Patches

What developers changed, in their own words, newest first · page 102

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GamePatch notesBuildPublished
Galactic Realms: Quest for the Forgotten PlaytestStability and balance fixes, UI adjustments
Thanks for playing!
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Cricket Club PresidentSelection night becomes a conversation, plus the Middle East, Asia and Canadamajor
Price change: on 5 November Cricket Club President goes from US$9.99 to US$14.99. If you've been meaning to pick it up, now's the time. Thanks to everyone who's bought it, reviewed it and sent in bugs. It's helped shape every update since launch. Hi all, This is the biggest update since launch. Selection night has been rebuilt, and three new parts of the world have joined the game. The selectio…
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LogosmancerDemo Update: Quick Play, Bot Wizards and Free-for-All
Thanks to everyone who's been playing the demo and sending feedback. Here's what's new. Quick Play · One button gets you into a match. Quick Play finds the open game with the best connection and drops you in. · If no games are running, it starts a public King of the Hill match for you, and anyone who presses Quick Play after you lands in your game. · The full match list is still there under Mul…
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Funeral Flowers Lament: HelenaVer. 2.22 — Patch Notes
Fixed issues with some character portraits. Updated the game to allow language switching while playing. Improved the weapon repair shop UI for better visibility.
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ACE Strategy: Mecha Novav1.0.10.2 Steam Workshop Is Now Open
Hello, pilots, The Steam Workshop for ACE Strategy: Mecha Nova is now officially open. MOD content created by players can now be shared with everyone through the Steam Workshop. Bringing community creations to Steam lets good work reach more people and gives every creation a proper place to be published. We'll keep improving the tools and documentation, and gradually open up more content to mod…
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GloveUp!Slightly Big Patch - Mechanics / Stats / Cel-Shaded visuals / QoL / Stuff
Pre-Annoucement: I will make another post some time in the next few days to address the short-term roadmap based on the feedback I got from the forms. Thank you everyone for participating in improving this game. A second community poll will go out shortly after that asking more questions about other aspects of the game after this update. I am looking into a Discord channel for GloveUp! but it'l…
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FIRE. HOLD. REPEAT.Update 1.0.9!
🛠 Update: Pause, Talents, Snipers, and a Few More Fixes I'm continuing to improve the game based on your feedback and bug reports. This time, I've added an option to pause shooting, made the talent system more convenient, fixed sniper behavior, and addressed a few other combat issues. Thanks to everyone who takes the time to report problems or share ideas. Most of the changes below came direct…
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MycoRelicEarly Access Patch v0.9.549
A few random things related to recent feedback and stuff. · Made it so waterbosses have a progress flag, dropping sacred sap. · Updated default step meshes. · Some minor updates to giant mushroom. · Fixed issue with teleporting from polestar island to crab island. · Gave all yellow leaf trees custom complex collision to hopefully resolve any issues getting stuck in them. · Teleported destinatio…
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Life Is a Dungeon: Lean into It.Mini Update v1.1191.0.48
Thank you for playing! Russian is now available for in-game text and dialogue subtitles. Bug Fixes · Fixed an issue where the “CURSOR SNAP” mouse setting was not shown when using Classic controls. · Fixed an issue in the introductory area “Inside the Cave” where the Hunter would turn back after the dialogue if you entered the slime room without examining the bones. Thank you for your continued…
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RoboGAL: Gaga Delta LadyVersion 1.1.0 - Some balance changes
Hello! This patch focuses on fixing a major bug related to the game's timer and a few balance changes. I won't remove any of the recent findings so if you're planning to speedrun the game don't worry. Here goes: · Fixed a bug that made the timer freeze before the final boss battle; · Fixed a crash that happened when stumbling into Hana's spiked balls; · Fixed text issues related to dialogues no…
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HALF-LIFE: CROSS PRODUCTPlanned official server maintenance for upcoming patch (2.10.4) on 04/11/2026
Hey all. At some point on Wednesday 4th November 2026, we will deactivate SPOOKY PRODUCT 2 and take the official server down for a short period of maintenance while we get Season 10 Patch IV ready for release. Just thought I'd let you all know. Sabian 2026-11-02
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Aquila: All Roads Lead To Rome PlaytestHotfix 1.0.0.6
Hot fix - Multiplayer open level
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FLOODLINE Playtest11/1 Patch Notes
Every depth has its own time of day The Day/Night switch on the expedition map is gone. Each site now has a set time, shown where the switch used to be: D1 Midday · D2 Rainy afternoon · D3 Sunset · D4 Blizzard night · D5 Night. Lava floods now only happen on D5. Every other depth floods with water. Night runs and their ×1.5 haul bonus are gone. Each depth pays its normal rate, and D5 still pays…
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Star Imperium PlaytestStar Imperium — v1.4.0
⚔️ New: Faction Diplomacy - The galaxy no longer starts in all-out war. Rival factions begin at an uneasy peace and are pulled into war over time as tensions build. - Natural rivals heat up fastest, and your advisors warn you when a faction is about to turn on you. - You pick your fights — launching an assault declares war on that world's owner. 📡 New: Commander Comms - Your advisors and enemy…
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The Loomsong Chronicle Idle11/01 - patch notes - 1.12
Loomsong Chronicle Idle | Updates 1.11–1.12 These notes cover both builds, including the changes from the local-only 1.11 milestone. This update introduces The Nameless Slaughterworks, a new permanent secret area, alongside improvements to party movement, bridge crossings, tight corridors, and navigation performance. New Secret Area - Added The Nameless Slaughterworks, a Korr-themed secret area…
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Epic Auto TowersVer 0.99.A
Ver 0.99.A · Updated Chinese fonts · Attempted to prevent monsters’ HP from going negative when taking damage from a pumpkin explosion · Fixed the cat tower description display in the grimoire selection window · Attempted to fix a crash involving nullified towers
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Tiny Pods Rescue - 2D Board Game EditionNew mini-game Torpedo Warmajor
You're facing lots of opponents and ennemy torpedoes. Fire your torpedoes wisely and stay alive. Unexploded torpedoes become dangerous sea mines you must avoid carefully.
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HIOX One PlaytestBeta 1.1.6
Beta 1.1.6 Fixes - The third boss's charge now turns to face you before it lunges, and hits for the whole lunge. Before, it often missed. It also no longer charges through walls. - The second boss no longer drops straight back into her guard after her counterattack. She now finishes the counter and moves on. - Rampage, Bloodlust and Last Stand now last twice as long (12, 16 and 12 seconds). - P…
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VisualHacker Playtestnov 1 7:57
updated the look of the Pause Menu...now its not so boringgg.
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The Sower of Kingdom1.02
1 Fixed a bug where achievements would not unlock even after reaching max affection with all characters. 2 Fixed an issue where text for certain characters displayed in Japanese or other languages when playing in Traditional Chinese or English. 3 Optimized the fishing minigame.
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LIVORALIVORA 7.0 — Historical Livesmajor
LIVORA 7.0 — Historical Lives is now live. The year your Life begins can change far more than the date on the screen. It can change how you find work, what your wages can afford, the home you move into, how you keep in touch and the opportunities available to the people around you. Historical Lives brings that changing world into the Life you build. Choose when your Life begins You can now choo…
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Sponge BridgesSponge Bridges Demo — Livelier Monsters & Smoother Crafting
This update includes: · Combat effects and damage numbers are no longer drawn on tiles you cannot see. · Any melee attack now moves your crafting queue along; the crafting list only shows recipes you can make or have made. · Smashing power now follows your arm strength and what you hold. · Fewer stalls when many monsters are around. Thanks for playing and sharing your feedback! Website: Kicksta…
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PowerplayVersion 0.3.5
* new: units can now be unloaded individually from transports (thanks Slash) * new: scroll the map by dragging with the middle mouse button * new: input setting to confirm targeted actions with right click instead of left click * skirmish: easy AI now makes human-like mistakes and reacts with delays * units no longer become unresponsive due to unclear line of sight, and pathfinding around build…
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Rogue JungleRogue Jungle v1.0.4 - More Quality of Life Improvements, Bug Fixes
Hello everyone! I'm back again with another patch featuring plenty of improvements requested by you! ^^ I'm doing my best to improve Rogue Jungle with every update, so please keep the feedback coming! I'm reading your suggestions and bug reports and trying to implement as many improvements as possible! Here's what changed in v1.0.4: 1. Removed Pausing with the B Button on Controllers I honestly…
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No Roads: 4×4 Off-Road ChallengeUpdate for Nov 1, 2026
🎮 Work on steering wheel support continues, with many inconsistencies fixed for a smoother, more reliable experience (hopefully? I dont have a wheel to test! You gotta tell me please). 🧑 A new male character has joined the lineup, and a new female character is in the works. 🗺️ I’ve also given the maps a few touch-ups and improved the water visuals. 🌊 🛞 See you off the beaten path!
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GreenhouseV1.7.8 Release Notes
Fixed an issue where fullscreen mode, certain resolutions, or multiple monitors could cause the mouse pointer to malfunction, rendering the UI unusable. · Fixed volume sliders in audio settings UI not correctly set on new game or loaded game.
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Murder Next Room0.5.4.0 - Update
Added Anti-Aliasing method in the Graphics Settings menu. · Fixed Main and Pause menus misterious click sounds on startup. · Fixed minor gameplay bugs. Full changelog and plans for the future updates at our discord.
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Chained Beasts1.0.2 Hotfix
Fixed an issue in which the Scholarly achievement would not unlock · Fixed an issue where the Collector achievement would sometimes unlock early · Fixed the Histories Codex not allowing scrolling through older pages · Prevented potential save data loss on MacOS when using Steam Cloud Save
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Broke WizardsBug Fixes - 11/1
- Fixed several bugs with Hoverboard Racing Job - Fixed Combat Locations not changing in Freeplay mode
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Stock DenNov 2, 2026 Update
Added · Story Mode: replay moments from market history · Loan Shark · New end-of-game pages: Trend, Cash Flow and Timeline · Final results now expose who impersonated whom and whether paid tips were right Changed · Daily Challenge and Story Mode start right away · All fees scale with starting cash, and money has no cap · Bots now jump off chairs, bribe and name accomplices too
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Into the Dead: Our Darkest DaysPatch Notes: Hotfix v0.19.1
We've rolled out a hotfix that should address a couple of bugs. Thanks as always for your swift feedback. _____ Patch Notes Fixes · Survivors no longer give players comforting head nudges. (Awkward.) Goose should be doing this instead. · Fixed an issue where Goose's tail wasn't animating properly when talking to him at the dog bed. · Fixed an issue where Pip and Goose could look frozen when pla…
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Flowers of SatsunaiMajor Update: Localization, Performance & Gameplay Improvements
We've released a major update to Flowers of Satsunai, bringing new language support, faster loading times, and improved puzzle gameplay. Localization · Added Simplified Chinese localization for dialogue, menus, and game text. · Improved language support and text display. Performance Improvements · Optimized character image assets to significantly reduce loading times. · Improved resource effici…
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Low Sun PlaytestNew challenges
New challenges · Eight new Challenge Room maps: Twin Signals, Silent Undertow, Twin Defile, Crossfire Ridge, Frostveil Pass, Iron Circuit, Highbank Loop, and Saffron Switchback. · A new Pre-Deployed category groups challenges with starting armies. Map previews now identify pre-deployed units, and challenges are sorted by size. Improvements and fixes · Battle reports now show units lost. · Works…
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SCP New Management PlaytestBug Hunting!
It's here, it's buggy. We are still working to improve on it, but... it's halloween(ish)! So time to go bug hunting. :)
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BazookatBazookat Demo Patch 11/01/2026
Here with another patch with changes made based on feedback I received from the in-game feedback button. · Adjusted Bazookats climbing animation to better show how close you are to climbing up a ledge by offsetting it 16px down · Adjusted the arcs of specifically the Turret's Rockets to allow for easier Pogo-ing by removing the SSW and SSE arcs' horizontal force and lockout values. This will ma…
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Dune WarVersion 1.2
Thanks for playing Dune War! This update brings new visuals, smoother travel, and some progression improvements: · New Commander sprite · New teleportation effects with updated animations, audio, and dialogue · Improved satellite requests — discover Radio Towers to speed up progression · New logo splash screen on startup · Bug fixes and general polish
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Catnip WarsMassive update - SO FUN!
Thanks for the feedback, particularly from Maria ;) 🐾 The Catbots Are Armed: Blasters, Abilities & Catboxes! Today's update is the biggest one yet for the catbots themselves. Every catbot now has a blaster, a unique ability of its own, and a brand new tech branch. And the walls have become something much better. ⚡ NEW: Every Catbot Has Its Own Ability All 11 catbots now have their own unique a…
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MESHFALLUpdate 2.85.0: new build and unit menus
- Each menu is now one row of large cards, with bigger pictures so you can find things at a glance. - Every card shows its shortcut key and a bar along the bottom showing how much of its price you can afford right now. - Things you can't afford yet have their price in red. - The build and unit menus open as one wide strip above the bottom bar, so they cover less of the map. Thanks for playing,…
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Worlds Upon The WindMinor Update: v1.4.3
Another tiny update with a few minor bug fixes and QoL improvements. As usual, all applicable changes are also in the demo. Visit the game's GitHub repository for a full changelog . Quality of Life Improvements · Added a "Can't Inscribe Yet" option to the inscription menu filter drop-down. · Made yield predictions order match goals order when sorting is off. Bug Fixes · Fixed some edge cases of…
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Snow • FallSnow • Fall Patch Notes - Version 0.4.5.2
Hi, hello, hello, hello, hello, and hi! It is I, flower baasket! It feels like a lot of exciting stuff is happening, but all of it is dependent on time. Then again, I've also procrastinated a lot of work, so it would be troublesome for me if tomorrow ever came. What a pain. Changes -The Unhappy mark now has a unique sprite -Disk 8302009 has been renamed to 8292009 -Neverending Gray has been ren…
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Bravemech: The Century WarUpdate notes for November 2
These are today's changes to Bravemech: The Century War, from version 0.73.516 to 0.73.526. v0.73.526 · Guns carry two spare magazines into story battles. · A dry gun reloads itself in three seconds. · Your ship restocks spares between battles, for supply. v0.73.525 · Push the D-pad into a menu's edge and it ticks and nudges. · Hold RT to look closer at stats. The D-pad steps through them. · Th…
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Bobo and the Chest of NightmaresHotfix 1.11
A delightfully macabre thank you to every single one of you who stepped into the shadows and shared your feedback! Seeing this twisted little nightmare through your eyes has given me a brilliant new perspective. Your dark whispers (and occasional screams of frustration) in the forums and on Discord were exactly what I needed to track down the mischievous bugs and glitches. Here is the latest ro…
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Corruption Town0.11.3
- Fixed buff display blocking the bar side panel
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Blockade PlaytestBuild 8040660
People climb buildings. The AI’s people go up onto roofs to fire at ships and to spot, and you can too: jump at a wall, climb with the stick, and press A at the top. · Tunnels. Real tunnels from the map are routes under the ground. People walk and ride through them and duck into them to escape ships, and on St John’s Wood they take the Tube from its stations. Press Y at an entrance to go throug…
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SUSHI PARADEDemo v0.1.6: Six New Languages
Thanks for playing the SUSHI PARADE demo! The demo has been updated to v0.1.6 with six new languages (Steam updates it automatically). New Languages · Русский · Deutsch · Français · Español (Latinoamérica) · Español (España) · Português (Brasil) Together with 日本語, English, 한국어, 简体中文, and 繁體中文, that makes 11 languages in total. There are no gameplay changes. You can change the language in the in…
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卡制工程Fixes: AI Divine Shield decisions and high-cycle budgets
This update fixes two implementation issues. Current default builds: full game 26360971 and Demo 26360972. · Corrected how the AI reads Divine Shield, improving some decisions that sacrificed a unit without damaging its shielded target. · Fixed integer overflow in nominal enemy-card budgets at extremely high Endless Workshop cycles, preventing the result from dropping to the minimum. Stealth, a…
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The Whisker Watch PlaytestPatch #4 - Combat Fixes, Smarter Wine Cork & No More Sliding Flowers!
✨Hew Watcher! It's another patch✨ Many thanks to T_R2 for helping us find these issues that we fixed in this patch! Improvements - The Wine Cork now tends to jump toward the middle of the room and no longer gets stuck in corners. - Equipping a new junkit no longer cancels one that's already in action. A thrown junkit always lands and goes off. - Leo's parts and Vivi's flowers no longer bump int…
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Ballest of Them AllMagnet Updates & Bug Fixes (Nov 1, 2026)
Magnets: · Improved the camera transition behavior when entering magnetized state to better match & maintain intended movements · A magnet submerged under another mesh's face no longer magnetizes the ball. This affects some tracks created yesterday (Sorry!) · Magnet blocks now more gracefully handle mesh seams and don't drastically move the camera between objects · Magnet camera now properly ac…
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Fire BugUpdate 1.0.1: Know your score, know your upgrades
Thanks to everyone who’s played and left feedback. This update is all about making the game tell you what’s going on. Round summary · Your score is now shown at the end of every round, along with your best score (and a NEW BEST! when you beat it) · A progress bar shows how close you got to the next tier boss · Endless mode shows next-wave progress and boss waves cleared Upgrades · Every upgrade…
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Stars OnlineStars Online HD Remake - Major Systems Update
🚀 Stars Online HD Remake - Major Systems Update Greetings Pilots! Over the past several development sessions, I've been focused on expanding the game's world simulation, improving combat stability, introducing allied fleet mechanics, and overhauling event and mission systems. This update contains a large number of fixes and improvements that lay the groundwork for future faction warfare, fleet…
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Knightfall IdleKnightfall Idle vB0.2.0major
New Interactive Tutorial Guide & System · Onboarding Card Flow: New accounts are now greeted at login by step-by-step interactive cards placed directly on the actual game screens. These cards walk you through starting out, system unlocks, combat, trinkets, caravans, fiefs, major tabs, and the passive tree (explaining Mastery and Axiom nodes). · Mandatory Rules Integration: A dedicated rules car…
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Beyond The MistAdded French language support!
🇫🇷 Bonjour! We're happy to inform that we've just updated **Beyond The Mist** to add **French language support!** 🥳🎉 Now even more players can uncover the dark secrets of the cursed lighthouse.
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IRONVOWDemo update: six levels, three bosses, new boons
The demo now has six levels and three bosses, up from four levels and two. Thanks to everyone who played and sent feedback. New in the demo · Two more levels after THE CHURCH: THE BELFRY, then THE EMBER GROVE or THE CATACOMBS. · A third boss: EMBERWING, the phoenix, in THE EMBER GROVE. After a swoop, a flare or an eruption she is winded and sinks low. Get under her and swing up. Longer levels ·…
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Decian🛠️ New Update: Map Fixes and Performance Improvements!
🛠️ New Update: Map Fixes and Performance Improvements! Hi everyone! Today I'm bringing you a new update focused on polishing the gameplay experience in DECIAN . As a solo developer, your bug reports are incredibly helpful so I can track down and fix these issues one by one. This time around, I've focused heavily on getting the map into great shape. Here is what’s included in today's patch: 🔧…
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Sansarrelease v47.10.0
see docs.sansar.com for details! yes the notes are actually there ;)
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RoguefortRoguefort 0.36.0 - Power to the Cheesemakers
Bonjour Affineurs, Hang on to your cheesebelts because spellcasting in Roguefort gets a huge buff and deepening in this update. Too long have "quesomancers" played second fiddle to melee focussed builds. But today, this all changes. Spells now have their own stat known as Spell Power, which adds, well, power to spells (more below). Manna also gets passive regen when enemies are not around. Also…
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The Banishing ActPATCH NOTES v0.3.3
- Brightness setting added. - UI fix for grain effect - Some drawers could not accept items to be placed back in them due to world scaling checks. Now is design to have a helper object for scaling purposes as well as changed the raycasting for determining what to attach the object to. - Fixed Holy Cross v3 being dropped on its side. - Moved fridge and hiding spot on Crowshade Manor. - Improved…
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ANONYMIZEDAnonymized v1.0.2a – Patch Notes
Another round of fixes, thanks to your reports! Bug Fixes · Fixed controller navigation in the pause menu: pressing down on Settings now moves to Extras · Fixed objective text staying cut off after its reveal was interrupted. Spoiler Fixes · Boss fight for ending 2 is adjusted to avoid unintended solution. · Add short cut in the World 3 hub to avoid soft lock · Closed an unintended shortcut in…
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百世成仙20261112宗门更新
一、血河教传承补全 血河教新增三项计时任务、三处宗门秘境、二十一门功法,以及三件法宝和对应图纸。三处秘境分别补充首探剧情和重复探索事件,传功长老闻照川也已入驻。 新入宗修士可以参加免费的血契试阵,完成后领取入门传承。已经加入血河教的老成员,可到大殿补领;背包不足时会保留领取资格,已有传承不会重复发放。 血河秘令每枚需要60贡献,每周可兑换6枚,三处秘境分别消耗1、2、3枚。普通弟子按职位条件逐阶晋升;达到条件的金丹散修可受聘供奉。任务支持自动领赏与续接,离线期间不会额外连刷宗门任务。 本次也修正了战斗吸血的计算:以主攻击实际造成的气血损失为准,护盾吸收和溢出伤害不再计入吸血。修复了新血河功法连续触发受击演出时可能卡住的问题,并补充功法书封、法宝和秘境插图。 二、长时间离线后的进入体验 修复连续秘境与大量生活技艺离线轮次集中补算时,加载画面长时间停在3%、看不出是否仍在运行的问题。 现…
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Eternal Rift Defense02 November Update
Leaderboard: The rift leaderboard now ranks by rift, then wave, then difficulty, so a harder clear at the same wave ranks higher. Your current best carries over. The screen has a new Difficulty column, Steam avatars, and names and headings that fit in every language. · Monster sounds: Ogres, Necromancers, Catapults and Bombers, and their bosses, now make sounds when they attack your towers. · C…
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