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Patch notes · published by the developer

Update 1.0.2: Tail Numbers, Hub Closing & CEO Fixes

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Update 1.0.2: tail numbers, hub closing and smoother job switches

Hi everyone,
Thanks again for all the reports since 1.0.1. This update adds a few things you asked for and fixes the job-switch issues I mentioned last time. Here's what changed.

Tail numbers

  • Routes now know exactly which planes fly them. New Route and Edit Route show the registrations assigned to each route. By default the game picks your youngest idle planes. Click Select Tail Number to choose them yourself, or Auto Select to hand it back.

  • The fleet list shows the route each plane is flying, or IDLE.

  • Lease endings, maintenance checks and accidents now affect the route that specific plane was flying, not whichever route had the most planes of that type. The lease-expiry card also shows that plane's route.

Routes & fleet

  • Step through your routes from the route editor. New arrows in the top bar move to the previous or next route in the Route Planner's current list and sort. If you have unsaved changes, you'll be asked before they're discarded.

  • Cleaned up the route editor header: removed the monthly contribution (it's already in the right panel) and the "Slots Required" block, which repeated other information.

  • Fixed the route editor reporting an unsaved change on a suspended route that had lost its last plane. Older saves with an active route and no planes are repaired automatically when you load.

  • Selling aircraft now shows a confirmation card with the planes sold, the proceeds and the monthly maintenance you'll save.

Hubs

  • You can now close a hub from the Hub Manager (any hub except your home base). Routes that depart from the hub must be closed first, and the game lists them for you. Routes from the hub to another of your hubs simply switch direction, and routes flying into the hub keep flying. The hub fee stops right away; there's no refund.

CEO career

  • Fixed your previous airline still showing as yours in the half-year review after you change jobs.

  • Fixed the CEO league counting your previous airline's results for the quarter you switched jobs. Your row now only counts the airline you're running.

  • Real-world events are paused in CEO mode. CEO careers could roll historical events like Chernobyl or real wars, which don't belong in a fictional timeline. They'll come back as fictional events that make sense for each region (no tsunamis in landlocked countries). Tourism booms and the Olympics and World Cup still happen, and historical mode is unchanged.

Tutorial

  • The first-route tutorial now shows how tail numbers are picked (it stays on automatic).

  • The slots tutorial explains that every slot is billed monthly, so it's worth releasing slots you don't use.

  • The board briefing now explains reputation: what builds it, what hurts it, and how it lifts every route's passenger numbers.

  • Fixed the game freezing after buying a plane in the aircraft-buying tutorial.

Historical mode

  • Fixed Continue Endless after winning a campaign: the victory screen no longer comes back every turn, and the start-of-turn notices (deliveries, slots, agents) show again.

Performance & other fixes

  • The world map runs much faster on large networks, roughly three times the frame rate with 140 routes.

  • Hospitality: fixed the New tab locking up once you owned a business type at every airport.

  • New art for the tourism boom event. The old one was a glitch.

  • Hotels are now named "City Airport Hotel", and a few leftover references to the game's old working title are gone.

  • Fixed the "Offer Accepted" tag layout on the job-offer call.

New text has been translated into all 11 languages. If anything reads oddly in yours, please let me know.

What's next

Next up are the fictional, region-aware world events for CEO mode, the option to cancel a pending hub application, and a look at how hard the higher reputation targets are to reach.
Your existing saves carry over to 1.0.2. If something looks off after updating, please let me know in the Discussions or on Discord.Thanks for playing and for helping shape Airline Legacy!
— Neil, SPEED SOLOING, Skyrocket Inc

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