extinguisher.
  • Fixed: Updated lighting on Most Maps.

Performance

  • Food Fight: reworked the lighting for noticeably smoother frame rates.
  • Full Game is now less then 3gb's
  • Lighting quality/ memory fixes/Reduced texture memory on several maps.
  • General stability and performance gains from the engine upgrade.


Thanks for playing and for every bug report. Keep 'em coming in the Discussions/Discord!

Looking forward to showing yall what we got cooking for 1.0
— Soundbyte Interactive