Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Frontier ForgeNewsmega giga huge update
In-game event

mega giga huge update

Frontier Forge · published 18 Jul 2026, 11:53 UTC · build 24273311

All newsPlayers around this dateRead on Steam

hey, so its been a while since the last update. but this one is really big, i think i have pushed around 90 commits on github, which each has around 2-5 bug fixes, so theres anywhere from 200-500 bug fixes in this one and i think the base game is soon close to complete. so really excited for that.

This patch includes fixes to everything in the game, the worker system, player, UI, combat.

Also added modular building back as well as multi story buildings, as shown here in the gif. workers can now navigate up stairs and build on any levels. They will find the piece closest to the ones already build so they dont try to build something they cant reach.

the combat in the game still needs some work, and there are still some worker glitches, but i think thats for the next thing to work on try to solve it.

if u encounter any bugs or glitches please post them on the steam community site and ill take a look

untill next time

More from Frontier Forge

Other announcements

All news
Game update17 Sep 2026new patchpatch notes: -added flanking behavior for combat. ie npcs will try to flank when fighting eachother, to create more space and better get a target. -added a visual battle tag to distinguish between teams -added combat commands. you can press F5 and command your troops to a point. -added tactical view -added a rabbit to hunt -updated new models for workers and bandits -updated the dialogue UIGame update15 Sep 2026Patch sep 16Hey whats up. It's time for a new patch. Patch notes: This patch has mainly been focusing on fixing lag, adding content and improving combat. Since last patch mid august i have pushed around 90 commits to git. Many of the fixes wont be noticed right away, as they arent visual or directly gameplay related, but more stability updates to make the game run smoother. Main areas: Combat: -Player vs b…Game update15 Aug 2026New patchtime for a new patch new stuff: - added a bed for respawning - added waypoints to travel between - added rain - added a day night cycle - added volumetric fog for visuals - added durability to weapons - a lot of performance tweaks - added behavior to bandits - now they will idle / attack / chase player. also have a pre attack phase where they telegraph their attack before attacking -fixed a bug…