October 29 Update: Co-op Fixes and Quality-of-Life Improvements

Nothing Unusual · published · build 26289916

Hi everyone! Today's update fixes several co-op issues and improves save confirmations, gameplay tips, and the interface.

Online co-op

  • Fixed an issue where disconnecting while the backpack was loading would send you straight back to the main menu.
  • Fixed an issue where a client could enter combat too early during reconnection.
  • If starting a co-op run fails, the room now returns to the lobby with a message so you can try again.
  • Fixed an issue where a client's character could keep moving after opening Settings.
  • Fixed the lizard's laser and the one-legged chicken's landing stomp failing to hit all players within their range. Standing together no longer lets a teammate absorb the hit detection for you!
  • Added the missing hands and weapons to locked character silhouettes in the co-op lobby.

Backpack and crafting

  • Fixed tape continuing to make items count as adjacent after it had already been consumed by an earlier craft. Once the tape is used up, it really is gone.

Controls and interface

  • When a save exists, selecting New Game now asks for confirmation to help prevent accidentally overwriting your current run.
  • Continue no longer appears on the main menu when there is no save.
  • Made the first-wave opening tip larger, moved it below the character, and increased how long it stays on screen.
  • Added starting coin amounts to the character selection screen.
  • Fixed button prompts failing to update after switching to a different brand of controller.
  • Fixed a cursor issue in the bug report screen and Chinese punctuation appearing at the start of a line.

Demo

  • Fixed Steam identifying the demo as the full game while it was running.


If you run into a problem, please let me know through the in-game bug report feature. A description of what happened, screenshots, and whether you were playing online will help me track it down.

Nothing Unusual launches on Steam on December 3, 2026. Available for Windows, with online co-op for up to 4 players.