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Patch notes · published by the developer

Patch 0.9.2.0 - Fixes and changes!

On Steam

This patch does the following:

  • Fixes an issue in which the total carry weight was not calculated correctly when loading a game. It was too high, being very frustrating. My bad!

  • Placing equiped items, like torches, correctly reduces the total carry weight.

  • Torches can now be stacked x3, but they need to have the same burn time left and durability!

  • All shields now have a default chance to block, but they will lose durability each successful block.

  • Many enemies can now block attacks!

  • Updated the reaction on enemies being struck from a distance. They should be smarter now and no longer occasionally just stand there.

  • Containers thrown in water will appear lower and be more transparent.

  • When quick-looting or stack items or sorting the inventory, items can be auto-rotated to fit.

  • Unlit torches do in fact deal blunt damage, like the item descriptions says.

As always: Should this patch cause anything unforseen: Let me know and I will fix it ASAP!

And finally: sorry about the bugs and a billion thanks for you feedback and support!


Best wishes and lots of love! <3

//Mattias

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