Status
SteamPeaks
ChartsSalesUpcomingPatchesEventsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
EventsSteam's own events and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesEventsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Mirklurk: Every Step Matters›Events›Patch 0.7.3.0 - Female character available
In-game event

Patch 0.7.3.0 - Female character available

Mirklurk: Every Step Matters · published 6 Aug 2026, 09:45 UTC · build 24368728

All eventsPlayers around this dateRead on Steam

This patch adds the following:

  • The player can now choose between male and female body types.

  • 20+ new hair styles.

  • Added a new quality to burnable items: Ignitability. So twigs will be easier to burn than logs for example. Also added two types of bark which are very good to start fires with.

  • An option not-to-dodge, since all directions might we worse than remaining still.

  • Added a new enemy/being type for you to discover!

This patch changes the following:

  • Less chance of slipping on mud and when going down slopes.

  • Clearer instruction on how to get up when downed. The cursor will indicate that you can click anywhere and ending your turn will also cause the player to rise, if possible.

  • Attack of Opportunity now has a chance, related to each being, readable when examining beings.

  • Attack of Opportunity can only be done once per turn for each enemy, and there will be a pop-up showing if they missed it.

  • Updated the Codex about information about beings different intelligence levels. Beast-info (the menu that you get when examining beings) now includes more information, like special stuff (troll regeneration for example), melee strike distance, attack intelligence etc.

  • Added more complexity to which "teams" beings belongs to. So rats and trolls can attack each other, Nightmare will attack other Nightmares (nasty creatures!), etc.

  • Cave Trolls gives the same XP as Swamp Trolls, since they are about the same difficulty.

  • Balanced the weather system further.

  • The cursor will update the players path once every second despite not moving to a new tile, removing a slightly annoying edge case where the player had to move the cursor to get the game to respond, if that makes sense.

This patch fixes the following:

  • Make sure that graves are never interior decoration. (Retro-active fix also)

  • Makes it impossible to sell rift weave before the mainquest requires it.

  • The fire-starting menu will be adjusted if there are tons of options for fuel, for example.

  • Fixed an annoying issue in which enemies briefly faced the wrong direction in combat.

That is it for now! Soon I will begin working on the larger patch, which probably will take a month or so: It will focus on growing, harvesting/foraging, building, and add a bunch of content related to that!

As always: Should this patch cause anything unforseen, let me know ASAP!

A billion thanks for your feedback, patience, bug-reporting and support!

Remember to leave a review - it really helps the game grow!

Best wishes and lots of love! <3

//Mattias

More from Mirklurk: Every Step Matters

Other announcements

All events
Mirklurk: Every Step MGame update10 Sep 2026Patch 0.8.0.1 - Two little fixes!This little patch does two things: · When entering brand new areas, many trees wouldn't have grown - you basically entered an area with only baby trees. My bad! · If you tried crafting stuff with a heavy branch equipped, it counted as two in crafting menus, and you would keep the "clone" when crafting. Thanks for letting me know so quickly! ^^ Best wishes and lots of love! <3 //MattiasMajor update10 Sep 2026Patch 0.8.0.0 - Taming the Mirk!I have to start with asking for a small favor: Sales are extremely low so I would really appreciate if you left a review + maybe recommended the game to a buddy - it really helps! Thanks in advance! <3 This patch adds the following: · A new set of skills , related to foraging and surviving off the lands. · 40+ new items , most are berries, seeds, new recipes, placeable camp-site stuff like cano…Community25 Aug 2026Contest: Become an NPC in the Mirk! [CLOSED]EDIT: The time window for this contest has CLOSED . A winner will be selected, then contacted and announced in the near future! FINAL EDIT: A winner has been chosen! Greeting, all ye Mirk-wanderers! You now have a chance of having your portrait in game! You will get to become an NPC, dwelling in some remote location in the Mirk, most likely a trader of sorts, with a few lines of dialogue. How t…