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The Unnamed Game · public · first seen

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Patch notes · published by the developer

2026/10/29 Update Patch v1.2.8

On Steam


An update has been released.

Improvements

  • Improved performance of the HUD, menus, health bars and network handling.
  • Other players now move more smoothly on screen.

Balance

  • The Armor skill now reduces damage based on your Armor points (it was wrongly using your Teleport points).
  • Turret attack rate and the Bolt Turret boss spin no longer depend on your frame rate (high refresh rate monitors were attacked more often).

Bug fixes

  • Fixed a bug where changing maps reset skill and teleport stone cooldowns.
  • Fixed a bug where monsters killed during an attack vanished without playing their death animation.
  • Fixed a bug where monsters on the next Tower floor could not be damaged.
  • Fixed a bug where the Zombie King and the Fire Demon could rush too early or drop their target after switching targets.
  • Fixed a bug where the Fire Demon could still rush through walls in some cases.
  • Fixed a bug where a single PvP bullet or melee hit could count twice.
  • Fixed a bug where the daily bounty did not refresh on some maps until you changed map.
  • Fixed a bug where the game could freeze when scrolling weapons right after logging in.
  • Fixed a bug where the game froze for 3 seconds when the server could not be reached.
  • Fixed a bug where the main menu kept reopening after losing the connection.
  • Fixed a bug where a server error while handling your actions could disconnect you.
  • Fixed a bug where /fl add and /fl del answered "command not found" (the friend was still added or removed).
  • Fixed a bug where on-screen messages, achievement popups, map names and invite popups lasted shorter on high refresh rate monitors.
  • Fixed a bug where the difficulty could be changed behind the delete character confirmation.
  • The "maximum characters" message on character selection is now translated.
  • Fixed a bug where other players' dots could get stuck on the minimap.
  • Fixed the handgun sprite position after switching weapons.


Full patch notes: theunnamedgame.com/patch-notes

Thank you for your continued support!

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