A sealed goal on the boss level, the horde in all seven accessories, and fixes at a table
Boss level
The goal is sealed while the boss stands: his runes in the goal's arch and a field of hexagons over its pen, seen from the moment you start placing. Both break when he falls. A new card, The goal, says so.
Marchies who reach the sealed goal walk past it and keep going the way they were going.
More of his platform is stone, which can't be dug, the blocks beside the goal included.
A mountain of stone at each end of the level: a Marchie who gets there turns instead of falling off. The gap under the platform by the elevator is filled with stone.
The horde
The horde wears all seven accessories once you have them, not only the blue hat, the sunglasses and the mustache. Each goes on one Marchie per try, picked at random.
Sugar Rush!
RACE 1 OF 5 no longer covers YOU CAME 1ST when you finish a race. After the last race the winner's headline stands there and your place is in the final standings.
Under the standings the figures no longer run on the spot: the winner celebrates, the others in the points cheer, wave or dance, and the rest are sad.
At a table a guest could get A TIE! while the host had a winner. Every screen now ends each race with the same places and points.
Timing at a table
A guest's press at the lip in Sugar Rush! and at the spring in Marchie Flight is judged by the timing on the guest's own screen. The host used to judge it by where it had the guest when the press arrived, which on a slow connection could be a different moment.