What developers changed, in their own words, newest first · page 253
| Game | Patch notes | Build | Published |
|---|---|---|---|
| Bug fix 1 The following bug has been fixed. Fixed a bug that caused an error when saving the game while dialogue was being displayed. | 26295087 | ||
| Patch 1.0.3 - October 29th 2026 Fixed it so when hitting escape when using the keypad or any minigame will close the minigame/keypad UI. · Pausing the game will now hide/unhide the player HUD accordingly. | 26295148 | ||
| 🎮 Refined Animation Tree for Smoother Transitions! I've refined the animation tree to improve animation transitions and make character movement feel smoother and more consistent. ✨ Animation Improvements Refined the animation tree for smoother transitions between animations. Improved movement animation functionality for a more consistent gameplay experience. ⚙️ Story Scene Optimizations Made some minor optimizations to improve performance in st… | 26295065 | ||
| Update 3! The bigger changes since the last demo build: · You set sail with one weapon and the rest come through level-ups at sea. Weapons now level up to 5 (thanks to feedback from several demo players). · New weapon attacks at levels 3 and 5 for all 20 weapons, plus 4 weapon + rune pairings at level 5. · Reworked level-ups: three cards with always one rune that changes how you play, banish swaps a sing… | — | ||
| Weather, Wingman Combat & Fixes Weather Fog can now bring rain or snow lens effects on the optic, depending on the map. Wingman Wingmen prioritize AA after a lock on you or your wingman, can keep firing while evading, and move to an angle where buildings or trees no longer block the shot before they fire. Improved impact FX pooling so hits still show effects when you and a wingman fire at the same time (effects no longer run… | 26294976 | ||
| Demo v0.3.3 — Grill & Interaction Fixes Demo v0.3.3 — Grill & Interaction Fixes Hey everyone! Demo v0.3.3 is now live! This hotfix focuses on making cooking interactions more reliable, especially when continuing from an existing save or starting a new day. What's Fixed · Fixed an issue where adding cheese to a classic patty before purchasing the Smash upgrade could prevent further interactions. · Fixed patties and unpressed Smash mea… | — | ||
| 创意工坊更新 1.游戏开放了创意工坊 2.在登录界面可以进入MOD管理器,下载创意工坊中的MOD 3.玩家制作的第一个MOD 凡人修仙已上架,可以试玩 | 26294930 | ||
| Bug fixes & Improvements - 29.10.2026 Bugs fixed: · Fixed a bug that caused sanity levels to desync · Fixed a bug that prevented the operation videos from playing properly · Fixed a bug where XP calculations were wrong when players had over 100% extra XP · Fixed a bug where throwing a package would instantly trigger the use of your equipped item · Fixed a bug with the Second Chance perk where players were unable to interact with an… | 26293682 | ||
| Melee Crosshair Toggle Option - Added option to toggle melee crosshair on/off | 26286386 | ||
| Oct 29, 2026 Update Added · Players who get reported, have their phone line cut, are caught peeking or get punched now shout back · Throwing cash makes everyone cheer and distracts the bots for a few seconds. Good time to peek · New "Look smoothing" setting Changed · Chair jumps are no longer limited to once per day · Shorter peek cooldown, and your stretched neck springs back when you let go · If you can't pay a… | — | ||
| Orb Ledger, Steam Names & Smoother Hordes Orb Ledger, Steam Names & Smoother Hordes New · Orb Store now shows a ledger: orbs spent, upgrade points bought (dice included), and your progress toward the next Fate point. · Your player name now comes from your Steam account. No more name prompt. · In co-op, your partners' shots and trails are drawn dimmer than yours, so your own fire stands out in a crowded screen. Performance · Big hordes… | 26294711 | ||
| DirectX version update This update replaces DirectX 9 with DirectX 11. This should improve compatibility and frame rate issues with modern GPUs. Additionally, the controller configuration menu now detects PlayStation controllers and shows the appropriate button icons (this is not related to the DirectX version change). | 26294682 | ||
| 2026/10/29 Update Patch v1.2.8 An update has been released. Improvements · Improved performance of the HUD, menus, health bars and network handling. · Other players now move more smoothly on screen. Balance · The Armor skill now reduces damage based on your Armor points (it was wrongly using your Teleport points). · Turret attack rate and the Bolt Turret boss spin no longer depend on your frame rate (high refresh rate monito… | 26294779 | ||
| Co-op Update: tidy the town togethermajor By popular demand, we moved co-op up a little: it's here a day early. Nothing Belongs Here now has online co-op. Bring up to three friends into your town and tidy it together. Playing alone? Everything you had is still there, and two upgrades got easier to read (see below). Your town, your friends Co-op plays in the host's town. Open the CO-OP lobby from the main menu and bring friends in throu… | 26280231 | ||
| v1.8.2 ADDED Portrait view! ADDED New vertical render resolutions ADDED Title and action safe zones for cutscene camera | 26294482 | ||
| 1.0.5 - Operating System Compatibility Update I've just updated the game to provide greater compatibility with newer operating systems. Some users have reported crashes and display rendering issues. The game engine has now been replaced by a newer, up-to-date version. I hope this solves any related issues you may have been having. Please let me know if there's anything else I can do to improve your experience! | 26294622 | ||
| Playtest Update: Audio Overhaul, Hit Feedback & Magazine Scavenging New Playtest Build is Live! As the sole developer behind the project, I am continuing to fine-tune every aspect of the game ahead of tomorrow's official launch. I have just deployed a new build focusing on performance, gunplay feedback, and HUD clarity. Important Note: Please keep in mind that during this playtest, you are currently playing against the AI set to Very Easy mode. What’s New in Th… | 26294422 | ||
| To the Eden — Rebuild Announcementmajor Please don't buy the game just yet. I'm currently rebuilding it from the ground up. Once the remake is finished, if you think it's fun, then please consider buying it. To the Eden is my first game. There's no denying that it's pretty bad in its current state and has a lot of problems. But I'm going to fix it and relaunch it. If you're interested in the game, feel free to try the pirated version… | — | ||
| Update 1.0.1: rockets finish their flight A launch-week patch from your feedback in the forums. Thanks for it. - A rocket in the air when the shift clock hits zero now finishes its flight. The clock reads 00:00, nobody can launch, build or shoot any more, but the flight that is already up gets its real height, its verdict and, if it reaches the Moon, its real time on the results card. The results wait for the last flight to come down,… | 26292502 | ||
| #Hotfix 29.10.2026 Sky Drake · Reworked the Sky Drake's movement: takeoff, flight and landing are now smooth, with no more jerky teleporting. · Flight now holds a steady speed, with smooth acceleration, banking turns and a gradual slowdown before landing. · The Drake now retaliates against attackers at any range and will fly across the map to reach them. · The Drake no longer abandons the fight after killing its… | 26294392 | ||
| Demo Update Thank you for playing the Annihilated demo! We’ve just released an update for the demo. · Fixed an issue where the UI did not display correctly on ultrawide monitors · Fixed the Mage’s battle animations · Added sprites for formation changes · Added effects when the Mage uses staff-type items · Other minor fixes Thank you for your continued support of Annihilated . We’d also love to hear what yo… | — | ||
| 🎮 Animation Updates ✨ Updated finish animation 🏁 Updated checkpoint animation 🏃 Improved movement animation functionality for smoother and more consistent gameplay. These updates bring improved animations and polish to the original Disconnect, making the gameplay feel smoother and more refined! Thank you, J_C. | 26294405 | ||
| 500 players, and most of your feedback is in 500 players, and most of your feedback is in Thanks for your support and feedback! We've reached 500 players, that's a huge milestone for me! Some of you have been super kind and left me some feedback about the game, I've addressed most. I've added a feedback Icon for bugs or suggestions and also, a hotkey on the letter P. Use this feature as much as you want, it all gets logged and I read ever… | 26294280 | ||
| 🎃 HALLOWEEN IS HERE WITH THE ENTITY'S REALM, TEAM VS TEAM & MORE! 🔥major Hi UNO™ players! Spooky season has officially arrived, and with it comes one of our most exciting updates yet! We are bringing a new crossover with The Entity's Realm Cosmetic Pack and introducing a brand-new competitive live event feature: Team vs Team . Alongside that, we’re debuting a new menu theme for Halloween as well as adding the glowing Underwater Bioluminescence collection to the Stor… | 25956105 | ||
| 3.1.1 Bug Fixes (October 29) October 29 The following issues are expected to be fixed by 07:00 PT. Actual completion time may vary: 1. Adjusted the drop rules for sinking Voyager ships Recently, we have received feedback from many Metas that in the Voyager game mode on the Isles of Abyss, wreckage dropped after a ship is sunk may be looted by other players, and ships may be deliberately sunk before loot crates are picked u… | — | ||
| Heavenly Book — Major Development Updatemajor Hey everyone! Since the demo was temporarily taken offline, we've continued working on the next stage of development for Heavenly Book. Today, we'd like to share an important change to the game. A New Way to Play To improve the game's overall quality, we've taken another look at the experience Heavenly Book offers. That led us to an important decision: We're moving from the Linear Motion Battle… | — | ||
| 1.0.97 Hotfix The following improvements and fixes have been made. Bug Fixes - Fixed an issue where some players were unable to proceed properly when entering the Cain boss battle. Please update the game to the latest version to apply the patch. | 26293883 | ||
| The ducks will have to wait a little longermajor Dear all, Unfortunately, there’s been a delay on Valve’s side in reviewing our game build, and we can’t release Slowly Sliding Ducks until they complete the process. This sadly means we’ll have to wait a little longer before opening the water park. We don’t know how long yet—it could be a few hours or a few days—but hopefully we’ll be sliding together very soon! We’re sorry for the last-minute… | — | ||
| Warring States Playtest — Version 0.1.5.1 New Features & Improvements · Expanded character relationship displays to include spouses, parents, children, siblings, grandparents, grandchildren, sworn brothers, and clan members. · Added “Scout Military Intelligence” and “Commission Intelligence” to the City Governor’s military affairs. A herald will deliver the results upon completion. · Adjusted the starting stats, equipment, and skills o… | 26294044 | ||
| Patch 0.9.2.0 - Fixes and changes! This patch does the following: · Fixes an issue in which the total carry weight was not calculated correctly when loading a game. It was too high, being very frustrating. My bad! · Placing equiped items, like torches, correctly reduces the total carry weight. · Torches can now be stacked x3, but they need to have the same burn time left and durability! · All shields now have a default chance to… | 26294057 | ||
| Update Notes for Oct 29 Increased the firing range of units in cover. | 26294239 | ||
| Update 0.7.6.73 Adjusted the weapons left out of Making Enlisted a Better Place №75 : · PPSh-41 (S) (Premium): Shots deviation 73 -> 55. · M1 carbine with grenade thrower: Ammo count 15/60 -> 15/105. · Captured MP 40 (Premium): Rate of fire 570 -> 630. · Added a nickname decorator for 5 years of continuous logins. · Fixed the missing hands of Emelyan Barykin. · The loading screen now shows a progress bar while… | 26293464 | ||
| Fixed some Chinese typos If you have patched anything, you'll have to patch it again. Sorry! | 26294230 | ||
| Update Patch: 29/10/26 What's changed in version 1.0.2 · Options menu on Linux and ultrawide displays. Fixed a panel that could appear excessively tall or stretched. It now fits its content and recentres more reliably when opened or resized. We checked the layout across all 13 interface languages and several screen formats. · Crowds render beyond the old boundary. Fixed visual clipping that made enemies disappear out… | 26292944 | ||
| Update Notes from the 29th of October Added some event-related assets to the game. Facilities will now load faster when first playing. Fixed an issue where some teams could be missing in America. Resolved some issues around team roles not updating properly when using autopick. Additional minor bugfixes & crash fixes. | 26113211 | ||
| October 29 Update: Co-op Fixes and Quality-of-Life Improvements Hi everyone! Today's update fixes several co-op issues and improves save confirmations, gameplay tips, and the interface. Online co-op · Fixed an issue where disconnecting while the backpack was loading would send you straight back to the main menu. · Fixed an issue where a client could enter combat too early during reconnection. · If starting a co-op run fails, the room now returns to the lobb… | 26289916 | ||
| Day 1 Recap and Version 1.0.1 Hey there, Heretics! To celebrate a little less than 24 hours of Heresy, I have a hotfix for the game as well as a little Launch Day Recap . Tl;dr There's a gross frame! I wanted to fix it! Hopefully it's fixed now! This didn't show up in any of my editors, or even on my Mac for some reason, but the second I tried the non-dev Steam build on my PC maybe 40% of the time I was seeing this glitched… | 26293544 | ||
| An unexpected update - New building controls, new menu layoutmajor Dear bug lovers and Screw Drivers, I unexpectedly cooked a little bit in the last couple of weeks. This time I tried to add some quality of life to the game, fix some bugs and only improve the game. I hope I did well, if not, let me know, and here is what I prepared for you: New Build Controls I implemented a completely new building mode. Instead of the WASD movement and flying around with the… | 26292883 | ||
| Update - 12.1.246284 Hey everyone, Patch notes for today's update (29/10/2026), with changes following the taster for our latest DLC, Rides & Relics. We hope you’re having tonnes of fun with Rides & Relics and the free Digiverse update bringing Little Kitty, Big City to Two Point Museum. Thank you so much to everyone who's taken the time to report or feedback to us - we couldn't do it without you. As always, we lov… | 26067451 | ||
| Minor Optimization Version V0.1.0.1.7 Released Brightened the game graphics Added brightness adjustment options Ball lightning now shrinks over time until it disappears. The chase duration has been shortened Pressing ESC now resolves most menu freezing issues Further improved stability when switching levels Revised the hall in the third round of Level 1 Adjusted puzzle mechanics in some levels | 26293503 | ||
| Back at it. LOCK IN IS BACK — AND BIG THINGS ARE COMING! 🔥 Hey, gamers! It's been a little while, but I'm excited to finally say it: I'm back, development is back in full swing, and LOCK IN is gearing up for some of its biggest updates yet! After taking some much-needed time away from development due to medical complications, I'm officially back in action - and I've got some exciting things in store for y… | 26293452 | ||
| Operation: Sandstorm Update - v7.0major Welcome to Operation: Sandstorm! Complete daily and weekly challenges to unlock a knife, a new gun, and tons of cosmetic items through the Operation, and fight your way through the sectors in Breakthrough! All that, and much more in this brand-new update. Find out more details in our Discord and read the full changelog below! Gear Up for Operation: Sandstorm! Coalition Forces have mounted a lar… | 26267563 | ||
| Mildmay Line Update Notes - October 29th 2026 Today we have a small update for the new Mildmay line extension, targeting key fixes and a few areas spotted from community feedback following the launch. This will be going live across all platforms at 10:00am BST. Full Changelog · Improved lighting quality on the South Acton footbridge · Improved snow rendering issues at Gunnersbury, Kew Gardens, and Acton Central · Fixed clipping passenger i… | 26244565 | ||
| Devoid of Liberty: 7.2.2 *** INCOMING TRANSMISSION FROM SUPER EARTH HIGH COMMAND *** Stratagems AMW-20 APEX Problem we want to solve: · Demolition strength was too low resulting in being unable to destroy things that weapons in the same category could (Anti Material Rifle and Autocannon) · Its Caliber was too high and made the damage dropoff too steep · Incorrect information about its armor penetration caused confusion… | 26251122 | ||
| Additional Notice on Update Delay Compensation for iOS Take on the challenge of the Endless Dungeon! First, we apologize once again to all users who have been waiting for a long time due to the iOS update delay. Previously, we informed you that iOS users would receive Update Delay Compensation after the ver0.776.3 update. However, we prioritized distributing the compensation and failed to establish sufficiently detailed criteria. Currently, the cri… | 26261290 | ||
| 10月29日更新:自定义修士、跨海探索与世界灾变 - 新增修士自定义,可设置种族、头像、境界、属性与出生位置;支持调整开局修士人数。 - 新增九项可组合特质,影响寻宝、援助、冒险和追索行为。 - 开放跨海探索,加入具名海域、海兽和海上遗宝。 - 新增兽潮与空间破碎,宗门会组织抵御或封印,也可通过天道引发。 - 灵宝新增黄、玄、地、天、仙五品,高品灵宝和功法可引发求取、交换与争夺。 - 调整人物详情、关注列表和境界配色 - 优化世界生成与加载提示 - 修复宗门恢复及镇守御灾任务记录异常。 | 26293655 | ||
| GuGuGaGa Demo v0.55 -UI Improvement GuGuGaGa Demo v0.55 — Added gesture cursor system, emoji overlay framework, and cross-fade animation transitions. | 26293674 | ||
| Nostalgic Yellow UI Theme Added Hello, traders! Based on your feedback, we've added Nostalgic Yellow, a new optional UI theme for PORTOLAN. Inspired by old nautical charts and sailing documents, this theme combines faded parchment tones, subtle paper textures, and brown-ink styling to bring a nostalgic atmosphere to your trading adventures. To try the new theme, open Options > UI and select Nostalgic Yellow. Thank you for sha… | 26293419 | ||
| The Spirit of Twelve 1.2.1: Achievements Fixed on Windows Steam achievements now unlock on Windows. Before this update they never reached Steam on Windows, sorry about that. Achievements you have already earned are granted automatically: story ones when you Continue your save, Endless Trial ones when you launch the game. Your saves, story and Trial progress are unchanged. | 26293604 | ||
| [2.0.0] Cats Go! Major Update Noticemajor Hello, Cats Go! players! Thank you for your continued love and support for Cats Go! Here are the highlights of the [2.0.0] update. 1. Local Multiplayer Changes · Up to 4 players can now play together on a single PC. · All participating cats now appear together on the character select screen. Each player picks their cat and plants from their own seat, and everyone sets off together. · Compete wi… | 26289417 | ||
| [2026.10.29] Nientum - Op.ZERO Patch Notes 1.0.16 Hello, this is QueseraGames. Here are the patch notes for Nientum - Op.ZERO version 1.0.16. Patch 1.0.16 · Fixed an issue where a cutscene error occurred when replaying a specific cutscene after skipping it If you run into any issues while playing, please let us know in the bug report channel on our official Discord. We'll look into it as soon as possible. Join our official Discord | 26287827 | ||
| 1.13.32 Patch Notes — October 29, 2026 NEW - I updated the player guide on our website in every language; golems, the character and equipment, the Arena and the other recently added systems are now in the guide. IMPROVEMENTS - When the server is briefly busy, the game now retries the request a few times on its own and shows a connection warning instead of "Something went wrong". - When Steam does not complete a payment, a message no… | 26293588 | ||
| Hotfix v0.12-hf1.0 - Balance changes to event timings | 26293541 | ||
| Playtest Patch — Literary Rewards, Equipment Filters & Input Recovery This Windows Playtest update adds literary reward cosmetics, equipment filters, modular outfits, and fixes for input recovery and display behavior. Literary rewards & quest flow · Added 9 exclusive literary cosmetics : 4 room themes, 3 full outfits, and 2 monitor frames. Earn them through book delivery; they do not enter the cosmetic chest pool. · Existing completed delivery records now grant t… | 26293415 | ||
| SUPROTYV - BETA FIX UPDATE Reworked Minimap · Markers now show only the targets of your current objective. · Blue markers — items to pick up, yellow markers — where to attach them. · The map is clearer and no longer looks washed out. Performance · The minimap now has almost no impact on FPS. · Optimized the Ultra, Very High and High graphics presets. · Fewer stutters thanks to shader preloading. Thanks for playing SUPROTYV! | 26293323 | ||
| Small bug fix Small bug fix: we’re taking all your feedback into account and trying to adjust whatever we can <3” | 26293120 | ||
| Quick patch version 0.11.0.16 Integrated combat build on colosseum load Added missing boss HUD display in colosseum Updated Colosseum structural layouts | 26293361 | ||
| Update 1.1.6 Fixed a bug that prevented players from resetting control settings to their default values. · Increased the scrolling speed in the control settings window. | 26293223 | ||
| Small patch - texts, cameras and an achievement. Hello, adventurers, This small patch contains fixes for certain cameras, a few corrections and improvements to the text and dialogue (to make things more specific or clearer), as well as a workaround to unlock the ‘Inquisitive’ achievement, which is undoubtedly the trickiest in the game. Thanks for playing. Enjoy! | 26293277 | ||
| 1.5.8 — Encounters and portrait improvements Added camera focus and smoother transitions to NPC conversations. · Improved dialogue portraits and kept characters clear of the dialogue box. · Carl now flies between your character and the reaper bar. · Added fishing animations for Gill, chopping animations for Barkley, and town arrival reveals for Gill and Ivan. · Trees sway when chopped, including by Echoes. · Added a Fullscreen or Compact… | 26293025 |