Mineral Zone · published · build 26349949
Logic networks: Wire buildings by hand into named logic networks (Ctrl+J) and share their values. The Smart Switch runs on logic programs now, as simple rules or as text. Old switch conditions except day/night need to be set up again.
Logic modules: Give any building with settings its own program through the chip in its HUD. It switches the building and sets output, targeting, recipe or filters. Each module uses 2 TOPS.
Steelworks: New Steelworks smelts 2 iron and 1 coal into steel.
Armor: The Assembler turns steel into Armor Plates. Belt them into towers and the Wall as an extra protection layer. Plates charge in slowly, a full armor takes 90 s.
Underground: Tunnels now lead into a full transport layer below your base with belts, splitters, filters etc, Y switches the view. Every tile below needs 1 steel. Underground Inserters and Extractors feed buildings from below.
Blueprint editor: Edit blueprints part by part, with wiring, logic and Shift planning like in the game. Also from the main menu, with version history.
Steam Workshop: Share your blueprints in the Steam Workshop. Browse, vote and subscribe right in the game. Blueprints can also include advanced logic scripts.
Logistics: New Junction lets two belts cross, belt drags place it on crossings by themselves. New Stacker packs two equal items into one belt slot. Orange and purple tiers are now called Fast and Express.
More: Compact resource bar with a drawer for ammo and plates, rockets lie diagonally on belts, ability cooldowns pause with the game, remade VAEL's Guide videos.