Hi everyone! This update makes colony management clearer and improves workforce and family behaviour.
- Clearer alerts: Brief delivery waits and routine automatic maintenance are better distinguished from problems needing your attention. Repeated notifications have been reduced.
- Better production guidance: Missing-input alerts explain what is blocking production and suggest more relevant actions.
- Workforce balance: Job capacity and surplus workers are easier to see. Incoming workers take available jobs into account. Prolonged unemployment can affect morale and eventually lead to departures, with a gradual adjustment period for existing colonies.
- Family improvements: Corrected relationship and household behaviour, improved family information on worker cards, and fixed navigation back from family lists.
- Large-colony fixes: Overdue colonist concerns now escalate more reliably in larger populations.
- Existing saves: Improved migration handling for family relationships and mourning.
Thank you for playing and sharing your feedback. Please keep your suggestions and bug reports coming through the Steam Discussions!