What developers changed, in their own words, newest first · page 252
| Game | Patch notes | Build | Published |
|---|---|---|---|
| 0.71 センターディレクターが場面を切り替えるとき、カメラを動かしながら移るようにした 3D中継の道幅を選べるようにした MENUに「観戦モード」を追加:正月駅伝中継だけを毎年続けて観られるようにした など | 26296025 | ||
| V2.0.1 Release Notes Improved whirlwind wall detection · Fixed nav count down and ability toggle | 26295936 | ||
| Hotfix 0.5.0.2 Now Live - Changelog Hey, everyone, Hotfix 0.5.0.2 is now live. If the update does not appear automatically, please restart Steam to trigger the download. Changelog · Fixed an issue where the faction sign-up bonus could be received by characters that were not eligible for it and could be claimed multiple times · Fixed an issue where cloud shadows could cause the ground to flicker on the High and Medium graphics pre… | 26256519 | ||
| The Popcorn Update (Early Access Update 12)major Patch Highlights NEW WEAPON: POPCORN SHOTGUN NEW MELEE WEAPON: BASEBALL BAT NEW ABILITY: BOOMERANG NEW ABILITY: TORNADO 20 ALL NEW ISLANDS NEW ENEMY: ANCIENT ROCK Patch Notes NEW CONTENT · Added 4 new songs to the soundtrack · Added new weapon: Popcorn Shotgun: Fires popcorn kernels that explode into buttery goodness · Added new melee weapon: Baseball Bat: Sends enemies flying! Starts with leve… | 26258204 | ||
| Mini Update | AMD Compatibility Mode Settings Changed v1.1178.0.45 Thank you for playing. The automatic AMD detection and switching process added in the previous update caused the game to fail to launch on some systems. We apologize for the inconvenience caused by these recurring issues. Update Details · We have removed the automatic AMD detection and switching process that ran during startup. · You can now manually set “AMD compatibility mode (next launch)” u… | 26295769 | ||
| v1.7.13 Nothing to See Here Minor Changes · Extends the Spooky Season weather option until November 5th to support the current Community Challenge · Applies some under-the-hood changes to core features in preparation for major update. | 26272502 | ||
| Hotfix 0.0.29: co-op polish from your feedback Thank you for jumping into co-op so quickly, and for everything you told us in the first hours. This small hotfix polishes what you pointed out. It is live now on Windows and Mac. Fixes · Chests no longer flicker. The lid of the jackpot chest at the top of the Pileup flickered once it was open. It is steady now, and so are the lids of the Seesaw's summit chest and the other chests out on the tr… | 26295863 | ||
| Update 0.52.0 - Warrior Controls, Performance & Lighting Options Hello, chieftains! Update 0.52.0 improves your warriors' reactions, makes battles easier to read and brings performance improvements for larger settlements. More responsive warriors · Warriors react more reliably to nearby raiders while respecting their stance and your direct orders. · Improved target selection and handling of enemies that cannot be reached. · Archers can now attack enemies at… | 26295912 | ||
| v0.3.11+159 *DROPSHIP* Prep for demo release | 26295870 | ||
| Server outage The Zero-K server is currently down due to a degradation warning with an SDD. We are working on backing up the disk and restarting the server. | — | ||
| Customizable Controls Update • Added a Controls tab in Settings, available from the hub and pause menu. • Customize keyboard, mouse, and gamepad bindings. • Assign two keyboard/mouse inputs per action. • Space now blocks by default, alongside the right mouse button. • Control changes apply immediately and are saved automatically. • HUD and tutorial prompts now reflect your bindings. • Restore default controls with the Rese… | 26286013 | ||
| v1.14.0 Update: first-run guide, gentler mistakes, a new shopmajor Hi, this is Playtart. v1.14.0 is out now. Built on your feedback from Comiverse and Next Fest: new players find their way in, one hit no longer wrecks a run, and you get to attach traits within stage 1. A guide for new players · Your first run opens with a short guide: hold to fire, then dash straight through an enemy. Each step waits until you do it. · At the end, choose \ or \ ; you can turn… | — | ||
| Planet Zoo 2 | Update 1.0.8 Hayo Zookeepers! Update 1.0.8 is arriving at 14:00 GMT today (29th October 2026). Please note: This is not a full list of everything the development team are working on. If your issue has not been addressed in a previous patch you can report any bugs or issues using this link . Under Investigation Following the distribution of the update, our team will be continuing to monitor for any raised is… | — | ||
| Update notes for 1.0.3 - some small fixes and updates! Version 1.0.3 MUSIC • Every Daily and pack plays its own shuffled playlist, with slow fades and calm pauses. • Softer overall, in puzzles and menus. CONTROLS • Right-click a piece to rotate it. • Larger touch area around pieces on touchscreens. TIPS • Tips stay longer, and get a tick and soft chime when you act on them. • "Reset tips" now turns tips back on too. FIXES • Tidier Settings menu. •… | 26290013 | ||
| Update 2.59.0.92 Battle Ratings · The Planned Battle Rating changes have come into effect. Matchmaking · A bug that caused the limitation on the number of bombers per team in Air Realistic Battles to stop applying has been fixed. Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may… | 26292308 | ||
| Chronicles of Refugia -Alice the Red- Update V1.1.2 Improved / Fixed issue: - Fixed minor bugs. Thank you for playing! | 26295541 | ||
| v0.2.149 Hover Feature Improvements: Refined Hover mechanics, improved UX clarity, and tuned visual effects for a more intuitive experience. · New Shield System: Heroes now gain Shields based on Defense. Every 10 DEF grants 2 Shields, with a minimum of 2 Shields at 0 DEF. · Defend & Parry: Successfully Defending or Parrying now grants 1 Shield. · Karma Balance: Reduced subsequent Karma trigger rates by… | 26295595 | ||
| EA 1.0.7 Update: New Mini14 Rifle & Shooting System Overhaul Thank you for your support! The EA 1.0.7 update is now live, focusing on the shooting experience and weapon content, and getting you ready for the coming beast tide. New Content - New Mini14 rifle: unlocked through the story, bridging the gap before you get the 5.56 assault rifle. - 3 laser sights to improve your aiming. - Bullet penetration: shots can now hit multiple enemies in a straight lin… | 26294380 | ||
| Hotfix #9 Wolf Boss Encounter Improvements · Adjusted the brightness of certain visual effects. · Summoned wolves no longer drop items. · Increased the time the boss remains passive while its summoned wolves are active. · Removed circling behavior from summoned wolves. Bug Fixes · Fixed an issue where summoned wolves could occasionally sink below the ground. · Fixed an issue where the wolf boss could cau… | 26295411 | ||
| Epic Flask Rework Epic Flasks are now called "Triple Epic Flasks" and they guarantee 3 epic drops instead of just 1 · They cost 2x as much acid and uranium · This applies to all epic flask types, including the "random daily epic" as well as the class specific epics in the shop I've always found Epics to be a bit bland. XP Flasks, Magnetic Flasks, Legendary flasks all DO unique things. Epics were mostly just a nu… | 26295551 | ||
| HoT Patch | 2026-10-29 Dear Community, We've done another smaller patch to adress a few issues. Most bugs and crashes seemingly fixed shines light to trouble makers that are not that obvious on the first glance. Adressing especially exponational performance problems with the late game Archives content and combinations, this practically results in some nerfs but we decided to go ahead for the sake of keeping the game… | 26295339 | ||
| Update 1.0.2: Tail Numbers, Hub Closing & CEO Fixes Update 1.0.2: tail numbers, hub closing and smoother job switches Hi everyone, Thanks again for all the reports since 1.0.1. This update adds a few things you asked for and fixes the job-switch issues I mentioned last time. Here's what changed. Tail numbers · Routes now know exactly which planes fly them. New Route and Edit Route show the registrations assigned to each route. By default the gam… | 26295129 | ||
| 1.0.2 Update 1.0.2 Update Added APIs for lighting and backgrounds Slightly adjusted AI behavior Removed him | 26295322 | ||
| Balance Update - The Road to Level 6 Just Got Easier! I've adjusted the game balance, lowered the Level 4 population requirement, and made the journey to Level 6 a little easier! The biggest challenge turned out to be the transition from Level 3 to Level 4 , where many players struggled to move forward. What's changed? · Slightly reduced the overall difficulty. · Lowered the population requirement for reaching Level 4. · Made progressing toward Le… | 26295142 | ||
| Update 1.7.demo #devlog Hi again :) another small update based on the feedback important Update: · for a better sense of range, an impact of painting is shown if in range · when the player doesn't know what to do next, an object will be highlighted for orientation · a better way to communicate the reward after finshing an object · coins deleted · some UI improvmenets | 26295238 | ||
| Update 0.1.7 This update sends the horde of Co-op Defence: Crown Rock (Alpha) to the Heartstone whatever you do to the ground, round the long way or digging and building straight in, adds a sentry turret and six weapons to its stalls, has CPU allies fight every monster in reach, and keeps CPU teammates fighting in every team game. Co-op Defence: Crown Rock (Alpha) · Monsters always find a way to the Heartst… | 26294832 | ||
| Update 1090 - Stability fixes Raid map updates · Updated Korean, Russian and Chinese voice-overs · Fixed text layout issues on older Windows versions · Fixed several rare crashes (language menu, shop, quests, voucher popup) · Improved handling of server disconnects · Fixed memory leaks in rendering and UI · Own team aircraft indicator display | 26294641 | ||
| Oct 29 Update Log 1. New printable items added: 2 types of delivery boxes, 1 fishing rod and 1 fish tank. 2. Head to the water, equip the fishing rod, and left-click to start fishing~ 3. Furniture and caught fish are normally carried by Alicell. If you have a delivery box, they will be stored inside it. Press Ctrl to open. 4. The fish tank can display your caught fish. 5. You can sell caught fish at Shrimp the F… | 26295241 | ||
| Achievement Fix, wrong fight on first map Fixes An hidden achievement was triggered accidently instead of the correct hidden one. A Fight (Bone Beast and Rat) was removed from the first map, where it was accidently added. | 26295237 | ||
| HOTFIX v1.15.26 Fix - fixed a crash when sending a chat message in multiplayer Fix - fixed a client crash caused by tile physics being created twice when joining or moving between tiles in multiplayer Fix - fixed the sdk tools folder missing from the game install | 26294447 | ||
| Version 1.1.6 - Balance / Increased Rewards and many more.major SCRAP CREDIT & REWARD BALANCE UPDATE This update brings a major balance pass to the Scrap Credits (SC) economy in Pay Your Deeds. Symbol values, Side Contract rewards, Power Store bonuses and Deed System Upgrades have been retuned. Several income sources now provide substantially higher payouts, while symbol values and multipliers have been adjusted to reflect the current balance. Here is the c… | 26294986 | ||
| [EXPERIMENTAL] v2026.10.1 NOTE: This version is only available on the EXPERIMENTAL game version/beta. You manually need to switch to it in Steam. Right Click on Fireworks Mania -> Properties -> Game Versions & Betas -> "Experimental". To go back to the normal version, change it to "Default Public Version". Please note that this is work-in-progress stuff. There might be bugs, features might never end up in the real versi… | 26294578 | ||
| Bug fix 1 The following bug has been fixed. Fixed a bug that caused an error when saving the game while dialogue was being displayed. | 26295087 | ||
| Patch 1.0.3 - October 29th 2026 Fixed it so when hitting escape when using the keypad or any minigame will close the minigame/keypad UI. · Pausing the game will now hide/unhide the player HUD accordingly. | 26295148 | ||
| 🎮 Refined Animation Tree for Smoother Transitions! I've refined the animation tree to improve animation transitions and make character movement feel smoother and more consistent. ✨ Animation Improvements Refined the animation tree for smoother transitions between animations. Improved movement animation functionality for a more consistent gameplay experience. ⚙️ Story Scene Optimizations Made some minor optimizations to improve performance in st… | 26295065 | ||
| Update 3! The bigger changes since the last demo build: · You set sail with one weapon and the rest come through level-ups at sea. Weapons now level up to 5 (thanks to feedback from several demo players). · New weapon attacks at levels 3 and 5 for all 20 weapons, plus 4 weapon + rune pairings at level 5. · Reworked level-ups: three cards with always one rune that changes how you play, banish swaps a sing… | — | ||
| Weather, Wingman Combat & Fixes Weather Fog can now bring rain or snow lens effects on the optic, depending on the map. Wingman Wingmen prioritize AA after a lock on you or your wingman, can keep firing while evading, and move to an angle where buildings or trees no longer block the shot before they fire. Improved impact FX pooling so hits still show effects when you and a wingman fire at the same time (effects no longer run… | 26294976 | ||
| Demo v0.3.3 — Grill & Interaction Fixes Demo v0.3.3 — Grill & Interaction Fixes Hey everyone! Demo v0.3.3 is now live! This hotfix focuses on making cooking interactions more reliable, especially when continuing from an existing save or starting a new day. What's Fixed · Fixed an issue where adding cheese to a classic patty before purchasing the Smash upgrade could prevent further interactions. · Fixed patties and unpressed Smash mea… | — | ||
| 创意工坊更新 1.游戏开放了创意工坊 2.在登录界面可以进入MOD管理器,下载创意工坊中的MOD 3.玩家制作的第一个MOD 凡人修仙已上架,可以试玩 | 26294930 | ||
| Bug fixes & Improvements - 29.10.2026 Bugs fixed: · Fixed a bug that caused sanity levels to desync · Fixed a bug that prevented the operation videos from playing properly · Fixed a bug where XP calculations were wrong when players had over 100% extra XP · Fixed a bug where throwing a package would instantly trigger the use of your equipped item · Fixed a bug with the Second Chance perk where players were unable to interact with an… | 26293682 | ||
| Melee Crosshair Toggle Option - Added option to toggle melee crosshair on/off | 26286386 | ||
| Oct 29, 2026 Update Added · Players who get reported, have their phone line cut, are caught peeking or get punched now shout back · Throwing cash makes everyone cheer and distracts the bots for a few seconds. Good time to peek · New "Look smoothing" setting Changed · Chair jumps are no longer limited to once per day · Shorter peek cooldown, and your stretched neck springs back when you let go · If you can't pay a… | — | ||
| Orb Ledger, Steam Names & Smoother Hordes Orb Ledger, Steam Names & Smoother Hordes New · Orb Store now shows a ledger: orbs spent, upgrade points bought (dice included), and your progress toward the next Fate point. · Your player name now comes from your Steam account. No more name prompt. · In co-op, your partners' shots and trails are drawn dimmer than yours, so your own fire stands out in a crowded screen. Performance · Big hordes… | 26294711 | ||
| DirectX version update This update replaces DirectX 9 with DirectX 11. This should improve compatibility and frame rate issues with modern GPUs. Additionally, the controller configuration menu now detects PlayStation controllers and shows the appropriate button icons (this is not related to the DirectX version change). | 26294682 | ||
| 2026/10/29 Update Patch v1.2.8 An update has been released. Improvements · Improved performance of the HUD, menus, health bars and network handling. · Other players now move more smoothly on screen. Balance · The Armor skill now reduces damage based on your Armor points (it was wrongly using your Teleport points). · Turret attack rate and the Bolt Turret boss spin no longer depend on your frame rate (high refresh rate monito… | 26294779 | ||
| Co-op Update: tidy the town togethermajor By popular demand, we moved co-op up a little: it's here a day early. Nothing Belongs Here now has online co-op. Bring up to three friends into your town and tidy it together. Playing alone? Everything you had is still there, and two upgrades got easier to read (see below). Your town, your friends Co-op plays in the host's town. Open the CO-OP lobby from the main menu and bring friends in throu… | 26280231 | ||
| v1.8.2 ADDED Portrait view! ADDED New vertical render resolutions ADDED Title and action safe zones for cutscene camera | 26294482 | ||
| 1.0.5 - Operating System Compatibility Update I've just updated the game to provide greater compatibility with newer operating systems. Some users have reported crashes and display rendering issues. The game engine has now been replaced by a newer, up-to-date version. I hope this solves any related issues you may have been having. Please let me know if there's anything else I can do to improve your experience! | 26294622 | ||
| Playtest Update: Audio Overhaul, Hit Feedback & Magazine Scavenging New Playtest Build is Live! As the sole developer behind the project, I am continuing to fine-tune every aspect of the game ahead of tomorrow's official launch. I have just deployed a new build focusing on performance, gunplay feedback, and HUD clarity. Important Note: Please keep in mind that during this playtest, you are currently playing against the AI set to Very Easy mode. What’s New in Th… | 26294422 | ||
| To the Eden — Rebuild Announcementmajor Please don't buy the game just yet. I'm currently rebuilding it from the ground up. Once the remake is finished, if you think it's fun, then please consider buying it. To the Eden is my first game. There's no denying that it's pretty bad in its current state and has a lot of problems. But I'm going to fix it and relaunch it. If you're interested in the game, feel free to try the pirated version… | — | ||
| Update 1.0.1: rockets finish their flight A launch-week patch from your feedback in the forums. Thanks for it. - A rocket in the air when the shift clock hits zero now finishes its flight. The clock reads 00:00, nobody can launch, build or shoot any more, but the flight that is already up gets its real height, its verdict and, if it reaches the Moon, its real time on the results card. The results wait for the last flight to come down,… | 26292502 | ||
| #Hotfix 29.10.2026 Sky Drake · Reworked the Sky Drake's movement: takeoff, flight and landing are now smooth, with no more jerky teleporting. · Flight now holds a steady speed, with smooth acceleration, banking turns and a gradual slowdown before landing. · The Drake now retaliates against attackers at any range and will fly across the map to reach them. · The Drake no longer abandons the fight after killing its… | 26294392 | ||
| Demo Update Thank you for playing the Annihilated demo! We’ve just released an update for the demo. · Fixed an issue where the UI did not display correctly on ultrawide monitors · Fixed the Mage’s battle animations · Added sprites for formation changes · Added effects when the Mage uses staff-type items · Other minor fixes Thank you for your continued support of Annihilated . We’d also love to hear what yo… | — | ||
| 🎮 Animation Updates ✨ Updated finish animation 🏁 Updated checkpoint animation 🏃 Improved movement animation functionality for smoother and more consistent gameplay. These updates bring improved animations and polish to the original Disconnect, making the gameplay feel smoother and more refined! Thank you, J_C. | 26294405 | ||
| 500 players, and most of your feedback is in 500 players, and most of your feedback is in Thanks for your support and feedback! We've reached 500 players, that's a huge milestone for me! Some of you have been super kind and left me some feedback about the game, I've addressed most. I've added a feedback Icon for bugs or suggestions and also, a hotkey on the letter P. Use this feature as much as you want, it all gets logged and I read ever… | 26294280 | ||
| 🎃 HALLOWEEN IS HERE WITH THE ENTITY'S REALM, TEAM VS TEAM & MORE! 🔥major Hi UNO™ players! Spooky season has officially arrived, and with it comes one of our most exciting updates yet! We are bringing a new crossover with The Entity's Realm Cosmetic Pack and introducing a brand-new competitive live event feature: Team vs Team . Alongside that, we’re debuting a new menu theme for Halloween as well as adding the glowing Underwater Bioluminescence collection to the Stor… | 25956105 | ||
| 3.1.1 Bug Fixes (October 29) October 29 The following issues are expected to be fixed by 07:00 PT. Actual completion time may vary: 1. Adjusted the drop rules for sinking Voyager ships Recently, we have received feedback from many Metas that in the Voyager game mode on the Isles of Abyss, wreckage dropped after a ship is sunk may be looted by other players, and ships may be deliberately sunk before loot crates are picked u… | — | ||
| Heavenly Book — Major Development Updatemajor Hey everyone! Since the demo was temporarily taken offline, we've continued working on the next stage of development for Heavenly Book. Today, we'd like to share an important change to the game. A New Way to Play To improve the game's overall quality, we've taken another look at the experience Heavenly Book offers. That led us to an important decision: We're moving from the Linear Motion Battle… | — | ||
| 1.0.97 Hotfix The following improvements and fixes have been made. Bug Fixes - Fixed an issue where some players were unable to proceed properly when entering the Cain boss battle. Please update the game to the latest version to apply the patch. | 26293883 | ||
| The ducks will have to wait a little longermajor Dear all, Unfortunately, there’s been a delay on Valve’s side in reviewing our game build, and we can’t release Slowly Sliding Ducks until they complete the process. This sadly means we’ll have to wait a little longer before opening the water park. We don’t know how long yet—it could be a few hours or a few days—but hopefully we’ll be sliding together very soon! We’re sorry for the last-minute… | — |