Frontier Forge
Last seen
0Sampled 3 hours ago · not a live figure
—of peak
All-time peak
017 Sep 2026
Last seen
0Sampled 3 hours ago · not a live figure
All-time peak
017 Sep 2026
| Published | Title | Build |
|---|---|---|
| Patch sep 16 Hey whats up. It's time for a new patch. Patch notes: This patch has mainly been focusing on fixing lag, adding content and improving combat. Since last patch mid august i have pushed around 90 commits to git. Many of the fixes wont be noticed right away, as they arent visual or directly gameplay related, but more stability updates to make the game run smoother. Main areas: Combat: -Player vs b… | 25333815 | |
| New patch time for a new patch new stuff: - added a bed for respawning - added waypoints to travel between - added rain - added a day night cycle - added volumetric fog for visuals - added durability to weapons - a lot of performance tweaks - added behavior to bandits - now they will idle / attack / chase player. also have a pre attack phase where they telegraph their attack before attacking -fixed a bug… | 24747618 | |
| new patch Hey time for a new patch. This time i have been working on a lot of npc bugs. patch notes: · Fixed a bug where the workers would move really slow, almost unable to do tasks. · Fixed a bug where wolves wouldnt chase after engaging in combat, just running on the spot · Fixed a bug where rabbits wouldnt play their death animation. · Fixed a bug where animals wouldnt have the correct name when dead… | — | |
| small patch gameplay fixes · player can attack wolves · more wolf bugs · worked some animation issues · fixed some building issues · added in door camera collision so camera wont clip through walls · fixed a worker crafting bug, now they can craft | — | |
| Patch 0.24.439 Hello everyone, excited to bring a new patch. This patch includes minor gameplay fixes. Patch notes: Fix buildings not loading properly sometimes. Fixed a bug where the UI wouldnt show up when the player died. Fixed a bug where the player character would lock up after attacking and after running out of stamina. Fixed a bug when getting hit the animations would bug out. Adjusted stamina regen ra… | — | |
| Patch 0.24.430 Hello everyone Time for a new patch. This patch has mainly been focused on minor gameplay changes and bug fixes. I have also added all the quests into the game, just need to add content and make sure they work 100%. But for now the forest area should be complete :) Patch notes: Updated the combat You can now take your workers into combat and fight large scale fights vs bandits, for example 10 v… | — | |
| Patch 0.24.400 - Big changesmajor Hello, Time for another update. This has been a pretty big rework of the game, but all aspects should be working pretty smoothly now. Have been working on fixing worker bugs, combat bugs and just general gameplay bugs. So yea im pretty excited that its finally working now and should run smoothly :) The game now contains around 10 quests and one zone that can be completed, together with fully au… | 22418551 | |
| patch 24.120 a lot of new stuff. mostly UI work, animations but also minor tweaks to combat etc | — | |
| patch 0.24.100 minor fixes | — | |
| patch jan 31 new trailer general gameplay updates | — | |
| v0.19.5.1 Hello New patch. Patch notes: · Added hunting · Added animals to hunt such as wolves, rabbits, boars and bears. · Added smeltables for crafting. · Fixed a bug with the tech tree. · Added grass (very exciting yes) · Added the wood armor set. · Added bronze armor set. · Added an anvil and a smelter for crafting bronze bars. · Added a storage crate. · Added a cloth loom to craft the cloth set. · A… | — | |
| v0.15.2.3 Hello Time for a new patch! This patch has mostly been focused on fixing bugs that caused lag, but now most of the game is working i just need to add content. Patch notes: -Added buildings. You can now build houses and the workers will try to help build it. -Fixed a lagspike that would occur when changing priorities for workers. It might not seem like theres a lot of gameplay right now, because… | — | |
| v0.14 farming Hello. New patch. In this patch the workers are able to do farming. They will try to grow crops, and in order to do this they will find seeds, then they will plant the seeds, water them and then harvest the final product :) patch notes: -introduced farming. worker will now attempt to grow crops. | — | |
| version 0.13 new patch patch notes: -worker can now hunt rabbits -fixed a huge lagspike that would occur when a worker was done with a task | — | |
| v0.12 In this patch, the workers are now able to chop wood and mine veins. Workers will find out how to complete a certain task themselves. If they have to chop a tree down, they will see if they own an axe in their inventory, if they dont, they will go out and find the required materials, then they will craft the tool and start their task. Same goes for mining. | — | |
| Back to the roots Hello In this patch im going back to the original version of the game, so now it will be a survival game / management game, like the original version. Atm its just in a slight prototype stage, but i have reworked a lot of the systems so it should run a lot smoother in the future. There will be workers you can manage. Building, crafting, unlocking tech trees, hunting, farming etc. combat. raids.… | 20244291 | |
| Patch #9 Combat Update Hello I made a small new update this time focusing on combat in the game. Its just a small patch adding shields and bows! As well as other fixes. So now you can give the workers shields and they can block attacks from bandits when they get in combat. And the same the other way around, now bandits can block attacks from both the player and workers. Just a small step to make the combat more fun.… | 18003909 | |
| Patch #8 Performance + new raid mode Hey whats up, heres a new patch. This week i have been mainly focusing on working more on combat, as well as polish and fixing performance issues. Patch notes: · Fixed a bug where the player couldnt target and build the roof. · Fixed a bug where wood chopping quest would track. · Fixed a bug where workers couldnt do damage when having a club equipped · Fixed a bug where bandits couldnt damage o… | 17953413 | |
| Patch 7. Small combat update Hey everyone! time for a new patch. This time around ive been working on adding more combat elements to the game. Been working on adding a raid mode thats almost done. When you complete a certain quests then bandits will start raiding your base with 2 days intervals, so you have time to gear up for the raids. Have also been working on adding more quests as well as adding stone items that you ca… | 17844811 | |
| Patch #5 Hey everyone. This patch has mainly been focusing on improving existing features. The building system and inventory still had a few bugs, as well as the way the workers worked. But its fixed now. So the workers should be able to execute all their tasks without issues. What im most proud of in this patch is probably being done with how the NPCs work. So now they work pretty much autonomously - y… | 17454074 | |
| Patch 4 Excited to bring a new patch! Theres still a lot of bugs to fix but we are getting closer ! Heres whats been fixed this week: Worker: · Worker will now aggro bandits if they get close and engage in combat. Can also make the workers follow you around and kill bandits Bandit: · Updated looting for bandits. Also added better hitbox check for their dead bodies. Main menu: · Fixed a rendering bug th… | 17276969 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 15 Sep 2026 | Tue | 22:56 | Patch sep 16 | 25333815 | public | 1 | — |
| 15 Aug 2026 | Sat | 04:39 | New patch | 24747618 | public | 1 | — |
| 3 Oct 2025 | Fri | 18:24 | No patch notes · unannounced build | 20243966 | local | 1 | — |