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Frontier ForgeNewsNew patch
Game update

New patch

Frontier Forge · published 15 Aug 2026, 04:49 UTC

All newsPlayers around this dateRead on Steam

time for a new patch
new stuff:
- added a bed for respawning
- added waypoints to travel between
- added rain
- added a day night cycle
- added volumetric fog for visuals
- added durability to weapons
- a lot of performance tweaks
- added behavior to bandits - now they will idle / attack / chase player. also have a pre attack phase where they telegraph their attack before attacking

-fixed a bug where player couldnt deal dmg to bandits
-fixed a bug where bandits couldnt dmg player

-replaced houses in the world with modular houses for better look
- cleaned up the questline, so now the entire questline should almost be completable. but theres still some missing pieces
- added rain
- alot of world building fixes. added more variety to different biomes by using procedural generation
- optimized a lot of trees so performance should be better
- day night cycle - it will now be dark at night and light at day - overall ambient light has been fixed
- fixed cooking bugs - now you can set on a cooking task and go away from the campfire and it will cook while you do other stuff

bandit raids:
- added bandit raids
- bandit raids will start after day 3 if you have build a bed and a base, and they should regularly raid your base.

-fixed a bug where day / night time wouldnt be saved and loaded properly
- added iron veins to the snow zone
- fixed some environment glitches where there would be holes between different biomes / zones

map:
-fixed the map, now it should work properly by pressing M. you can zoom out and pan
-fixed some clamping erros where the map would go out of bounds if you reset it.

next up:
next up will be more world building
fixing bandit raids
trying to finish the questline
fixing sound bugs
optimize the game a lot

More from Frontier Forge

Other announcements

All news
Game update5 Oct 2026PATCH NOTES 5th OctoberHey another patch So the game is getting closer and closer to being done. Most of the quests are done, just need to adjust some stuff to it also have been working a lot on combat and optimizing the game, adding LOD for models etc So yea im really excited about this, i really want to get the game done soon. anyways patch notes: ( a lot of new and exciting stuff has been added) · Fix questline -…Game update20 Sep 2026patch 20-09-2026Patch notes: · Add research bench to unlock technologies. · fix missing sounds · Added ranged combat mode for workers and bandits: they will now switch to melee if a target comes close, and switch to a bow / ranged weapon if their enemy runs too far away · Added damage mitigation % to bronze gear. · Added tutorials. · Updated the swamp biome. · Fixed a shield block bug for Workers and bandits.…Game update17 Sep 2026new patchpatch notes: -added flanking behavior for combat. ie npcs will try to flank when fighting eachother, to create more space and better get a target. -added a visual battle tag to distinguish between teams -added combat commands. you can press F5 and command your troops to a point. -added tactical view -added a rabbit to hunt -updated new models for workers and bandits -updated the dialogue UI