Update — Oct 31

ZANSHIN Playtest · published · build 26351657

Update — Oct 31

PILGRIMAGE
- You can leave a run and keep it: Esc › "Quit and keep the run". Closing the game keeps it too.
- Back on The Way: "Resume your run?" (Later · Abandon · Resume).
- A boss beaten in the Pilgrimage unlocks its rank in BOSS mode and its items in the Den (outfit, trail, aura; elite kunai under the blood moon).
- At the end of a run you keep 40% of the run's chakra (the Sanctuary filled up in 2 runs).
- Shop at full HP: 4 boons instead of a useless heal. The mystery boon shows what it does.

MENUS & COMFORT
- The menu now starts with The Way, then Boss and Versus. Each entry explains itself on hover.
- 4 combat cursors in Options (Ink reticle, Shuriken, Kunai, Ensō).
- Nightmare unlocks after 13 bosses (was 18).
- Tutorial: Esc opens the pause menu (Resume / Quit tutorial).
- Dojo: Esc asks before abandoning the climb.
- Den: a reminder about the Sanctuary until you've bought something there.

BOSSES
- The 5★ bosses have their real HP back.
- HEBI: a subtle reticle shows where to cut its tail with the blade.
- NUSUBITO: the gauge he steals is crossed out in amber.
- ŌNI-Ō reworked: entrance, armor, final rage.
- JIKAN: half as many bullets. ŌKAMI: stardust.
- Several bosses now have a real death scene.
- Smoother fights (ONI, ŌKAMI, ARASHI, SAKURA, ŌNI-Ō).

VERSUS
- The Easy bot no longer dodges everything.

MISC
- The game switches back to fullscreen if it starts in a small window under Steam.

Update — Oct 31 · ZANSHIN Playtest patch notes · SteamPeaks