Frontier Forge
Last seen
0Sampled 2 hours ago · not a live figure
—of peak
All-time peak
015 Sep 2026
Last seen
0Sampled 2 hours ago · not a live figure
All-time peak
015 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | small patch gameplay fixes · player can attack wolves · more wolf bugs · worked some animation issues · fixed some building issues · added in door camera collision so camera wont clip through walls · fixed a worker crafting bug, now they can craft | — | |
| In-game event | mega giga huge update hey, so its been a while since the last update. but this one is really big, i think i have pushed around 90 commits on github, which each has around 2-5 bug fixes, so theres anywhere from 200-500 bug fixes in this one and i think the base game is soon close to complete. so really excited for that. This patch includes fixes to everything in the game, the worker system, player, UI, combat. Also a… | 24273311 | |
| In-game event | New patch time for new patch this patch has mainly been focused on world updates and bug fixes. Have also been working on adding modular building again, because its adds extra depth to the game. Also added so it removes grass where you build, so theres no grass in your houses. Added weapon draw and sheathe animation More world updates: Army of workers Updating the run animation for the player. Patch note… | 23539113 | |
| In-game event | Huge milestone Hello, its been a while since the last patch unfortunately i have been busy with a lot of things and also developing the game. so in this patch i think the game is closing in on being finally somewhat playable the worker system and goap system is finally done. it took a really long time since i added extra actions but also since its a bit of a complex system and requires a lot of optimization a… | 23267122 | |
| Game update | Patch 0.24.439 Hello everyone, excited to bring a new patch. This patch includes minor gameplay fixes. Patch notes: Fix buildings not loading properly sometimes. Fixed a bug where the UI wouldnt show up when the player died. Fixed a bug where the player character would lock up after attacking and after running out of stamina. Fixed a bug when getting hit the animations would bug out. Adjusted stamina regen ra… | — | |
| Game update | Patch 0.24.430 Hello everyone Time for a new patch. This patch has mainly been focused on minor gameplay changes and bug fixes. I have also added all the quests into the game, just need to add content and make sure they work 100%. But for now the forest area should be complete :) Patch notes: Updated the combat You can now take your workers into combat and fight large scale fights vs bandits, for example 10 v… | — | |
| Major update | Patch 0.24.400 - Big changes Hello, Time for another update. This has been a pretty big rework of the game, but all aspects should be working pretty smoothly now. Have been working on fixing worker bugs, combat bugs and just general gameplay bugs. So yea im pretty excited that its finally working now and should run smoothly :) The game now contains around 10 quests and one zone that can be completed, together with fully au… | 22418551 | |
| Game update | patch 24.120 a lot of new stuff. mostly UI work, animations but also minor tweaks to combat etc | — | |
| Game update | patch 0.24.100 minor fixes | — | |
| Game update | patch jan 31 new trailer general gameplay updates | — | |
| In-game event | Patch v0.23.35 Hey everyone. This patch adds a lot of bug fixes and tweaks. Have spent a lot of time rewriting the current task and priority system for the workers, so that it works flawless when switching between different tasks, without any hiccups or bugs. Most of the changes arent really noticable yet, as its mostly optimizations to the current system, but in the long run it will feel nicer to play. Basic… | 21111793 | |
| Game update | v0.19.5.1 Hello New patch. Patch notes: · Added hunting · Added animals to hunt such as wolves, rabbits, boars and bears. · Added smeltables for crafting. · Fixed a bug with the tech tree. · Added grass (very exciting yes) · Added the wood armor set. · Added bronze armor set. · Added an anvil and a smelter for crafting bronze bars. · Added a storage crate. · Added a cloth loom to craft the cloth set. · A… | — | |
| Game update | v0.15.2.3 Hello Time for a new patch! This patch has mostly been focused on fixing bugs that caused lag, but now most of the game is working i just need to add content. Patch notes: -Added buildings. You can now build houses and the workers will try to help build it. -Fixed a lagspike that would occur when changing priorities for workers. It might not seem like theres a lot of gameplay right now, because… | — | |
| Game update | v0.14 farming Hello. New patch. In this patch the workers are able to do farming. They will try to grow crops, and in order to do this they will find seeds, then they will plant the seeds, water them and then harvest the final product :) patch notes: -introduced farming. worker will now attempt to grow crops. | — | |
| Game update | version 0.13 new patch patch notes: -worker can now hunt rabbits -fixed a huge lagspike that would occur when a worker was done with a task | — | |
| Game update | v0.12 In this patch, the workers are now able to chop wood and mine veins. Workers will find out how to complete a certain task themselves. If they have to chop a tree down, they will see if they own an axe in their inventory, if they dont, they will go out and find the required materials, then they will craft the tool and start their task. Same goes for mining. | — | |
| Game update | Back to the roots Hello In this patch im going back to the original version of the game, so now it will be a survival game / management game, like the original version. Atm its just in a slight prototype stage, but i have reworked a lot of the systems so it should run a lot smoother in the future. There will be workers you can manage. Building, crafting, unlocking tech trees, hunting, farming etc. combat. raids.… | 20244291 | |
| In-game event | Patch 11: content patch Hey everyone. This patch includes some content updates. The first in-game day should be complete, but thats it, i wont spoil any gameplay hehe. Other than that i have been working on content, fixing backend systems for the dialogue and quest systems and just making sure the game is a coherent experience so to say. Next couple of patches i will be working on buying the first workshop as well as… | 18919882 | |
| In-game event | Patch 10: New game direction. Hey everyone, Time for a new build! I have decided to go with a new direction with the game, as the other version was maybe a bit too ambitious. So ive decided to make the game into a crafting RPG / shop sim game. So instead of being open world, now instead you play as a craftsman in a town and sell items to its villagers. Theres still an NPC management aspect, as you are going to need help wit… | 18757828 | |
| Game update | Patch #9 Combat Update Hello I made a small new update this time focusing on combat in the game. Its just a small patch adding shields and bows! As well as other fixes. So now you can give the workers shields and they can block attacks from bandits when they get in combat. And the same the other way around, now bandits can block attacks from both the player and workers. Just a small step to make the combat more fun.… | 18003909 | |
| Game update | Patch #8 Performance + new raid mode Hey whats up, heres a new patch. This week i have been mainly focusing on working more on combat, as well as polish and fixing performance issues. Patch notes: · Fixed a bug where the player couldnt target and build the roof. · Fixed a bug where wood chopping quest would track. · Fixed a bug where workers couldnt do damage when having a club equipped · Fixed a bug where bandits couldnt damage o… | 17953413 | |
| Game update | Patch 7. Small combat update Hey everyone! time for a new patch. This time around ive been working on adding more combat elements to the game. Been working on adding a raid mode thats almost done. When you complete a certain quests then bandits will start raiding your base with 2 days intervals, so you have time to gear up for the raids. Have also been working on adding more quests as well as adding stone items that you ca… | 17844811 | |
| In-game event | Patch #6 Time for a new patch! This patch has been focusing on polishing the game and adding new features. Its been a month since the last update, but i have been busy fixing a lot of bugs and adding new features. Added torches to light up the night: Tree physics! added tree physics to trees Worker stats: As the workers become a more central part of the game, i felt it was important to update the UI. So… | 17802637 | |
| Game update | Patch #5 Hey everyone. This patch has mainly been focusing on improving existing features. The building system and inventory still had a few bugs, as well as the way the workers worked. But its fixed now. So the workers should be able to execute all their tasks without issues. What im most proud of in this patch is probably being done with how the NPCs work. So now they work pretty much autonomously - y… | 17454074 | |
| Game update | Patch 4 Excited to bring a new patch! Theres still a lot of bugs to fix but we are getting closer ! Heres whats been fixed this week: Worker: · Worker will now aggro bandits if they get close and engage in combat. Can also make the workers follow you around and kill bandits Bandit: · Updated looting for bandits. Also added better hitbox check for their dead bodies. Main menu: · Fixed a rendering bug th… | 17276969 | |
| In-game event | Patch #3 Combat update + Devlog Patch #3 It's been a week since last update and ive been super busy developing and testing. The game is far from done but its going forward! Im also going to talk about the vision of the game and what the future of the game is going to be like. Goal of the game The goal of the game is that it will be a colony sim / survival rpg. My inspiration for making this game was by playing Bellwright. In… | — | |
| In-game event | Patch #2 - Building overhaul and gameplay improvements Greetings everyone! We got a new patch full of fixes ready for everyone! Since launch and the last patch i have received a lot of good feedback. So yea now the game should be running more stable. Enjoy building and playing the game :) And of course feel free to leave any feedback on the forums if you encounter bugs or gameplay issues! This patch addresses issues with the building system, invent… | 17126370 |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.