战国立志传 Playtest · public · first seen
New Features & Improvements
Expanded character relationship displays to include spouses, parents, children, siblings, grandparents, grandchildren, sworn brothers, and clan members.
Added “Scout Military Intelligence” and “Commission Intelligence” to the City Governor’s military affairs. A herald will deliver the results upon completion.
Adjusted the starting stats, equipment, and skills of some leaders.
Added a “Prolonged Battle Damage Boost” notification during combat.
Darkened the placeholder text in the character creation name field for better readability.
Combat & Skill Adjustments
Increased the defense bonus granted by “Covering Advance” against arrow towers and ranged units from 20% to 30%.
Using “Forced March” now ends the current action.
“Emergency Repairs” now affects only city gates, restoring 10% of their durability.
Fixed multiple army combat skill issues involving movement, defense, counterattacks, morale, and targeting restrictions.
Fixed saved positions not being restored in some solo side-view battles.
Bug Fixes
Fixed companions’ combat classes not updating after changing weapons. Switching weapon types now clears equipped active and passive skills.
Fixed the personal combat skill scrollbar extending beyond the character panel.
Fixed repeated progress text in growth skill tooltips.
Fixed primary stats not displaying correctly for some equipment and valuables.
Fixed Yiyan and certain other characters being unable to accept gifts.
Corrected the price of the King of Chu’s Rhino Armor.
Refined recruitment rules for captured royal family members: they cannot be recruited while their kingdom still exists, but become recruitable after its fall.
Fixed previous four-star results not being recognized when studying max-level skill cards.
Thank you for your feedback and support!
| Depot | New manifest | Previous manifest |
|---|---|---|
| 5395701 | 859709609861981432 | 6856126500608472870 |