Mirklurk: Every Step Matters
Playing now
0+0 vs. yesterday
0.0%of peak
All-time peak
49 Sep 2026
Playing now
0+0 vs. yesterday
All-time peak
49 Sep 2026
| Published | Title | Build |
|---|---|---|
| Patch 0.7.5.2 - Dead Zone (Demo updated also) This patch added a Dead Zone option for controllers. That's it! Thanks for the feedback everyone! Best wishes and lots of love! <3 //Mattias | 24811384 | |
| Patch 0.7.3.5 - Fixes + a requested Item This patch adds an improved torch, always craftable but it requires bark and other items which are harder to come by. It lasts 24 turns compared to 15. Also, the chosen skin color was not saved properly! Apologies for this! When you load a character and the skin color can't be found, you will be able to reselect . This patch fixes the following: · Shift-clicking to move stackable items into con… | 24667939 | |
| Patch 0.7.3.1 - Improved Character-Creation Menu A few of you pointed out how frustrating it was to browse hair colors. So, I played around a little with the character-creation menu, and oh boy was it improved! Since this is a stand-alone fix, I figured why wait! Hopefully this will be appreciated and new player will feel slightly more welcome! ;D Best wishes and lots of love! <3 //Mattias | 24609090 | |
| Patch 0.7.0.2 - A few fixes! This little patch does the following: · Crafting poison arrows with equipped arrows does not delete the entire stack. · Auto sorting placed inventories works as intendened and doest not RUDELY spit it all out on the ground. My bad! · I am also pretty sure that this patch gets rid of crash that sometimes happened when the player was slipping.* Thanks for the feedback, reports and support! Best w… | 24368728 | |
| Patch 0.7.0.0 - Improved Dungeons, Added Content och Tons of Fixesmajor So, here comes a bunch of very needed stuff! But first a small reminder to leave a review and help spread the word , as well as a bunch of thanks for your patience, feedback and support! <3 This patch adds the following: · Three new enemies . · 40+ items , consisting of weapons, armor, clothes, placeable stuff, harvestable stuff, bugs, poison arrows, potions and more. · One new unique location… | 24329023 | |
| Patch 0.6.6.8 - Begone, freeze! Full disclosure: I'm 90% sure this patch fixes a particular total-freeze. It happened when jumping away from an enemy, then dodging right afterwards. Thanks Special Caesar for helping out with that one! Best wishes and lots of love! <3 //Mattias | 23833359 | |
| Patch 0.6.6.7 - Skill issues (no more) Three survival skills: Body Warmth, Focused Mind and Slow metabolism, were not fully implemented and did not work reliably. My bad! This was a simple miss from my part, but big thanks to the mad experimenter Gogo for noticing that something was strange. Best wishes and lots of love! <3 //Mattias PS: This is most likely the last of the early rapid-patches. There still some weird quirks and QoL s… | 23814986 | |
| Patch 0.6.5.5 - Lost quest-companion fix! This patches fixes a mainquest-breaking bug, in which (understandably) the player took a the companion of a escort-quest, went off-path to use his great skills, and then he becoming lost (bugging away) - never to return again. The fix: if you load that save again: He will return to you, when you are outside and in the Fort Solid-area. So if your save is in a cave, or in another area: he will re… | 23757435 | |
| Patch 0.6.2.9 - One bug less and one typo gone! This is just a hot fix for one rare bug in which you exited a cave and the game just froze, black screen forever. My bad! It has been fixed now, and if this happened to your save: you should be good now! Feedback and reporting means a lot, so huge thanks everyone who takes their time! Best wishes and lots of love! <3 //Mattias | 23696026 | |
| Demo Patch 0.5.1.3 - A few fixes and improvements! This patch does the following: · Gets rid of a game freeze which happened when hovering over craftable items when menus were overlapping. · Crafting menus now clearly indicates which items are currently craftable (A green outline will show if the player has the needed ingredients, without the need to hover over each option) · Instead of firewood needing specifically an Iron Hand Axe, it now jus… | 22580739 | |
| Large Demo-Update!major The latest version for the demo is out! Version 0.5.1.0! This version changes and adds a ton of stuff. Your old saves will be incompatible with this version (but you can still access the older version, should you choose to) So, the new version does a ton of stuff: · New darkness mechanics, which is tile based and impacts the character/gameplay and not just the player. · Swimming! You will not s… | 22580739 | |
| Demo Patch 0.4.7.2 - A few fixes! This patch fixes a few things: · You will not get 'rained upon' when inside a cave or the forts basement. · Enemies will not spawn stuck in walls in the basement. In fact, they shouldn't spawn there at all. · Eir has a better hostile check and will approach enemies near the fort. As always: if this patch causes anything unforseen, let me know and I will fix it ASAP! Like I said in the previous… | 21777166 |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| 9 Sep 2026new | Wed | 13:18 | No patch notes · unannounced build | 25209284 | next_version_tester | 1 | — |
| 9 Sep 2026new | Wed | 10:42 | No patch notes · unannounced build | 25206539 | next_version_tester | 1 | — |
| 19 Aug 2026 | Wed | 05:38 | Patch 0.7.5.2 - Dead Zone (Demo updated also) | 24811384 | public | 1 | — |
| 11 Aug 2026 | Tue | 08:06 | Patch 0.7.3.5 - Fixes + a requested Item | 24667939 | prev_stableish | 1 | — |