Added ranged combat mode for workers and bandits: they will now switch to melee if a target comes close, and switch to a bow / ranged weapon if their enemy runs too far away
Added damage mitigation % to bronze gear.
Added tutorials.
Updated the swamp biome.
Fixed a shield block bug for Workers and bandits. Now they will properly block an incoming attack. They also have a stamina / poise bar that will drain when they get hit while blocking.
Fixed a stamina bug that would cause endless stamina. Now theres a small cooldown on stamina while in combat, so it wont regenerate before 4 seconds has passed. Also weapons properly drain stamina. So now you have to watch your stamina more closely while in combat.
Added a target lock on for player. This was neccessary to make combat better.
Updated the boar NPC. Now its behavior works better. it will properly engage in combat. As well as wander around if there are no threats nearby.
Rabbit will also wander around. And flee if a threat comes nearby. So it runs away.
Fixed a bug where workers wouldnt find the nearest animal when hunting, resulting in running too far away even though there was an animal closer to hunt.