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Frontier ForgeNewsPatch #9 Combat Update
Game update

Patch #9 Combat Update

Frontier Forge · published 6 Apr 2025, 20:32 UTC · build 18003909

All newsPlayers around this dateRead on Steam

Hello

I made a small new update this time focusing on combat in the game.
Its just a small patch adding shields and bows! As well as other fixes.

So now you can give the workers shields and they can block attacks from bandits when they get in combat. And the same the other way around, now bandits can block attacks from both the player and workers. Just a small step to make the combat more fun.

To block you simply equip a shield on the hotbar and hold right mouse button to block.

I also added a bow, so now you can go hunting or just shoot bandits from far away.

anyways untill next time

patch notes:

  • Add a bow and be able to unlock it via building the crafting bench.
  • Fixed a bug where workers wouldnt rotate towards their target when attacking.
  • Bandit Shield block mode:
  • Worker will now roll for an RNG number when going idle and while in combat to see if it should block, then it will block for 5 seconds and have a 10 second cooldown before it can block again. While its blocking it cant take damage. Player
  • Fixed a bug where you couldnt attack while having a shield equipped. That should be fixed now. Misc:
  • Fixed a bug where the game wouldnt remember you had unlocked the bandit raid when loading an old save.
  • Wolf: Fixed a bug where the wolf would target itself and just attack the air. Now it should walk around normally and taunt when the player gets in range, then chase and attack.
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Game update20 Sep 2026patch 20-09-2026Patch notes: · Add research bench to unlock technologies. · fix missing sounds · Added ranged combat mode for workers and bandits: they will now switch to melee if a target comes close, and switch to a bow / ranged weapon if their enemy runs too far away · Added damage mitigation % to bronze gear. · Added tutorials. · Updated the swamp biome. · Fixed a shield block bug for Workers and bandits.…Game update17 Sep 2026new patchpatch notes: -added flanking behavior for combat. ie npcs will try to flank when fighting eachother, to create more space and better get a target. -added a visual battle tag to distinguish between teams -added combat commands. you can press F5 and command your troops to a point. -added tactical view -added a rabbit to hunt -updated new models for workers and bandits -updated the dialogue UIGame update15 Sep 2026Patch sep 16Hey whats up. It's time for a new patch. Patch notes: This patch has mainly been focusing on fixing lag, adding content and improving combat. Since last patch mid august i have pushed around 90 commits to git. Many of the fixes wont be noticed right away, as they arent visual or directly gameplay related, but more stability updates to make the game run smoother. Main areas: Combat: -Player vs b…