Mirklurk: Every Step Matters · published · build 26294057
This patch does the following:
Fixes an issue in which the total carry weight was not calculated correctly when loading a game. It was too high, being very frustrating. My bad!
Placing equiped items, like torches, correctly reduces the total carry weight.
Torches can now be stacked x3, but they need to have the same burn time left and durability!
All shields now have a default chance to block, but they will lose durability each successful block.
Many enemies can now block attacks!
Updated the reaction on enemies being struck from a distance. They should be smarter now and no longer occasionally just stand there.
Containers thrown in water will appear lower and be more transparent.
When quick-looting or stack items or sorting the inventory, items can be auto-rotated to fit.
Unlit torches do in fact deal blunt damage, like the item descriptions says.
As always: Should this patch cause anything unforseen: Let me know and I will fix it ASAP!
And finally: sorry about the bugs and a billion thanks for you feedback and support!
Best wishes and lots of love! <3
//Mattias