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Mirklurk: Every Step MattersEventsDemo patch - 0.4.7.0 (plus a warm welcome!)
In-game event

Demo patch - 0.4.7.0 (plus a warm welcome!)

Mirklurk: Every Step Matters · published 2 Feb 2026, 09:11 UTC · build 21744746

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First all: Welcome all new players! <3 I am extremely glad to have you here! Most of you probably found this game through Splattercats video, for which I am very grateful! He pointed out several issues and came with great feedback, much of which will be implemented in the full game.

Most importantly, he (and others) experienced a crash related to picking up stuff from the floor after talking to the trader, overfull inventory, or similar situations. This patch fixes that! It also implements a few other thing I had already started working on:

  • A new enemy. They are called Mirk Runners and are a classic RPG enemy, but I will let you discover them for yourself ^^. There is also a few items that can be looted/harvested from them.

  • Items now display their stack limit with their name, weight, etc.

  • Eir now moves around a little sometimes, as she is now full animated. This means she swings her maul if defending the garrison.

  • Balanced a few items values.

I think that was it for this little patch! Please remember: This is just a demo. It is meant to entice new players, showcase the game and be a little sneak-peek. As soon as it stable enough (no more common crashes), I will move on to actually finishing the game. The core mechanics and UI will recieve fundamentals changes and improvements - I take all your critques to heart!

Once again: extremely glad that the game is getting some attention - every wishlist matters ;D

Should this patch cause anything unforseen, please let me know ASAP and I will fix + upload a better version!

Best wishes and lots of love! <3

//Mattias

PS: I made the previous version accessible as well, through your steam library -> properties, etc etc.

More from Mirklurk: Every Step Matters

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Mirklurk: Every Step MGame update10 Sep 2026Patch 0.8.0.1 - Two little fixes!This little patch does two things: · When entering brand new areas, many trees wouldn't have grown - you basically entered an area with only baby trees. My bad! · If you tried crafting stuff with a heavy branch equipped, it counted as two in crafting menus, and you would keep the "clone" when crafting. Thanks for letting me know so quickly! ^^ Best wishes and lots of love! <3 //MattiasMajor update10 Sep 2026Patch 0.8.0.0 - Taming the Mirk!I have to start with asking for a small favor: Sales are extremely low so I would really appreciate if you left a review + maybe recommended the game to a buddy - it really helps! Thanks in advance! <3 This patch adds the following: · A new set of skills , related to foraging and surviving off the lands. · 40+ new items , most are berries, seeds, new recipes, placeable camp-site stuff like cano…Community25 Aug 2026Contest: Become an NPC in the Mirk! [CLOSED]EDIT: The time window for this contest has CLOSED . A winner will be selected, then contacted and announced in the near future! FINAL EDIT: A winner has been chosen! Greeting, all ye Mirk-wanderers! You now have a chance of having your portrait in game! You will get to become an NPC, dwelling in some remote location in the Mirk, most likely a trader of sorts, with a few lines of dialogue. How t…