Mirklurk: Every Step Matters
Playing now
1+0 vs. yesterday
20%of peak
All-time peak
510 Sep 2026
Playing now
1+0 vs. yesterday
All-time peak
510 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Community | Rough Roadmap + Planned Price Increase Greetings everyone! We start with the price increase: On this Friday I will increase the game price from 10 to 11.99 USD . I always use Steams regional pricing , so it will vary depending on your region. I did a poll on my Discord and the vast majority was supportive of this increase, so I hope you are as well! Please let me know how you feel : · Would you have bought the game for roughly 12 bu… | — | |
| Game update | Patch 0.7.5.2 - Dead Zone (Demo updated also) This patch added a Dead Zone option for controllers. That's it! Thanks for the feedback everyone! Best wishes and lots of love! <3 //Mattias | 24811384 | |
| In-game event | Patch 0.7.5.0 - Controller Support + fixes! The main thing this patch does is adding controller support . It is very customizable, the tooltips have been updated, so has the UI, etc. I am not a controll player myself, so apologies if the default settings are clunky - but please give me feedback and I am sure we can work something out! ;D This patch also does the following: · You can now change Left/Right click input, so you can play any… | 24790002 | |
| Game update | Patch 0.7.3.5 - Fixes + a requested Item This patch adds an improved torch, always craftable but it requires bark and other items which are harder to come by. It lasts 24 turns compared to 15. Also, the chosen skin color was not saved properly! Apologies for this! When you load a character and the skin color can't be found, you will be able to reselect . This patch fixes the following: · Shift-clicking to move stackable items into con… | 24667939 | |
| Game update | Patch 0.7.3.1 - Improved Character-Creation Menu A few of you pointed out how frustrating it was to browse hair colors. So, I played around a little with the character-creation menu, and oh boy was it improved! Since this is a stand-alone fix, I figured why wait! Hopefully this will be appreciated and new player will feel slightly more welcome! ;D Best wishes and lots of love! <3 //Mattias | 24609090 | |
| In-game event | Patch 0.7.3.0 - Female character available This patch adds the following: · The player can now choose between male and female body types. · 20+ new hair styles . · Added a new quality to burnable items: Ignitability . So twigs will be easier to burn than logs for example. Also added two types of bark which are very good to start fires with. · An option not-to-dodge, since all directions might we worse than remaining still. · Added a new… | 24368728 | |
| Game update | Patch 0.7.0.2 - A few fixes! This little patch does the following: · Crafting poison arrows with equipped arrows does not delete the entire stack. · Auto sorting placed inventories works as intendened and doest not RUDELY spit it all out on the ground. My bad! · I am also pretty sure that this patch gets rid of crash that sometimes happened when the player was slipping.* Thanks for the feedback, reports and support! Best w… | 24368728 | |
| Major update | Patch 0.7.0.0 - Improved Dungeons, Added Content och Tons of Fixes So, here comes a bunch of very needed stuff! But first a small reminder to leave a review and help spread the word , as well as a bunch of thanks for your patience, feedback and support! <3 This patch adds the following: · Three new enemies . · 40+ items , consisting of weapons, armor, clothes, placeable stuff, harvestable stuff, bugs, poison arrows, potions and more. · One new unique location… | 24329023 | |
| Game update | Patch 0.6.6.8 - Begone, freeze! Full disclosure: I'm 90% sure this patch fixes a particular total-freeze. It happened when jumping away from an enemy, then dodging right afterwards. Thanks Special Caesar for helping out with that one! Best wishes and lots of love! <3 //Mattias | 23833359 | |
| Game update | Patch 0.6.6.7 - Skill issues (no more) Three survival skills: Body Warmth, Focused Mind and Slow metabolism, were not fully implemented and did not work reliably. My bad! This was a simple miss from my part, but big thanks to the mad experimenter Gogo for noticing that something was strange. Best wishes and lots of love! <3 //Mattias PS: This is most likely the last of the early rapid-patches. There still some weird quirks and QoL s… | 23814986 | |
| In-game event | Patch 0.6.6.5 - Rafts now available + fixes! This patch is not the biggest - but what it does is very important to certain players . It does the following: · The player can now build a raft and explore the waters. This is especially important for those who were softlocked by areas of vast waters. · Adds a heavy cypress branch which can be used as a two handed blunt weapon, firewood, and is one component in building rafts. · Fixes a bug we… | 23799196 | |
| Game update | Patch 0.6.5.5 - Lost quest-companion fix! This patches fixes a mainquest-breaking bug, in which (understandably) the player took a the companion of a escort-quest, went off-path to use his great skills, and then he becoming lost (bugging away) - never to return again. The fix: if you load that save again: He will return to you, when you are outside and in the Fort Solid-area. So if your save is in a cave, or in another area: he will re… | 23757435 | |
| In-game event | Patch 0.6.5.0 - Smoothing + fixes First of all this: This is not a big patch but it is an important one, which deserves some attention (I think). This patch does the following (for the main game and the demo): · If not in combat, performing actions which cost more AP than available, will automatically be performed, end the turn and AP recharge will take the difference into account . This should hopefully make the gameplay out o… | 23737573 | |
| Game update | Patch 0.6.2.9 - One bug less and one typo gone! This is just a hot fix for one rare bug in which you exited a cave and the game just froze, black screen forever. My bad! It has been fixed now, and if this happened to your save: you should be good now! Feedback and reporting means a lot, so huge thanks everyone who takes their time! Best wishes and lots of love! <3 //Mattias | 23696026 | |
| News | Early Access out now! Wooohoo and huzzah! The game is out! I really, really hope the game (even in EA) lives up to your expectations and that you will enjoy your time in The Mirk! Firstly: This is a work in progress! Please report issues, bugs, inconvieniences, etc, so I can improve the game as fast and smooth as possible! Discord channel: (Easiest way to reach me) A huge thank you to everyone who supported me and t… | — | |
| In-game event | Demo Patch 0.6.2.0 - Fixes, improvements n' content! This patch updates the demo so it's more representative to what the full game will be like. Beware: previous saves will be incompatible with this version ! There are now more UI improvements to communicate clearer with the player, a bunch of bug fixes, and much more items to discover. It is, of course, still a demo and most of the content will only be available in the full game. If you discover… | 23617087 | |
| Game update | Demo Patch 0.5.1.3 - A few fixes and improvements! This patch does the following: · Gets rid of a game freeze which happened when hovering over craftable items when menus were overlapping. · Crafting menus now clearly indicates which items are currently craftable (A green outline will show if the player has the needed ingredients, without the need to hover over each option) · Instead of firewood needing specifically an Iron Hand Axe, it now jus… | 22580739 | |
| Major update | Large Demo-Update! The latest version for the demo is out! Version 0.5.1.0! This version changes and adds a ton of stuff. Your old saves will be incompatible with this version (but you can still access the older version, should you choose to) So, the new version does a ton of stuff: · New darkness mechanics, which is tile based and impacts the character/gameplay and not just the player. · Swimming! You will not s… | 22580739 | |
| Community | A little update + some pictures! (TLDR: Q2 release instead of Q1) Hello, everyone! I'm very glad to see that the wishlist keeps increasing and more and more people are trying out the demo! Please continue spreading the word! =) I wanted to release the game by the end of March, so Q1, but that was overly optimistic. My current estimation for release is somewhere around late April - mid May . I really don't want to rush things! =) The other information I want t… | — | |
| Game update | Demo Patch 0.4.7.2 - A few fixes! This patch fixes a few things: · You will not get 'rained upon' when inside a cave or the forts basement. · Enemies will not spawn stuck in walls in the basement. In fact, they shouldn't spawn there at all. · Eir has a better hostile check and will approach enemies near the fort. As always: if this patch causes anything unforseen, let me know and I will fix it ASAP! Like I said in the previous… | 21777166 | |
| In-game event | Demo patch - 0.4.7.0 (plus a warm welcome!) First all: Welcome all new players! <3 I am extremely glad to have you here! Most of you probably found this game through Splattercats video, for which I am very grateful! He pointed out several issues and came with great feedback, much of which will be implemented in the full game. Most importantly, he (and others) experienced a crash related to picking up stuff from the floor after talking to… | 21744746 | |
| Community | The demo is out! The first playable demo is officially out! Please give it a try and share it to a friend! I really hope you like it! =) I will soon focus 100% on getting to 1.0, but for the next few days I really want to improve the demo and iron out any bugs, so please let me know how it runs ! The easiest way to get in touch is on Discord: A huge thanks to everyone who beta-tested! It really means a lot! Bes… | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.